Player Matchup

Maui
Maui
Grimmoura
Maui
Level 42
God Stats
4W - 5L
1,570 SR
Queue Stats
148W - 134L
1,560 Elo+
Party 1
Ne Zha
Ne Zha
Rubrad4337
Ne Zha
Level 2
God Stats
6W - 5L
1,500 SR
Queue Stats
73W - 77L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Tide_Hunter16
Gilgamesh
Level 63
God Stats
4W - 0L
1,708 SR
Queue Stats
264W - 279L
1,413 Elo+
Solo
Team Averages
Level 36
1,593 SR
1,491 Elo+

VS

Team Averages
Level 58
1,600 SR
1,441 Elo+
Hachiman
Hachiman
ADDKingGode
Hachiman
Level 76
God Stats
21W - 32L
1,551 SR
Queue Stats
192W - 206L
1,472 Elo+
Solo
Cerberus
Cerberus
OutlawDrum8
Cerberus
Level 60
God Stats
3W - 2L
1,750 SR
Queue Stats
166W - 186L
1,446 Elo+
Solo
Zeus
Zeus
PreSeason
Zeus
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 29L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
1 / 0 / 12
8,146
815
3,586
7,105
5,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Rubrad4337
Ne Zha
12
7 / 1 / 5
9,028
903
12,097
9,391
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Tide_Hunter16
Gilgamesh
12
5 / 0 / 8
8,866
887
9,182
10,914
8,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ADDKingGode
Hachiman
8
0 / 3 / 1
6,540
654
4,174
7,251
1,599
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
OutlawDrum8
Cerberus
9
0 / 4 / 1
6,920
692
5,325
12,609
9,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
9
1 / 6 / 0
7,152
715
8,331
8,420
1,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ADDKingGode
Hachiman
0
3
1
0.17
W
Maui
1
0
12
7
L
Cerberus
OutlawDrum8
Cerberus
0
4
1
0.13
L
Zeus
1
6
0
0.17
W
Ne Zha
Rubrad4337
Ne Zha
7
1
5
9.5
W
Gilgamesh
Tide_Hunter16
Gilgamesh
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,865
Damage
17,830
27,410
Taken
28,280
19,306
Mitigated
12,861
4,575
Healing
3,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ADDKingGode
Hachiman
4,174
2,186
0
836
7,251
1,599
0
860
6,391
0
19,117
W
Maui
3,586
924
0
994
7,105
5,998
175
3,696
3,409
21,442
129
L
Cerberus
OutlawDrum8
Cerberus
5,325
635
0
2,063
12,609
9,292
0
1,637
10,972
23,314
0
L
Zeus
8,331
836
0
250
8,420
1,970
0
1,246
7,174
26,424
0
W
Ne Zha
Rubrad4337
Ne Zha
12,097
2,915
0
2,741
9,391
4,687
546
4,239
5,152
0
34,305
W
Gilgamesh
Tide_Hunter16
Gilgamesh
9,182
2,338
0
840
10,914
8,621
693
6,641
4,273
0
37,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,040
Gold Earned
20,612
116
Minions Killed
108
0
Camps Cleared
0
601,445
Distance Traveled
452,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,540
654
23
2
0
151,216
0
W
Maui
8,146
815
31
3
0
192,186
0
L
Cerberus
6,920
692
34
3
0
153,720
0
L
Zeus
7,152
715
51
5
0
147,870
0
W
Ne Zha
9,028
903
28
3
0
199,070
0
W
Gilgamesh
8,866
887
57
6
0
210,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role