Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Icryevrytime
Ah Muzen Cab
Level 32
God Stats
1W - 1L
1,318 SR
Queue Stats
15W - 17L
1,458 Elo+
Solo
Anubis
Anubis
Klunia
Anubis
Level 128
God Stats
64W - 56L
1,549 SR
Queue Stats
198W - 211L
1,499 Elo+
Party 1
Ra
Ra
Nsabnur
Ra
Level 145
God Stats
4W - 11L
1,460 SR
Queue Stats
275W - 281L
1,510 Elo+
Party 1
Team Averages
Level 118
1,465 SR
1,493 Elo+

VS

Team Averages
Level 69
1,511 SR
1,459 Elo+
Artio
Artio
GogiLoveMo
Artio
Level 156
God Stats
22W - 33L
1,591 SR
Queue Stats
56W - 68L
1,441 Elo+
Party 2
Hades
Hades
Jibby my lad
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Kzolle77
Bellona
Level 24
God Stats
3W - 3L
1,526 SR
Queue Stats
4W - 11L
1,415 Elo+
Solo
Poseidon
Poseidon
ihurshev
Poseidon
Level 81
God Stats
5W - 7L
1,500 SR
Queue Stats
35W - 44L
1,514 Elo+
Party 2
Apollo
Apollo
kris1314
Apollo
Level 69
God Stats
1W - 11L
1,438 SR
Queue Stats
48W - 67L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
7 / 1 / 6
9,012
1,001
8,953
5,473
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
 
Kuzenbo
13
0 / 1 / 14
7,973
886
3,880
10,751
8,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Icryevrytime
Ah Muzen Cab
14
2 / 1 / 11
7,669
852
11,799
7,878
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
Klunia
Anubis
16
5 / 1 / 5
8,928
992
9,457
6,279
3,115
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 2 / 7
7,942
882
8,981
5,395
2,362
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
2 / 1 / 4
8,013
890
5,849
13,385
14,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 5 / 0
6,234
693
1,668
7,114
2,647
Magic Focus

Magic Focus

+20
Magical Power

Bellona
Kzolle77
Bellona
12
1 / 4 / 1
6,627
736
2,548
10,214
8,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
ihurshev
Poseidon
12
0 / 4 / 5
6,981
776
7,618
7,188
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
kris1314
Apollo
14
3 / 4 / 3
7,998
889
10,372
11,605
4,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
18
Kills
6
6
Deaths
18
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
1
6
10
W
Kuzenbo
 
Kuzenbo
0
1
14
7
L
Artio
2
1
4
4
W
Ah Muzen Cab
Icryevrytime
Ah Muzen Cab
2
1
11
7.5
L
0
5
0
0
W
Anubis
Klunia
Anubis
5
1
5
7.5
L
Bellona
Kzolle77
Bellona
1
4
1
0.38
W
4
2
7
3.75
L
Poseidon
ihurshev
Poseidon
0
4
5
0.63
L
Apollo
kris1314
Apollo
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,070
Damage
28,055
35,776
Taken
49,506
19,917
Mitigated
33,542
12,834
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,953
5,111
0
250
5,473
2,377
1,178
1,563
3,824
0
35,467
W
Kuzenbo
 
Kuzenbo
3,880
1,390
0
4,043
10,751
8,445
426
4,645
5,868
10,204
0
L
Artio
5,849
244
1,096
4,125
13,385
14,737
0
5,549
7,666
10,893
0
W
Ah Muzen Cab
Icryevrytime
Ah Muzen Cab
11,799
4,466
0
2,114
7,878
3,618
827
4,236
3,484
0
21,669
L
1,668
486
134
637
7,114
2,647
0
4,079
2,995
7,578
0
W
Anubis
Klunia
Anubis
9,457
375
0
3,773
6,279
3,115
1,189
2,700
3,327
33,618
0
L
Bellona
Kzolle77
Bellona
2,548
264
0
592
10,214
8,456
0
4,716
5,314
0
6,972
W
8,981
754
1,827
827
5,395
2,362
730
1,419
3,800
26,286
0
L
Poseidon
ihurshev
Poseidon
7,618
1,062
0
250
7,188
2,756
0
3,205
3,929
22,852
0
L
Apollo
kris1314
Apollo
10,372
6,050
0
1,509
11,605
4,946
0
4,157
7,284
0
25,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,524
Gold Earned
35,853
206
Minions Killed
139
0
Camps Cleared
0
969,753
Distance Traveled
793,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,012
1,001
54
6
0
240,906
0
W
Kuzenbo
7,973
886
10
1
0
176,562
0
L
Artio
8,013
890
15
2
0
188,051
0
W
Ah Muzen Cab
7,669
852
30
3
0
178,102
0
L
Hades
6,234
693
13
1
0
101,261
0
W
Anubis
8,928
992
63
7
0
176,972
0
L
Bellona
6,627
736
13
1
0
169,460
0
W
Ra
7,942
882
49
5
0
197,211
0
L
Poseidon
6,981
776
45
5
0
168,335
0
L
Apollo
7,998
889
53
6
0
166,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role