Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
OverseerOfSalt
Cabrakan
Level 142
God Stats
0W - 1L
1,796 SR
Queue Stats
52W - 43L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
Sir Braker
Baron Samedi
Level 231
God Stats
1W - 1L
1,742 SR
Queue Stats
32W - 15L
1,767 Elo+
Party 2
Team Averages
Level 177
1,679 SR
1,607 Elo+

VS

Team Averages
Level 82
1,678 SR
1,876 Elo+
Charybdis
Charybdis
JohnBananas
Charybdis
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,824 Elo+
Solo
Horus
Horus
Kotsei
Horus
Level 157
God Stats
9W - 4L
1,644 SR
Queue Stats
596W - 320L
1,891 Elo+
Party 1
Charon
Charon
quasilocust
Charon
Level 32
God Stats
30W - 3L
1,891 SR
Queue Stats
278W - 104L
1,912 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 4 / 2
7,690
769
9,030
11,923
4,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
9
2 / 5 / 1
7,456
746
3,534
12,123
10,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
Sir Braker
Baron Samedi
10
0 / 4 / 3
7,248
725
8,356
9,499
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JohnBananas
Charybdis
12
7 / 1 / 3
8,969
897
9,723
9,105
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Horus
Kotsei
Horus
10
5 / 2 / 4
8,555
856
8,615
12,172
8,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Charon
12
1 / 0 / 12
8,457
846
10,583
8,370
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
13
13
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
2
0.5
W
Charybdis
JohnBananas
Charybdis
7
1
3
8.5
W
Horus
Kotsei
Horus
5
2
4
3.5
L
Cabrakan
2
5
1
0.5
L
Baron Samedi
Sir Braker
Baron Samedi
0
4
3
0.38
W
Charon
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,920
Damage
28,921
33,545
Taken
29,647
20,113
Mitigated
16,262
9,569
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,030
3,633
399
2,874
11,923
4,154
660
2,869
8,527
0
31,840
W
Charybdis
JohnBananas
Charybdis
9,723
4,548
0
3,094
9,105
3,618
773
3,642
5,377
0
41,315
W
Horus
Kotsei
Horus
8,615
3,385
800
4,305
12,172
8,952
186
4,358
7,385
660
13,491
L
Cabrakan
3,534
600
514
1,331
12,123
10,618
0
3,289
8,258
5,120
0
L
Baron Samedi
Sir Braker
Baron Samedi
8,356
461
1,461
2,990
9,499
5,341
0
4,396
4,602
28,201
0
W
Charon
10,583
1,822
0
3,535
8,370
3,692
114
3,618
4,752
28,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,394
Gold Earned
25,981
85
Minions Killed
106
0
Camps Cleared
0
517,270
Distance Traveled
572,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,690
769
31
3
0
173,398
0
W
Charybdis
8,969
897
62
6
0
174,731
0
W
Horus
8,555
856
17
2
0
195,271
0
L
Cabrakan
7,456
746
9
1
0
172,822
0
L
Baron Samedi
7,248
725
45
5
0
171,050
0
W
Charon
8,457
846
27
3
0
202,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role