Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SrArLeKing
Ah Muzen Cab
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 53L
1,438 Elo+
Solo
Nemesis
Nemesis
asiansupersaiyan
Nemesis
Level 89
God Stats
3W - 2L
1,552 SR
Queue Stats
83W - 61L
1,535 Elo+
Solo
Ganesha
Ganesha
svgOOO7
Ganesha
Level 196
God Stats
8W - 11L
1,613 SR
Queue Stats
342W - 321L
1,505 Elo+
Solo
Team Averages
Level 145
1,533 SR
1,496 Elo+

VS

Team Averages
Level 69
1,599 SR
1,323 Elo+
Cliodhna
Cliodhna
Algyj777
Cliodhna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,060 Elo+
Solo
Danzaburou
Danzaburou
BonZip
Danzaburou
Level 35
God Stats
12W - 12L
1,713 SR
Queue Stats
89W - 98L
1,334 Elo+
Solo
Poseidon
Poseidon
Martaah
Poseidon
Level 149
God Stats
2W - 2L
1,775 SR
Queue Stats
149W - 137L
1,458 Elo+
Solo
Kukulkan
Kukulkan
nardy09
Kukulkan
Level 43
God Stats
6W - 4L
1,376 SR
Queue Stats
100W - 122L
1,334 Elo+
Solo
Baron Samedi
Baron Samedi
yuriling
Baron Samedi
Level 71
God Stats
7W - 6L
1,632 SR
Queue Stats
436W - 448L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
1 / 2 / 2
11,168
620
6,690
16,672
8,034
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
 
Ix Chel
15
2 / 3 / 3
9,198
511
9,259
11,653
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
SrArLeKing
Ah Muzen Cab
15
4 / 3 / 0
9,551
531
7,866
12,570
5,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
11 / 1 / 0
11,152
620
13,228
14,207
6,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
svgOOO7
Ganesha
14
2 / 0 / 8
9,235
513
6,210
13,157
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Algyj777
Cliodhna
9
0 / 7 / 1
6,553
364
2,268
14,380
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
BonZip
Danzaburou
15
4 / 3 / 1
9,812
545
10,941
17,207
6,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Martaah
Poseidon
17
3 / 2 / 0
11,033
613
14,922
11,158
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
nardy09
Kukulkan
15
1 / 7 / 2
9,223
512
5,799
14,998
5,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Baron Samedi
yuriling
Baron Samedi
8
0 / 1 / 0
7,181
399
4,194
6,183
3,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
20
Kills
8
9
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
2
1
W
Ix Chel
 
Ix Chel
2
3
3
1.17
L
Cliodhna
Algyj777
Cliodhna
0
7
1
0.07
L
Danzaburou
BonZip
Danzaburou
4
3
1
1.5
L
Poseidon
Martaah
Poseidon
3
2
0
1.5
W
Ah Muzen Cab
SrArLeKing
Ah Muzen Cab
4
3
0
1.33
W
11
1
0
11
L
Kukulkan
nardy09
Kukulkan
1
7
2
0.29
W
Ganesha
svgOOO7
Ganesha
2
0
8
6
L
Baron Samedi
yuriling
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,253
Damage
38,124
68,259
Taken
63,926
37,727
Mitigated
24,112
26,718
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,690
155
0
12,344
16,672
8,034
381
8,240
7,948
110,321
0
W
Ix Chel
 
Ix Chel
9,259
648
163
1,740
11,653
5,175
0
5,277
6,298
62,472
0
L
Cliodhna
Algyj777
Cliodhna
2,268
55
0
1,587
14,380
3,983
0
4,439
9,831
0
26,879
L
Danzaburou
BonZip
Danzaburou
10,941
3,461
0
6,484
17,207
6,667
876
3,886
13,291
0
64,468
L
Poseidon
Martaah
Poseidon
14,922
2,172
0
3,099
11,158
3,901
0
5,501
5,643
99,371
0
W
Ah Muzen Cab
SrArLeKing
Ah Muzen Cab
7,866
3,682
0
778
12,570
5,570
3,230
1,303
11,267
0
80,888
W
13,228
5,774
0
7,857
14,207
6,048
180
3,889
10,208
0
93,549
L
Kukulkan
nardy09
Kukulkan
5,799
422
0
988
14,998
5,882
497
6,098
8,532
68,574
0
W
Ganesha
svgOOO7
Ganesha
6,210
443
0
3,836
13,157
12,900
0
5,447
7,623
23,784
0
L
Baron Samedi
yuriling
Baron Samedi
4,194
539
784
1,943
6,183
3,679
158
1,667
4,470
22,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,304
Gold Earned
43,802
570
Minions Killed
498
0
Camps Cleared
0
1,783,710
Distance Traveled
1,548,039
25
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,168
620
180
10
0
305,471
0
W
Ix Chel
9,198
511
115
6
0
330,128
5
L
Cliodhna
6,553
364
34
2
0
361,038
0
L
Danzaburou
9,812
545
114
6
0
336,151
0
L
Poseidon
11,033
613
192
11
0
374,646
0
W
Ah Muzen Cab
9,551
531
141
8
0
352,727
11
W
Nemesis
11,152
620
130
7
0
407,777
4
L
Kukulkan
9,223
512
122
7
0
308,806
2
W
Ganesha
9,235
513
4
0
0
387,607
5
L
Baron Samedi
7,181
399
36
2
0
167,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role