Player Matchup

Kali
Kali
Grizzly DRM
Kali
Level 158
God Stats
1W - 5L
1,316 SR
Queue Stats
612W - 634L
1,431 Elo+
Solo
Xing Tian
Xing Tian
MGL Afterlife
Xing Tian
Level 127
God Stats
1W - 2L
1,497 SR
Queue Stats
287W - 284L
1,464 Elo+
Party 2
Odin
Odin
Real Gorilla305
Odin
Level 108
God Stats
5W - 2L
1,828 SR
Queue Stats
162W - 151L
1,467 Elo+
Party 2
Nox
Nox
YungJard
Nox
Level 123
God Stats
3W - 4L
1,617 SR
Queue Stats
253W - 272L
1,526 Elo+
Solo
Chronos
Chronos
pv-soldier89
Chronos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,452 Elo+
Solo
Team Averages
Level 129
1,552 SR
1,468 Elo+

VS

Team Averages
Level 160
1,355 SR
1,497 Elo+
Chaac
Chaac
BazookaTooth769
Chaac
Level 145
God Stats
2W - 2L
1,229 SR
Queue Stats
144W - 140L
1,493 Elo+
Party 1
Anhur
Anhur
Huh just a box
Anhur
Level 157
God Stats
1W - 2L
1,317 SR
Queue Stats
62W - 68L
1,488 Elo+
Solo
The Morrigan
The Morrigan
SUPER17SS
The Morrigan
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,468 Elo+
Party 1
Ganesha
Ganesha
SniperVirus8550
Ganesha
Level 145
God Stats
1W - 3L
1,205 SR
Queue Stats
190W - 177L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
TrippinRican
Kukulkan
Level 188
God Stats
1W - 0L
1,526 SR
Queue Stats
22W - 17L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
8,151
741
5,060
9,543
4,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
MGL Afterlife
Xing Tian
15
4 / 3 / 3
9,212
837
8,441
23,467
18,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 3 / 3
7,678
698
4,809
10,544
11,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 7
8,919
811
10,216
10,101
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
pv-soldier89
Chronos
14
0 / 3 / 1
7,277
662
6,368
9,694
4,481
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
7,711
701
10,544
7,915
7,645
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 4 / 6
8,390
763
10,962
10,080
5,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
SUPER17SS
The Morrigan
12
1 / 2 / 9
7,647
695
8,723
8,115
7,981
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 2 / 13
8,775
798
8,893
12,805
16,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
TrippinRican
Kukulkan
16
7 / 1 / 4
9,015
820
15,516
4,429
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
9
Kills
15
15
Deaths
10
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
1
1
6
4
W
5
4
6
2
L
Xing Tian
MGL Afterlife
Xing Tian
4
3
3
1.83
L
2
3
3
1.17
W
The Morrigan
SUPER17SS
The Morrigan
1
2
9
2.75
W
1
2
13
3.75
W
Kukulkan
TrippinRican
Kukulkan
7
1
4
9
L
2
5
7
1.1
L
Chronos
pv-soldier89
Chronos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,894
Damage
54,638
63,349
Taken
43,344
43,079
Mitigated
40,077
23,253
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,544
968
1,387
1,944
7,915
7,645
0
4,800
3,115
0
19,279
L
5,060
1,164
1,407
3,861
9,543
4,927
0
5,562
3,981
0
15,534
W
10,962
6,385
1,416
2,788
10,080
5,027
96
5,547
4,533
0
21,541
L
Xing Tian
MGL Afterlife
Xing Tian
8,441
949
2,472
8,437
23,467
18,255
0
11,335
12,132
15,088
0
L
4,809
1,005
1,030
1,743
10,544
11,125
0
5,556
4,988
0
8,829
W
The Morrigan
SUPER17SS
The Morrigan
8,723
967
211
942
8,115
7,981
112
4,018
4,097
11,714
1,032
W
8,893
814
1,415
2,026
12,805
16,973
0
7,380
5,425
12,149
0
W
Kukulkan
TrippinRican
Kukulkan
15,516
1,057
1,657
1,717
4,429
2,451
0
3,280
1,149
34,914
0
L
10,216
762
1,228
1,514
10,101
4,291
42
4,501
5,600
25,198
0
L
Chronos
pv-soldier89
Chronos
6,368
2,118
221
1,340
9,694
4,481
0
5,361
4,333
24,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,237
Gold Earned
41,538
119
Minions Killed
113
0
Camps Cleared
0
1,037,791
Distance Traveled
966,987
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,711
701
26
2
0
222,214
0
L
Kali
8,151
741
28
3
0
226,854
0
W
Anhur
8,390
763
30
3
0
189,465
0
L
Xing Tian
9,212
837
12
1
0
218,455
0
L
Odin
7,678
698
6
1
0
213,583
0
W
The Morrigan
7,647
695
9
1
0
177,126
0
W
Ganesha
8,775
798
0
0
0
175,179
0
W
Kukulkan
9,015
820
48
4
0
203,003
1
L
Nox
8,919
811
37
3
0
183,692
0
L
Chronos
7,277
662
36
3
0
195,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role