Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dirtayyy
Cerberus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,268 Elo+
Party 2
Izanami
Izanami
GunSlin6eR
Izanami
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,268 Elo+
Party 2
Lancelot
Lancelot
TooEasy247EZ
Lancelot
Level 81
God Stats
13W - 6L
1,730 SR
Queue Stats
120W - 117L
1,539 Elo+
Solo
Anubis
Anubis
irvinalonso1
Anubis
Level 144
God Stats
2W - 2L
1,498 SR
Queue Stats
86W - 110L
1,442 Elo+
Solo
Team Averages
Level 116
1,545 SR
1,403 Elo+

VS

Team Averages
Level 99
1,573 SR
1,450 Elo+
Janus
Janus
BesaCoños21
Janus
Level 87
God Stats
5W - 5L
1,924 SR
Queue Stats
128W - 116L
1,475 Elo+
Solo
Rama
Rama
BombfaceO
Rama
Level 140
God Stats
35W - 27L
1,519 SR
Queue Stats
110W - 108L
1,470 Elo+
Solo
Thanatos
Thanatos
Demiphius
Thanatos
Level 26
God Stats
1W - 4L
1,272 SR
Queue Stats
8W - 14L
1,381 Elo+
Party 1
Shiva
Shiva
ajatzio
Shiva
Level 154
God Stats
0W - 4L
1,519 SR
Queue Stats
146W - 166L
1,393 Elo+
Solo
Charon
Charon
mfguttah
Charon
Level 86
God Stats
44W - 28L
1,632 SR
Queue Stats
85W - 80L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 5 / 4
7,472
575
7,453
14,605
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Dirtayyy
Cerberus
11
2 / 1 / 3
7,457
574
2,641
9,466
5,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
GunSlin6eR
Izanami
13
2 / 0 / 1
7,716
594
4,315
5,740
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
TooEasy247EZ
Lancelot
15
5 / 1 / 2
8,504
654
6,339
8,985
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
14
3 / 0 / 1
8,904
685
5,388
8,107
3,890
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,857
451
4,896
5,525
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
12
0 / 3 / 0
7,050
542
3,937
9,355
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Demiphius
Thanatos
11
1 / 4 / 2
6,424
494
4,402
12,642
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
ajatzio
Shiva
14
6 / 2 / 1
8,722
671
10,174
13,215
5,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
mfguttah
Charon
10
0 / 2 / 2
6,439
495
4,159
8,844
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
7
7
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
5
4
0.6
L
0
3
0
0
L
Rama
0
3
0
0
L
Thanatos
Demiphius
Thanatos
1
4
2
0.5
W
Cerberus
Dirtayyy
Cerberus
2
1
3
3.5
W
Izanami
GunSlin6eR
Izanami
2
0
1
2.5
W
Lancelot
TooEasy247EZ
Lancelot
5
1
2
6
L
Shiva
ajatzio
Shiva
6
2
1
3.25
W
Anubis
3
0
1
3.5
L
Charon
mfguttah
Charon
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,136
Damage
27,568
46,903
Taken
49,581
21,207
Mitigated
22,852
20,329
Healing
16,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,453
3,495
0
4,664
14,605
5,941
0
208
14,397
0
44,873
L
4,896
93
0
353
5,525
1,426
0
4,067
1,458
31,853
0
L
Rama
3,937
3,387
0
2,270
9,355
3,349
453
561
8,794
0
63,812
L
Thanatos
Demiphius
Thanatos
4,402
1,144
0
6,900
12,642
4,877
0
535
12,107
0
48,131
W
Cerberus
Dirtayyy
Cerberus
2,641
343
1,459
3,663
9,466
5,392
148
1,452
8,014
17,766
0
W
Izanami
GunSlin6eR
Izanami
4,315
3,105
0
2,390
5,740
2,070
705
1,518
4,222
0
67,201
W
Lancelot
TooEasy247EZ
Lancelot
6,339
718
0
1,986
8,985
3,914
0
1,335
7,580
0
70,626
L
Shiva
ajatzio
Shiva
10,174
3,179
126
4,000
13,215
5,821
0
832
12,383
0
56,124
W
Anubis
5,388
354
0
6,167
8,107
3,890
555
4,585
3,236
76,214
0
L
Charon
mfguttah
Charon
4,159
988
150
2,753
8,844
7,379
0
2,034
6,810
25,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,053
Gold Earned
34,492
476
Minions Killed
381
0
Camps Cleared
0
1,325,809
Distance Traveled
1,197,114
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,472
575
79
6
0
273,089
2
L
Janus
5,857
451
54
4
0
178,560
0
L
Rama
7,050
542
123
9
0
250,055
1
L
Thanatos
6,424
494
72
6
0
253,351
0
W
Cerberus
7,457
574
49
4
0
260,286
3
W
Izanami
7,716
594
105
8
0
237,028
0
W
Lancelot
8,504
654
100
8
0
326,697
1
L
Shiva
8,722
671
101
8
0
268,848
2
W
Anubis
8,904
685
143
11
0
228,709
0
L
Charon
6,439
495
31
2
0
246,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role