Player Matchup

Zeus
Zeus
 
Zeus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Kingpeal
Terra
Level 149
God Stats
7W - 10L
1,555 SR
Queue Stats
160W - 162L
1,555 Elo+
Solo
Mulan
Mulan
shaman___new
Mulan
Level 108
God Stats
50W - 52L
1,485 SR
Queue Stats
674W - 686L
1,463 Elo+
Solo
Team Averages
Level 112
1,514 SR
1,506 Elo+

VS

Team Averages
Level 78
1,458 SR
1,417 Elo+
Anubis
Anubis
Fitocorleones
Anubis
Level 68
God Stats
6W - 9L
1,497 SR
Queue Stats
263W - 249L
1,552 Elo+
Solo
Anhur
Anhur
ZeusOlympeGaming
Anhur
Level 134
God Stats
2W - 0L
1,379 SR
Queue Stats
18W - 13L
1,459 Elo+
Solo
Hercules
Hercules
umalt_mai
Hercules
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 26L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 4 / 0
7,526
753
12,062
6,010
1,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Terra
Kingpeal
Terra
9
0 / 1 / 2
6,554
655
4,823
7,871
6,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 2
7,015
702
6,361
7,095
6,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
8,789
879
10,184
6,330
3,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 3
7,274
727
5,078
7,256
2,434
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hercules
umalt_mai
Hercules
10
0 / 1 / 4
6,996
700
2,523
12,993
9,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
6
6
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
0
0.5
W
5
0
1
5.5
L
Terra
Kingpeal
Terra
0
1
2
1
W
1
2
3
1.25
L
1
1
2
2
W
Hercules
umalt_mai
Hercules
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,246
Damage
17,785
20,976
Taken
26,579
15,194
Mitigated
14,822
4,369
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,062
2,059
0
677
6,010
1,608
42
3,427
2,583
39,785
0
W
10,184
495
0
4,389
6,330
3,073
86
3,444
2,680
56,654
0
L
Terra
Kingpeal
Terra
4,823
207
329
1,200
7,871
6,765
0
3,621
4,250
15,262
309
W
5,078
2,564
0
1,666
7,256
2,434
765
4,586
2,398
0
24,883
L
6,361
658
191
1,972
7,095
6,821
0
3,280
3,815
684
14,505
W
Hercules
umalt_mai
Hercules
2,523
1,001
0
5,333
12,993
9,315
444
9,300
3,452
0
8,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,095
Gold Earned
23,059
94
Minions Killed
133
0
Camps Cleared
0
524,624
Distance Traveled
510,350
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,526
753
72
7
0
142,954
0
W
Anubis
8,789
879
69
7
0
169,417
1
L
Terra
6,554
655
5
1
0
193,870
0
W
Anhur
7,274
727
55
6
0
153,973
0
L
Mulan
7,015
702
17
2
0
187,800
0
W
Hercules
6,996
700
9
1
0
186,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role