Player Matchup

Danzaburou
Danzaburou
NickMarshello
Danzaburou
Level 63
God Stats
50W - 34L
1,713 SR
Queue Stats
128W - 113L
1,410 Elo+
Party 1
Aphrodite
Aphrodite
TFWLasha
Aphrodite
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
105W - 98L
1,410 Elo+
Party 1
Janus
Janus
jandriyo466
Janus
Level 77
God Stats
185W - 272L
1,413 SR
Queue Stats
432W - 532L
1,307 Elo+
Solo
Team Averages
Level 56
1,542 SR
1,376 Elo+

VS

Team Averages
Level 77
1,433 SR
1,416 Elo+
Heimdallr
Heimdallr
Avatar-ZacK
Heimdallr
Level 151
God Stats
7W - 10L
1,328 SR
Queue Stats
751W - 774L
1,400 Elo+
Solo
Tiamat
Tiamat
Bufinek
Tiamat
Level 46
God Stats
2W - 1L
1,375 SR
Queue Stats
3W - 2L
1,512 Elo+
Solo
Cerberus
Cerberus
MonkeyD Djo
Cerberus
Level 35
God Stats
16W - 9L
1,598 SR
Queue Stats
75W - 73L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NickMarshello
Danzaburou
11
2 / 4 / 0
8,393
699
13,284
15,028
6,173
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
TFWLasha
Aphrodite
12
0 / 4 / 2
8,291
691
6,423
12,978
7,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 2 / 0
7,080
590
1,923
2,773
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Avatar-ZacK
Heimdallr
14
6 / 1 / 4
10,842
904
10,187
8,517
4,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Bufinek
Tiamat
13
2 / 1 / 6
10,021
835
12,034
10,771
6,703
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
MonkeyD Djo
Cerberus
12
2 / 0 / 4
9,217
768
4,864
13,673
14,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
10
10
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Avatar-ZacK
Heimdallr
6
1
4
8
W
Tiamat
Bufinek
Tiamat
2
1
6
5
W
Cerberus
MonkeyD Djo
Cerberus
2
0
4
4
L
Danzaburou
NickMarshello
Danzaburou
2
4
0
0.5
L
Aphrodite
TFWLasha
Aphrodite
0
4
2
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,630
Damage
27,085
30,779
Taken
32,961
14,281
Mitigated
25,440
8,541
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Avatar-ZacK
Heimdallr
10,187
4,211
0
4,225
8,517
4,405
2,392
2,391
6,010
0
50,291
W
Tiamat
Bufinek
Tiamat
12,034
772
0
4,650
10,771
6,703
225
2,267
8,454
52,412
0
W
Cerberus
MonkeyD Djo
Cerberus
4,864
241
0
4,705
13,673
14,332
0
4,732
8,847
22,630
0
L
Danzaburou
NickMarshello
Danzaburou
13,284
5,782
0
2,173
15,028
6,173
115
8,326
6,702
0
37,443
L
Aphrodite
TFWLasha
Aphrodite
6,423
1,098
1,744
4,156
12,978
7,602
54
8,051
4,927
23,103
0
L
1,923
108
0
468
2,773
506
0
836
1,925
5,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,764
Gold Earned
30,080
77
Minions Killed
179
0
Camps Cleared
0
551,251
Distance Traveled
672,016
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,842
904
74
6
0
214,736
1
W
Tiamat
10,021
835
76
6
0
217,215
0
W
Cerberus
9,217
768
29
2
0
240,065
0
L
Danzaburou
8,393
699
31
3
0
241,734
0
L
Aphrodite
8,291
691
44
4
0
222,527
0
L
Janus
7,080
590
2
0
0
86,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role