Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GandalftheDank1
Morgan Le Fay
Level 74
God Stats
6W - 1L
1,652 SR
Queue Stats
63W - 68L
1,468 Elo+
Solo
Medusa
Medusa
exterminator438
Medusa
Level 89
God Stats
27W - 6L
1,760 SR
Queue Stats
34W - 22L
1,524 Elo+
Party 1
Team Averages
Level 91
1,637 SR
1,498 Elo+

VS

Team Averages
Level 71
1,407 SR
1,430 Elo+
Atlas
Atlas
ReddyThot
Atlas
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,423 Elo+
Party 2
Tiamat
Tiamat
Takamura13
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,494 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WestSideVador
Ah Muzen Cab
Level 66
God Stats
0W - 3L
1,221 SR
Queue Stats
6W - 14L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
4 / 0 / 7
8,716
872
4,604
6,932
8,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
GandalftheDank1
Morgan Le Fay
11
2 / 0 / 6
8,278
828
11,275
4,631
2,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 0 / 4
8,282
828
7,370
9,319
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ReddyThot
Atlas
9
0 / 3 / 0
6,382
638
3,821
11,606
6,602
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Takamura13
Tiamat
8
0 / 6 / 0
6,318
632
4,614
8,070
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ah Muzen Cab
WestSideVador
Ah Muzen Cab
10
0 / 2 / 0
6,927
693
7,116
7,554
2,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
0
7
7.5
W
Morgan Le Fay
GandalftheDank1
Morgan Le Fay
2
0
6
5
L
Atlas
ReddyThot
Atlas
0
3
0
0
L
Tiamat
Takamura13
Tiamat
0
6
0
0
L
Ah Muzen Cab
WestSideVador
Ah Muzen Cab
0
2
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,249
Damage
15,551
20,882
Taken
27,230
14,852
Mitigated
14,223
5,320
Healing
2,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,604
1,909
0
1,249
6,932
8,915
124
2,222
4,700
13,274
0
W
Morgan Le Fay
GandalftheDank1
Morgan Le Fay
11,275
1,202
0
1,094
4,631
2,112
216
2,222
2,404
41,872
0
L
Atlas
ReddyThot
Atlas
3,821
1,175
0
1,030
11,606
6,602
0
7,343
4,263
12,175
271
L
Tiamat
Takamura13
Tiamat
4,614
263
0
711
8,070
4,684
0
5,023
3,047
12,282
0
L
Ah Muzen Cab
WestSideVador
Ah Muzen Cab
7,116
2,033
0
677
7,554
2,937
0
3,797
3,757
0
37,200
W
7,370
3,578
0
2,977
9,319
3,825
1,182
3,881
5,432
0
34,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,276
Gold Earned
19,627
134
Minions Killed
82
0
Camps Cleared
0
567,553
Distance Traveled
516,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,716
872
14
1
0
190,089
0
W
Morgan Le Fay
8,278
828
63
6
0
198,898
0
L
Atlas
6,382
638
1
0
0
168,457
0
L
Tiamat
6,318
632
18
2
0
165,880
0
L
Ah Muzen Cab
6,927
693
63
6
0
181,873
0
W
Medusa
8,282
828
57
6
0
178,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role