Player Matchup

Kali
Kali
 
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AN71M4TT3R
Ullr
Level 109
God Stats
0W - 2L
1,657 SR
Queue Stats
0W - 3L
1,259 Elo+
Party 2
Baron Samedi
Baron Samedi
DjJihadiJohn
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Party 2
Nike
Nike
rufftoke
Nike
Level 86
God Stats
11W - 8L
1,538 SR
Queue Stats
214W - 213L
1,474 Elo+
Solo
Nu Wa
Nu Wa
xdtroye
Nu Wa
Level 152
God Stats
6W - 8L
1,552 SR
Queue Stats
72W - 66L
1,548 Elo+
Solo
Team Averages
Level 106
1,550 SR
1,408 Elo+

VS

Team Averages
Level 125
1,517 SR
1,498 Elo+
Mulan
Mulan
 
Mulan
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
KAZZ3_x
Chang'e
Level 140
God Stats
5W - 0L
1,598 SR
Queue Stats
225W - 242L
1,476 Elo+
Party 1
Serqet
Serqet
LiterallyFiji
Serqet
Level 126
God Stats
6W - 2L
1,693 SR
Queue Stats
135W - 121L
1,524 Elo+
Solo
Charybdis
Charybdis
cdo150903
Charybdis
Level 69
God Stats
8W - 7L
1,472 SR
Queue Stats
245W - 231L
1,544 Elo+
Solo
Shiva
Shiva
xXTrippyOUTXx
Shiva
Level 77
God Stats
1W - 0L
1,322 SR
Queue Stats
141W - 156L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
0 / 2 / 1
5,298
442
1,556
12,844
4,581
Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 1
5,218
435
3,996
7,836
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
DjJihadiJohn
Baron Samedi
8
1 / 4 / 0
5,059
422
3,727
7,187
2,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
12
0 / 2 / 0
6,877
573
5,953
9,744
7,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
xdtroye
Nu Wa
12
2 / 3 / 1
6,991
583
8,586
7,026
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
4 / 0 / 3
6,848
571
6,941
9,733
6,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
KAZZ3_x
Chang'e
12
2 / 2 / 3
6,859
572
4,843
7,259
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
5 / 0 / 5
7,180
598
4,207
8,664
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
cdo150903
Charybdis
11
0 / 1 / 4
6,383
532
3,945
6,478
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 0
6,438
537
4,740
9,728
7,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
14
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
1
0.25
W
Mulan
 
Mulan
4
0
3
5.5
L
0
3
1
0.17
L
Baron Samedi
DjJihadiJohn
Baron Samedi
1
4
0
0.25
W
Chang'e
KAZZ3_x
Chang'e
2
2
3
1.75
W
5
0
5
7.5
W
Charybdis
cdo150903
Charybdis
0
1
4
2
L
Nike
0
2
0
0
W
2
0
0
2
L
Nu Wa
xdtroye
Nu Wa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,818
Damage
24,676
44,637
Taken
41,862
19,571
Mitigated
22,993
10,205
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,556
910
0
4,270
12,844
4,581
0
981
11,581
0
23,927
W
Mulan
 
Mulan
6,941
1,388
0
4,376
9,733
6,783
0
3,553
6,045
0
27,705
L
3,996
1,209
0
546
7,836
2,337
0
0
7,794
0
28,251
L
Baron Samedi
DjJihadiJohn
Baron Samedi
3,727
368
465
1,821
7,187
2,883
0
189
6,900
17,360
0
W
Chang'e
KAZZ3_x
Chang'e
4,843
247
396
2,082
7,259
2,459
332
5,010
1,973
46,799
0
W
4,207
548
0
1,610
8,664
3,628
0
810
7,782
0
58,287
W
Charybdis
cdo150903
Charybdis
3,945
1,746
0
3,454
6,478
2,368
88
1,673
4,753
0
47,903
L
Nike
5,953
820
0
1,839
9,744
7,314
353
684
8,870
0
53,505
W
4,740
672
0
151
9,728
7,755
0
660
8,996
0
39,435
L
Nu Wa
xdtroye
Nu Wa
8,586
1,460
0
1,264
7,026
2,456
0
2,665
4,091
57,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,443
Gold Earned
33,708
293
Minions Killed
372
0
Camps Cleared
0
1,107,555
Distance Traveled
1,201,893
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,298
442
41
3
0
236,329
0
W
Mulan
6,848
571
40
3
0
248,367
2
L
Ullr
5,218
435
50
4
0
233,784
0
L
Baron Samedi
5,059
422
19
2
0
226,256
0
W
Chang'e
6,859
572
97
8
0
218,191
0
W
Serqet
7,180
598
85
7
0
296,274
2
W
Charybdis
6,383
532
85
7
0
228,152
0
L
Nike
6,877
573
89
7
0
212,007
0
W
Shiva
6,438
537
65
5
0
210,909
0
L
Nu Wa
6,991
583
94
8
0
199,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role