Player Matchup

Danzaburou
Danzaburou
Grvmvs
Danzaburou
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,326 Elo+
Solo
Tyr
Tyr
Renuclear
Tyr
Level 106
God Stats
1W - 0L
1,276 SR
Queue Stats
94W - 83L
1,508 Elo+
Solo
Poseidon
Poseidon
ZeusHasNoEscape
Poseidon
Level 83
God Stats
27W - 24L
1,683 SR
Queue Stats
396W - 401L
1,496 Elo+
Solo
Team Averages
Level 99
1,486 SR
1,443 Elo+

VS

Team Averages
Level 82
1,482 SR
1,461 Elo+
Nu Wa
Nu Wa
Geadaek
Nu Wa
Level 55
God Stats
0W - 4L
1,306 SR
Queue Stats
5W - 12L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
Kanapaavi
Gilgamesh
Level 128
God Stats
1W - 1L
1,631 SR
Queue Stats
18W - 9L
1,573 Elo+
Solo
Danzaburou
Danzaburou
Kastiel89
Danzaburou
Level 64
God Stats
217W - 218L
1,509 SR
Queue Stats
362W - 384L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Grvmvs
Danzaburou
11
0 / 4 / 5
9,500
731
6,047
7,598
2,614
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 2 / 3
9,726
748
4,608
12,109
10,957
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
15
5 / 0 / 2
11,353
873
10,718
8,208
2,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Geadaek
Nu Wa
12
3 / 3 / 3
9,381
722
9,273
6,964
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Kanapaavi
Gilgamesh
12
2 / 1 / 4
9,327
717
8,433
11,566
12,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Kastiel89
Danzaburou
11
1 / 3 / 5
9,025
694
6,647
10,528
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
7
Kills
6
6
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Geadaek
Nu Wa
3
3
3
1.5
W
Danzaburou
Grvmvs
Danzaburou
0
4
5
0.63
L
Gilgamesh
Kanapaavi
Gilgamesh
2
1
4
4
L
Danzaburou
Kastiel89
Danzaburou
1
3
5
1.17
W
2
2
3
1.75
W
Poseidon
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,373
Damage
24,353
27,915
Taken
29,058
16,345
Mitigated
20,209
11,801
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Geadaek
Nu Wa
9,273
2,471
0
527
6,964
2,878
92
2,828
4,136
34,443
0
W
Danzaburou
Grvmvs
Danzaburou
6,047
1,455
313
659
7,598
2,614
1,175
1,976
5,622
0
26,906
L
Gilgamesh
Kanapaavi
Gilgamesh
8,433
1,737
0
1,433
11,566
12,282
0
3,285
8,281
0
26,613
L
Danzaburou
Kastiel89
Danzaburou
6,647
1,963
0
3,852
10,528
5,049
0
5,121
5,407
0
47,108
W
4,608
301
0
4,218
12,109
10,957
188
4,989
7,120
98
10,915
W
Poseidon
10,718
1,997
0
6,611
8,208
2,774
1,545
2,617
5,591
73,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,579
Gold Earned
27,733
177
Minions Killed
134
0
Camps Cleared
0
684,522
Distance Traveled
686,984
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,381
722
44
3
0
230,176
0
W
Danzaburou
9,500
731
32
2
0
190,960
0
L
Gilgamesh
9,327
717
19
1
0
263,665
2
L
Danzaburou
9,025
694
71
5
0
193,143
5
W
Tyr
9,726
748
23
2
0
260,008
2
W
Poseidon
11,353
873
122
9
0
233,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role