Player Matchup

Izanami
Izanami
Blemchild
Izanami
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 61L
1,456 Elo+
Party 2
Jing Wei
Jing Wei
FafnirsChosen
Jing Wei
Level 139
God Stats
1W - 3L
1,551 SR
Queue Stats
53W - 45L
1,543 Elo+
Party 2
Aphrodite
Aphrodite
Mali Waui
Aphrodite
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,427 Elo+
Party 2
Ne Zha
Ne Zha
PhaoHD
Ne Zha
Level 113
God Stats
2W - 1L
1,686 SR
Queue Stats
25W - 26L
1,469 Elo+
Party 2
Ishtar
Ishtar
Ssj2 Watson
Ishtar
Level 106
God Stats
1W - 3L
1,387 SR
Queue Stats
104W - 118L
1,516 Elo+
Party 2
Team Averages
Level 103
1,525 SR
1,482 Elo+

VS

Team Averages
Level 116
1,565 SR
1,485 Elo+
Discordia
Discordia
BaM GOONIE
Discordia
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,464 Elo+
Party 1
Nemesis
Nemesis
Baby Cakes18224
Nemesis
Level 104
God Stats
3W - 1L
1,581 SR
Queue Stats
619W - 593L
1,439 Elo+
Solo
Aphrodite
Aphrodite
DiscGolfFool
Aphrodite
Level 129
God Stats
2W - 0L
1,730 SR
Queue Stats
132W - 128L
1,463 Elo+
Solo
Lancelot
Lancelot
MSRYLovesAMP
Lancelot
Level 139
God Stats
2W - 0L
1,495 SR
Queue Stats
57W - 68L
1,529 Elo+
Party 1
Mulan
Mulan
xTHEBIGJJx
Mulan
Level 144
God Stats
2W - 1L
1,517 SR
Queue Stats
168W - 134L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blemchild
Izanami
15
2 / 7 / 3
9,014
644
6,122
14,748
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
FafnirsChosen
Jing Wei
19
7 / 4 / 7
11,381
813
13,782
14,380
7,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Mali Waui
Aphrodite
13
0 / 7 / 6
8,514
608
5,367
12,208
6,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
PhaoHD
Ne Zha
14
3 / 6 / 6
9,267
662
8,667
13,397
6,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
16
4 / 5 / 9
9,476
677
13,420
12,658
7,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BaM GOONIE
Discordia
15
3 / 6 / 8
9,764
697
9,204
9,460
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 2 / 19
12,043
860
20,677
21,239
29,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
DiscGolfFool
Aphrodite
19
2 / 1 / 12
11,067
791
8,734
13,543
8,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lancelot
MSRYLovesAMP
Lancelot
14
5 / 7 / 7
10,202
729
5,642
14,948
9,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
19
10 / 2 / 15
12,209
872
19,187
18,409
28,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
90
16
Kills
29
29
Deaths
18
31
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Discordia
BaM GOONIE
Discordia
3
6
8
1.17
W
9
2
19
9.25
L
Izanami
Blemchild
Izanami
2
7
3
0.5
W
Aphrodite
DiscGolfFool
Aphrodite
2
1
12
8
L
Jing Wei
FafnirsChosen
Jing Wei
7
4
7
2.63
W
Lancelot
MSRYLovesAMP
Lancelot
5
7
7
1.21
L
Aphrodite
Mali Waui
Aphrodite
0
7
6
0.43
L
Ne Zha
PhaoHD
Ne Zha
3
6
6
1
L
Ishtar
4
5
9
1.7
W
Mulan
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,358
Damage
63,444
67,391
Taken
77,599
34,733
Mitigated
79,976
16,255
Healing
36,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BaM GOONIE
Discordia
9,204
204
0
0
9,460
3,939
0
353
9,107
20,009
0
W
20,677
5,774
1,036
7,551
21,239
29,625
1,272
2,019
19,220
47
33,422
L
Izanami
Blemchild
Izanami
6,122
4,072
64
1,503
14,748
6,615
0
4,026
10,437
0
12,274
W
Aphrodite
DiscGolfFool
Aphrodite
8,734
536
11,041
10,374
13,543
8,217
1,169
874
12,669
30,303
0
L
Jing Wei
FafnirsChosen
Jing Wei
13,782
9,474
970
4,304
14,380
7,702
686
2,170
11,837
0
32,817
W
Lancelot
MSRYLovesAMP
Lancelot
5,642
1,461
388
1,941
14,948
9,406
736
1,167
13,781
0
8,255
L
Aphrodite
Mali Waui
Aphrodite
5,367
850
2,808
2,810
12,208
6,486
0
4,343
7,477
11,553
0
L
Ne Zha
PhaoHD
Ne Zha
8,667
2,820
0
2,738
13,397
6,305
0
3,993
8,996
0
16,978
L
Ishtar
13,420
9,161
362
696
12,658
7,625
834
3,917
8,234
0
22,577
W
Mulan
19,187
1,079
1,242
2,989
18,409
28,789
635
954
17,455
464
29,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,652
Gold Earned
55,285
113
Minions Killed
146
0
Camps Cleared
0
1,026,699
Distance Traveled
1,231,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,764
697
21
2
0
192,776
0
W
Nemesis
12,043
860
29
2
0
307,798
0
L
Izanami
9,014
644
18
1
0
199,885
0
W
Aphrodite
11,067
791
62
4
0
267,072
0
L
Jing Wei
11,381
813
44
3
0
232,801
0
W
Lancelot
10,202
729
4
0
0
199,228
0
L
Aphrodite
8,514
608
14
1
0
222,729
0
L
Ne Zha
9,267
662
14
1
0
165,373
0
L
Ishtar
9,476
677
23
2
0
205,911
0
W
Mulan
12,209
872
30
2
0
265,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role