Player Matchup

Rama
Rama
NanShanker
Rama
Level 149
God Stats
2W - 2L
1,308 SR
Queue Stats
48W - 41L
1,526 Elo+
Solo
Hercules
Hercules
Nekzo
Hercules
Level 69
God Stats
3W - 0L
1,976 SR
Queue Stats
91W - 98L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
Sbaatk
Zhong Kui
Level 118
God Stats
5W - 4L
1,500 SR
Queue Stats
292W - 275L
1,451 Elo+
Solo
Aphrodite
Aphrodite
UsirGrath
Aphrodite
Level 100
God Stats
19W - 7L
1,815 SR
Queue Stats
265W - 266L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
davidtanas1993
Nu Wa
Level 88
God Stats
36W - 34L
1,521 SR
Queue Stats
548W - 524L
1,437 Elo+
Solo
Team Averages
Level 105
1,624 SR
1,491 Elo+

VS

Team Averages
Level 118
1,478 SR
1,503 Elo+
Mulan
Mulan
 
Mulan
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BloodyHighFive
Kukulkan
Level 129
God Stats
109W - 87L
1,566 SR
Queue Stats
1,042W - 1,003L
1,561 Elo+
Solo
Cthulhu
Cthulhu
Samwin
Cthulhu
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 80L
1,479 Elo+
Solo
Janus
Janus
grifao2000
Janus
Level 141
God Stats
17W - 17L
1,322 SR
Queue Stats
232W - 227L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,271
654
3,341
3,727
940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Nekzo
Hercules
6
3 / 0 / 0
3,961
792
1,470
4,257
1,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Sbaatk
Zhong Kui
6
0 / 0 / 1
3,934
787
827
1,851
1,176
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
UsirGrath
Aphrodite
5
0 / 0 / 1
3,600
720
1,174
3,076
1,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 2
3,315
663
1,245
1,792
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 1 / 1
3,456
691
1,266
3,795
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
 
Anhur
5
1 / 0 / 0
3,058
612
2,834
2,855
756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
6
0 / 1 / 1
3,463
693
2,078
2,690
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Samwin
Cthulhu
1
0 / 0 / 0
2,433
487
0
0
0
Janus
7
1 / 1 / 0
3,581
716
1,025
2,833
821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
3
Kills
2
2
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
1
0.5
L
Anhur
 
Anhur
1
0
0
1
L
Kukulkan
0
1
1
0.5
W
0
1
1
0.5
W
Hercules
Nekzo
Hercules
3
0
0
3
L
Cthulhu
Samwin
Cthulhu
0
0
0
0
W
Zhong Kui
Sbaatk
Zhong Kui
0
0
1
0.5
W
Aphrodite
UsirGrath
Aphrodite
0
0
1
0.5
W
0
1
2
1
L
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,057
Damage
7,203
14,703
Taken
12,173
5,683
Mitigated
4,262
7,844
Healing
4,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,266
242
0
1,648
3,795
1,792
0
886
2,909
0
13,990
L
Anhur
 
Anhur
2,834
2,288
0
1,366
2,855
756
0
288
2,567
0
14,819
L
Kukulkan
2,078
351
0
731
2,690
893
0
1,141
1,549
17,031
0
W
3,341
3,136
0
1,211
3,727
940
0
0
3,727
0
18,237
W
Hercules
Nekzo
Hercules
1,470
775
0
1,446
4,257
1,722
0
1,407
2,770
0
16,524
L
Cthulhu
Samwin
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
Sbaatk
Zhong Kui
827
0
0
1,211
1,851
1,176
0
348
1,487
21,507
0
W
Aphrodite
UsirGrath
Aphrodite
1,174
613
960
2,536
3,076
1,295
0
0
3,076
12,011
0
W
1,245
299
0
480
1,792
550
0
1,198
540
18,063
0
L
Janus
1,025
49
0
1,069
2,833
821
0
931
1,902
18,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,081
Gold Earned
15,991
148
Minions Killed
116
0
Camps Cleared
0
490,806
Distance Traveled
393,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,456
691
32
6
0
98,173
0
L
Anhur
3,058
612
14
3
0
81,786
0
L
Kukulkan
3,463
693
31
6
0
97,824
0
W
Rama
3,271
654
29
6
0
99,291
0
W
Hercules
3,961
792
31
6
0
132,174
0
L
Cthulhu
2,433
487
0
0
0
0
0
W
Zhong Kui
3,934
787
46
9
0
85,107
0
W
Aphrodite
3,600
720
22
4
0
87,527
0
W
Nu Wa
3,315
663
20
4
0
86,707
0
L
Janus
3,581
716
39
8
0
116,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role