Player Matchup

Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum I
 
Tiamat
Platinum I
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond III
MaltogAppelsin
Medusa
Diamond III
Level 109
God Stats
5W - 6L
1,545 SR
Queue Stats
463W - 434L
2,163 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
Orkichrist
Morgan Le Fay
Platinum V
Level 156
God Stats
13W - 11L
1,596 SR
Queue Stats
456W - 469L
1,771 MMR
Solo
Thor
Thor
Platinum I
TheLoneRanger
Thor
Platinum I
Level 77
God Stats
6W - 4L
1,843 SR
Queue Stats
112W - 86L
1,819 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,597 SR
1,751 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 80
1,502 SR
1,781 MMR
Nu Wa
Nu Wa
Diamond II
 
Nu Wa
Diamond II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
BardockYT
Anhur
Platinum IV
Level 108
God Stats
1W - 2L
1,624 SR
Queue Stats
230W - 225L
1,753 MMR
Solo
Charon
Charon
Platinum V
Charlie MST
Charon
Platinum V
Level 56
God Stats
0W - 1L
1,180 SR
Queue Stats
41W - 33L
1,870 MMR
Solo
Ne Zha
Ne Zha
Diamond V
ChromoNome
Ne Zha
Diamond V
Level 106
God Stats
8W - 5L
1,815 SR
Queue Stats
102W - 96L
2,026 MMR
Solo
Eset
Eset
Gold I
SenorGilchristo
Eset
Gold I
Level 63
God Stats
2W - 4L
1,390 SR
Queue Stats
180W - 178L
1,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 3
6,778
616
5,136
6,419
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
 
Tiamat
10
1 / 2 / 3
6,031
548
4,337
8,636
4,917
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 2
6,142
558
6,329
6,552
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Orkichrist
Morgan Le Fay
9
0 / 2 / 3
5,531
503
5,077
9,515
6,581
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 0 / 1
7,356
669
5,160
8,471
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ThanatosAo KuangThothRaijin

VS

Bans
JanusMaman BrigitteSusanoBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 1
6,280
571
9,156
5,550
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
BardockYT
Anhur
8
0 / 2 / 1
5,330
485
3,446
7,707
2,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
9
1 / 1 / 1
5,772
525
2,765
6,858
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
ChromoNome
Ne Zha
9
1 / 3 / 3
5,607
510
3,824
10,246
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 1
5,982
544
4,300
7,350
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
4
4
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
3
2.5
W
Tiamat
 
Tiamat
1
2
3
1.25
L
Nu Wa
 
Nu Wa
1
1
1
1.5
L
Anhur
BardockYT
Anhur
0
2
1
0.25
L
Charon
1
1
1
1.5
L
Ne Zha
ChromoNome
Ne Zha
1
3
3
0.83
W
1
0
2
2
W
Morgan Le Fay
Orkichrist
Morgan Le Fay
0
2
3
0.75
L
1
5
1
0.3
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,039
Damage
23,491
39,593
Taken
37,711
19,769
Mitigated
15,676
13,180
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,136
188
792
3,093
6,419
2,532
0
3,299
2,916
67,631
0
W
Tiamat
 
Tiamat
4,337
373
0
3,505
8,636
4,917
88
4,153
4,091
34,362
0
L
Nu Wa
 
Nu Wa
9,156
1,222
0
1,593
5,550
1,815
118
2,162
3,292
56,675
0
L
Anhur
BardockYT
Anhur
3,446
1,504
0
1,509
7,707
2,578
0
1,932
5,775
0
31,150
L
Charon
2,765
593
0
2,374
6,858
4,587
0
3,026
3,639
15,377
0
L
Ne Zha
ChromoNome
Ne Zha
3,824
1,414
0
2,448
10,246
3,655
0
2,821
7,261
0
36,439
W
6,329
3,046
0
1,946
6,552
2,510
0
2,299
4,127
0
47,680
W
Morgan Le Fay
Orkichrist
Morgan Le Fay
5,077
481
190
2,242
9,515
6,581
20
3,647
5,712
20,579
0
L
4,300
641
99
1,093
7,350
3,041
0
4,156
3,194
35,647
0
W
5,160
1,227
0
1,412
8,471
3,229
0
1,799
6,526
0
52,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,838
Gold Earned
28,971
379
Minions Killed
308
0
Camps Cleared
0
1,175,786
Distance Traveled
1,103,334
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,778
616
133
12
0
246,631
0
W
Tiamat
6,031
548
60
5
0
233,904
2
L
Nu Wa
6,280
571
91
8
0
222,586
0
L
Anhur
5,330
485
67
6
0
205,752
2
L
Charon
5,772
525
24
2
0
221,179
4
L
Ne Zha
5,607
510
54
5
0
245,278
1
W
Medusa
6,142
558
89
8
0
224,429
2
W
Morgan Le Fay
5,531
503
18
2
0
216,206
2
L
Eset
5,982
544
72
7
0
208,539
1
W
Thor
7,356
669
79
7
0
254,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role