Player Matchup

Surtr
Surtr
BrainDiff
Surtr
Level 155
God Stats
5W - 1L
1,622 SR
Queue Stats
73W - 41L
1,632 Elo+
Party 2
Fenrir
Fenrir
LazerD
Fenrir
Level 109
God Stats
2W - 0L
1,587 SR
Queue Stats
75W - 47L
1,552 Elo+
Party 2
Kuzenbo
Kuzenbo
ShaBubblyLaRoy
Kuzenbo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 7L
1,788 Elo+
Party 2
Janus
Janus
SmellB
Janus
Level 109
God Stats
1W - 0L
1,899 SR
Queue Stats
66W - 39L
1,587 Elo+
Party 2
Izanami
Izanami
ThatLonelyWolf
Izanami
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 35L
1,639 Elo+
Party 2
Team Averages
Level 89
1,622 SR
1,639 Elo+

VS

Team Averages
Level 91
1,641 SR
1,665 Elo+
Mulan
Mulan
AngelaAnaconda
Mulan
Level 143
God Stats
3W - 3L
1,644 SR
Queue Stats
231W - 226L
1,558 Elo+
Party 1
Zeus
Zeus
DivyanJ
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,796 Elo+
Party 1
Hera
Hera
SantiagoWGC
Hera
Level 128
God Stats
0W - 1L
1,711 SR
Queue Stats
46W - 41L
1,634 Elo+
Solo
Xbalanque
Xbalanque
Vufi
Xbalanque
Level 159
God Stats
7W - 7L
1,521 SR
Queue Stats
1,198W - 1,214L
1,500 Elo+
Solo
Aphrodite
Aphrodite
oebran
Aphrodite
Level 8
God Stats
3W - 2L
1,826 SR
Queue Stats
6W - 5L
1,838 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BrainDiff
Surtr
12
2 / 0 / 11
6,734
1,347
7,813
7,164
4,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
LazerD
Fenrir
11
3 / 0 / 7
6,506
1,301
5,565
7,330
4,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 1 / 6
6,668
1,334
4,817
6,312
6,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
SmellB
Janus
11
4 / 2 / 4
6,896
1,379
9,066
3,445
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 6
6,283
1,257
3,695
5,811
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

395

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
5,843
1,169
7,856
11,373
8,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
DivyanJ
Zeus
10
2 / 3 / 1
6,126
1,225
5,766
5,179
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 2
5,791
1,158
4,367
3,984
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Vufi
Xbalanque
10
0 / 2 / 2
5,377
1,075
4,999
5,843
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
oebran
Aphrodite
11
0 / 4 / 3
5,720
1,144
4,140
7,595
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
15
Kills
4
4
Deaths
15
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Surtr
BrainDiff
Surtr
2
0
11
7.5
L
Zeus
DivyanJ
Zeus
2
3
1
0.83
W
Fenrir
LazerD
Fenrir
3
0
7
6.5
L
1
2
2
1
W
4
1
6
7
W
Janus
SmellB
Janus
4
2
4
3
W
2
1
6
5
L
Xbalanque
Vufi
Xbalanque
0
2
2
0.5
L
Aphrodite
oebran
Aphrodite
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,956
Damage
27,128
30,062
Taken
33,974
19,145
Mitigated
16,939
4,606
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,856
1,013
0
1,529
11,373
8,400
0
4,164
6,797
0
22,150
W
Surtr
BrainDiff
Surtr
7,813
2,825
0
1,611
7,164
4,190
0
3,010
3,988
630
14,448
L
Zeus
DivyanJ
Zeus
5,766
621
0
0
5,179
1,741
0
1,987
3,006
14,958
0
W
Fenrir
LazerD
Fenrir
5,565
1,865
0
1,116
7,330
4,612
0
2,830
4,284
0
11,050
L
4,367
739
0
0
3,984
1,246
0
2,082
1,613
12,725
0
W
4,817
2,083
0
1,029
6,312
6,971
0
3,351
2,831
8,197
0
W
Janus
SmellB
Janus
9,066
331
0
0
3,445
1,263
0
1,815
1,586
22,872
0
W
3,695
2,432
0
850
5,811
2,109
0
3,267
2,505
0
13,816
L
Xbalanque
Vufi
Xbalanque
4,999
1,481
0
493
5,843
2,074
0
2,345
3,289
0
12,572
L
Aphrodite
oebran
Aphrodite
4,140
752
1,503
2,110
7,595
3,478
0
2,674
4,569
9,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,087
Gold Earned
28,857
94
Minions Killed
108
5
Camps Cleared
3
533,632
Distance Traveled
386,183
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,843
1,169
32
6
1
95,428
0
W
Surtr
6,734
1,347
14
3
1
113,989
3
L
Zeus
6,126
1,225
23
5
1
91,014
1
W
Fenrir
6,506
1,301
9
2
3
115,304
0
L
Hera
5,791
1,158
20
4
0
60,065
0
W
Kuzenbo
6,668
1,334
4
1
1
110,367
0
W
Janus
6,896
1,379
35
7
0
96,409
0
W
Izanami
6,283
1,257
32
6
0
97,563
0
L
Xbalanque
5,377
1,075
17
3
0
56,829
3
L
Aphrodite
5,720
1,144
16
3
1
82,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role