Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Bullwards
Erlang Shen
Level 24
God Stats
1W - 4L
1,472 SR
Queue Stats
314W - 315L
1,440 Elo+
Solo
The Morrigan
The Morrigan
Darvasdos
The Morrigan
Level 127
God Stats
9W - 6L
1,636 SR
Queue Stats
760W - 772L
1,412 Elo+
Solo
Shiva
Shiva
Giacente_Leone
Shiva
Level 226
God Stats
6W - 7L
1,183 SR
Queue Stats
560W - 555L
1,446 Elo+
Solo
Maui
Maui
Russs414
Maui
Level 105
God Stats
1W - 4L
1,364 SR
Queue Stats
388W - 403L
1,440 Elo+
Solo
Team Averages
Level 122
1,431 SR
1,448 Elo+

VS

Team Averages
Level 75
1,479 SR
1,440 Elo+
Ullr
Ullr
 
Ullr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
dfkwo
Thoth
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,506 Elo+
Solo
Xing Tian
Xing Tian
nowayaya
Xing Tian
Level 28
God Stats
1W - 1L
1,309 SR
Queue Stats
22W - 25L
1,245 Elo+
Party 1
Cerberus
Cerberus
windhоver
Cerberus
Level 88
God Stats
9W - 2L
1,587 SR
Queue Stats
570W - 565L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
7 / 2 / 3
8,914
891
15,123
9,300
3,895
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Bullwards
Erlang Shen
12
2 / 6 / 4
7,529
753
6,075
13,017
9,296
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
Darvasdos
The Morrigan
13
1 / 6 / 6
7,452
745
7,344
8,721
2,521
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 6 / 9
7,263
726
7,133
15,840
13,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
14
2 / 4 / 8
7,970
797
6,720
14,033
12,662
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
9 / 3 / 9
9,075
908
11,927
10,238
6,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
 
Lancelot
16
5 / 2 / 13
8,901
890
8,413
10,201
10,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
dfkwo
Thoth
16
9 / 2 / 7
9,602
960
17,502
9,138
4,997
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
nowayaya
Xing Tian
13
0 / 2 / 12
8,205
821
5,525
13,141
14,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
windhоver
Cerberus
14
1 / 4 / 13
8,420
842
7,765
14,087
16,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
78
13
Kills
24
24
Deaths
13
30
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
7
2
3
4.25
W
Ullr
 
Ullr
9
3
9
4.5
W
Lancelot
 
Lancelot
5
2
13
5.75
L
Erlang Shen
Bullwards
Erlang Shen
2
6
4
0.67
L
The Morrigan
Darvasdos
The Morrigan
1
6
6
0.67
L
1
6
9
0.92
L
Maui
2
4
8
1.5
W
Thoth
dfkwo
Thoth
9
2
7
6.25
W
Xing Tian
nowayaya
Xing Tian
0
2
12
3
W
Cerberus
windhоver
Cerberus
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,395
Damage
51,132
60,911
Taken
56,805
42,059
Mitigated
52,421
11,254
Healing
19,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
15,123
8,225
416
1,966
9,300
3,895
0
5,401
3,899
0
33,683
W
Ullr
 
Ullr
11,927
7,284
0
1,267
10,238
6,294
1,986
2,621
7,575
0
18,497
W
Lancelot
 
Lancelot
8,413
1,082
2,326
2,000
10,201
10,317
36
3,017
6,974
0
14,990
L
Erlang Shen
Bullwards
Erlang Shen
6,075
3,425
647
1,947
13,017
9,296
0
3,858
9,159
0
8,185
L
The Morrigan
Darvasdos
The Morrigan
7,344
1,192
473
191
8,721
2,521
0
6,239
2,482
13,445
0
L
7,133
732
1,139
2,821
15,840
13,685
0
8,616
7,224
0
14,826
L
Maui
6,720
1,001
801
853
14,033
12,662
0
6,678
7,355
12,529
0
W
Thoth
dfkwo
Thoth
17,502
1,242
780
1,774
9,138
4,997
225
2,633
6,316
45,695
0
W
Xing Tian
nowayaya
Xing Tian
5,525
281
1,698
3,568
13,141
14,682
138
2,874
9,997
9,482
0
W
Cerberus
windhоver
Cerberus
7,765
444
1,290
4,556
14,087
16,131
19
2,919
10,895
21,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,128
Gold Earned
44,203
87
Minions Killed
121
0
Camps Cleared
0
903,921
Distance Traveled
1,081,118
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,914
891
41
4
0
199,022
0
W
Ullr
9,075
908
20
2
0
187,111
0
W
Lancelot
8,901
890
7
1
0
261,502
0
L
Erlang Shen
7,529
753
3
0
0
133,337
0
L
The Morrigan
7,452
745
13
1
0
168,435
2
L
Shiva
7,263
726
16
2
0
210,670
0
L
Maui
7,970
797
14
1
0
192,457
0
W
Thoth
9,602
960
64
6
0
207,949
0
W
Xing Tian
8,205
821
6
1
0
240,183
0
W
Cerberus
8,420
842
24
2
0
184,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role