Player Matchup

Vamana
Vamana
IRoN_FoXxTaiL
Vamana
Level 149
God Stats
2W - 3L
1,506 SR
Queue Stats
57W - 65L
1,508 Elo+
Solo
Nox
Nox
KuruKinaar
Nox
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 274L
1,556 Elo+
Solo
Yemoja
Yemoja
MetalIsSanity
Yemoja
Level 124
God Stats
2W - 0L
1,736 SR
Queue Stats
141W - 138L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pheenin
Morgan Le Fay
Level 148
God Stats
1W - 0L
1,506 SR
Queue Stats
8W - 1L
1,831 Elo+
Party 2
Zeus
Zeus
ThePaleHokage
Zeus
Level 87
God Stats
1W - 0L
1,359 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 122
1,522 SR
1,591 Elo+

VS

Team Averages
Level 151
1,490 SR
1,507 Elo+
Athena
Athena
 
Athena
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
KyleKii
Aphrodite
Level 125
God Stats
6W - 4L
1,603 SR
Queue Stats
718W - 763L
1,473 Elo+
Solo
Da Ji
Da Ji
Momosa95
Da Ji
Level 156
God Stats
15W - 18L
1,481 SR
Queue Stats
723W - 699L
1,506 Elo+
Party 1
Cliodhna
Cliodhna
elerocks1515
Cliodhna
Level 177
God Stats
5W - 11L
1,361 SR
Queue Stats
501W - 522L
1,547 Elo+
Solo
Sobek
Sobek
johnnykilljoy17
Sobek
Level 114
God Stats
9W - 7L
1,507 SR
Queue Stats
298W - 256L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 5
10,499
954
12,826
12,001
11,767
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 4 / 9
8,191
745
5,310
6,567
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 10
9,326
848
4,078
9,489
7,591
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Pheenin
Morgan Le Fay
15
5 / 5 / 7
9,161
833
13,299
11,536
5,797
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 1 / 9
9,358
851
15,077
7,321
3,053
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
4 / 3 / 7
7,646
695
5,174
17,338
18,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Aphrodite
KyleKii
Aphrodite
12
2 / 3 / 4
7,107
646
3,179
9,709
5,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Da Ji
Momosa95
Da Ji
17
5 / 3 / 7
9,299
845
10,914
9,805
10,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
elerocks1515
Cliodhna
3
0 / 3 / 2
3,081
280
0
2,725
664
14
2 / 5 / 8
7,628
693
6,313
16,353
24,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
17
Kills
13
14
Deaths
17
40
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
3
7
2.5
W
7
3
5
3.17
W
0
4
9
1.13
L
Aphrodite
KyleKii
Aphrodite
2
3
4
1.33
W
1
1
10
6
L
Da Ji
Momosa95
Da Ji
5
3
7
2.83
W
Morgan Le Fay
Pheenin
Morgan Le Fay
5
5
7
1.7
W
4
1
9
8.5
L
Cliodhna
elerocks1515
Cliodhna
0
3
2
0.33
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,590
Damage
25,580
46,914
Taken
55,930
31,401
Mitigated
59,447
17,766
Healing
19,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,174
776
928
4,843
17,338
18,436
0
11,887
5,451
6,824
0
W
12,826
3,796
1,108
2,621
12,001
11,767
1,918
3,443
8,558
3,446
22,450
W
5,310
1,184
396
370
6,567
3,193
1,905
2,108
4,459
21,728
0
L
Aphrodite
KyleKii
Aphrodite
3,179
110
4,233
4,467
9,709
5,474
0
7,765
1,944
13,647
0
W
4,078
1,718
7,279
3,667
9,489
7,591
1,091
3,014
6,475
9,058
0
L
Da Ji
Momosa95
Da Ji
10,914
1,700
471
1,305
9,805
10,193
0
5,716
4,089
0
19,869
W
Morgan Le Fay
Pheenin
Morgan Le Fay
13,299
1,823
202
980
11,536
5,797
16
3,922
7,449
24,143
0
W
15,077
3,155
0
1,143
7,321
3,053
2,141
1,586
5,735
26,834
0
L
Cliodhna
elerocks1515
Cliodhna
0
0
0
0
2,725
664
0
2,412
313
0
0
L
6,313
592
536
2,907
16,353
24,680
0
11,864
4,489
13,092
593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,535
Gold Earned
34,761
102
Minions Killed
56
0
Camps Cleared
0
986,498
Distance Traveled
641,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,646
695
2
0
0
188,907
0
W
Vamana
10,499
954
10
1
0
199,246
0
W
Nox
8,191
745
33
3
0
178,783
0
L
Aphrodite
7,107
646
26
2
0
106,777
0
W
Yemoja
9,326
848
10
1
0
193,232
0
L
Da Ji
9,299
845
17
2
0
173,085
0
W
Morgan Le Fay
9,161
833
23
2
0
207,970
0
W
Zeus
9,358
851
26
2
0
207,267
0
L
Cliodhna
3,081
280
0
0
0
423
0
L
Sobek
7,628
693
11
1
0
172,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role