Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
JFKsrearmirror
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 186L
1,519 Elo+
Solo
Kumbhakarna
Kumbhakarna
SteveJJ
Kumbhakarna
Level 101
God Stats
7W - 6L
1,604 SR
Queue Stats
176W - 146L
1,527 Elo+
Solo
Fenrir
Fenrir
SuzOuzAky_
Fenrir
Level 105
God Stats
1W - 3L
1,278 SR
Queue Stats
364W - 347L
1,441 Elo+
Solo
Neith
Neith
lucchetto798
Neith
Level 49
God Stats
4W - 8L
1,242 SR
Queue Stats
62W - 69L
1,356 Elo+
Solo
Team Averages
Level 86
1,425 SR
1,469 Elo+

VS

Team Averages
Level 78
1,487 SR
1,360 Elo+
Skadi
Skadi
AnubisDB
Skadi
Level 145
God Stats
16W - 16L
1,483 SR
Queue Stats
571W - 563L
1,455 Elo+
Solo
Ao Kuang
Ao Kuang
Aubamayeng
Ao Kuang
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,132 Elo+
Solo
Maui
Maui
Mojamato
Maui
Level 59
God Stats
2W - 0L
1,401 SR
Queue Stats
120W - 118L
1,384 Elo+
Solo
Nu Wa
Nu Wa
Woldemar 0604
Nu Wa
Level 64
God Stats
77W - 62L
1,552 SR
Queue Stats
257W - 236L
1,504 Elo+
Solo
Athena
Athena
varelaa_09
Athena
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 3 / 0
6,755
483
6,242
10,682
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
6,672
477
8,029
9,460
3,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
SteveJJ
Kumbhakarna
10
1 / 0 / 3
6,689
478
4,889
11,086
7,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
SuzOuzAky_
Fenrir
12
5 / 0 / 1
7,568
541
5,013
10,710
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 4
6,545
468
5,562
10,933
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AnubisDB
Skadi
13
3 / 1 / 0
7,865
562
7,786
10,465
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Aubamayeng
Ao Kuang
13
1 / 2 / 0
7,100
507
2,054
12,830
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Maui
13
2 / 0 / 1
7,964
569
6,411
12,018
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 0 / 2
7,246
518
12,919
7,013
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
varelaa_09
Athena
10
0 / 3 / 3
6,532
467
3,398
12,191
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
6
Kills
9
10
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
W
Skadi
AnubisDB
Skadi
3
1
0
3
W
Ao Kuang
Aubamayeng
Ao Kuang
1
2
0
0.5
L
0
3
1
0.17
W
Maui
2
0
1
2.5
L
Kumbhakarna
SteveJJ
Kumbhakarna
1
0
3
2.5
L
Fenrir
SuzOuzAky_
Fenrir
5
0
1
5.5
W
3
0
2
4
L
0
4
4
0.5
W
Athena
varelaa_09
Athena
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,735
Damage
32,568
52,871
Taken
54,517
23,393
Mitigated
26,463
12,575
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,242
854
0
3,433
10,682
4,523
0
6,906
3,776
54,317
0
W
Skadi
AnubisDB
Skadi
7,786
3,481
0
3,708
10,465
4,431
1,221
5,998
4,467
0
62,728
W
Ao Kuang
Aubamayeng
Ao Kuang
2,054
284
0
2,226
12,830
4,712
0
840
11,990
58,347
0
L
8,029
4,464
240
2,834
9,460
3,427
0
1,578
7,882
57,813
5,207
W
Maui
6,411
1,833
0
6,164
12,018
6,255
0
6,191
5,827
52,790
0
L
Kumbhakarna
SteveJJ
Kumbhakarna
4,889
629
240
2,535
11,086
7,722
0
4,832
6,254
21,862
0
L
Fenrir
SuzOuzAky_
Fenrir
5,013
1,346
0
897
10,710
4,448
0
4,538
6,172
0
47,964
W
12,919
1,865
0
1,980
7,013
2,444
0
1,050
5,963
53,667
0
L
5,562
1,484
0
2,396
10,933
3,273
0
6,928
4,005
0
55,323
W
Athena
varelaa_09
Athena
3,398
401
0
2,572
12,191
8,621
54
4,907
7,284
14,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,229
Gold Earned
36,707
367
Minions Killed
376
0
Camps Cleared
0
1,258,728
Distance Traveled
1,347,266
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,755
483
79
6
0
226,714
1
W
Skadi
7,865
562
110
8
0
256,255
2
W
Ao Kuang
7,100
507
93
7
0
305,067
0
L
Olorun
6,672
477
103
7
0
225,456
0
W
Maui
7,964
569
79
6
0
207,886
0
L
Kumbhakarna
6,689
478
34
2
0
279,860
7
L
Fenrir
7,568
541
73
5
0
286,782
0
W
Nu Wa
7,246
518
77
6
0
266,052
6
L
Neith
6,545
468
78
6
0
239,916
2
W
Athena
6,532
467
17
1
0
312,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role