Player Matchup

Charon
Charon
DK丶藍莓
Charon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,238 Elo+
Solo
Lancelot
Lancelot
EaFozZz
Lancelot
Level 144
God Stats
0W - 2L
1,331 SR
Queue Stats
430W - 433L
1,492 Elo+
Party 1
Athena
Athena
IssaRaeMe
Athena
Level 128
God Stats
9W - 10L
1,521 SR
Queue Stats
734W - 742L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LLN Bay
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 171L
1,457 Elo+
Solo
Da Ji
Da Ji
cyel96
Da Ji
Level 105
God Stats
0W - 2L
1,352 SR
Queue Stats
104W - 103L
1,481 Elo+
Party 1
Team Averages
Level 100
1,441 SR
1,430 Elo+

VS

Team Averages
Level 129
1,536 SR
1,507 Elo+
Vulcan
Vulcan
AntonioMorales
Vulcan
Level 145
God Stats
1W - 0L
1,406 SR
Queue Stats
180W - 183L
1,515 Elo+
Party 2
Charybdis
Charybdis
Cytherum
Charybdis
Level 157
God Stats
9W - 3L
1,870 SR
Queue Stats
599W - 607L
1,478 Elo+
Solo
Shiva
Shiva
ElFabø
Shiva
Level 147
God Stats
2W - 1L
1,314 SR
Queue Stats
180W - 185L
1,510 Elo+
Party 2
Neith
Neith
FrostedCake420
Neith
Level 69
God Stats
15W - 12L
1,540 SR
Queue Stats
820W - 857L
1,514 Elo+
Solo
Ares
Ares
WalterKing
Ares
Level 128
God Stats
3W - 1L
1,551 SR
Queue Stats
74W - 84L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
0 / 5 / 5
7,357
736
5,651
11,746
12,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
EaFozZz
Lancelot
12
0 / 5 / 5
6,665
667
5,716
9,675
6,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
IssaRaeMe
Athena
13
1 / 5 / 2
8,089
809
3,936
20,455
16,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
LLN Bay
Ah Muzen Cab
15
5 / 4 / 1
8,622
862
15,336
11,767
5,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
cyel96
Da Ji
11
0 / 4 / 3
6,416
642
3,794
8,257
4,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 12
10,250
1,025
20,932
8,051
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
Cytherum
Charybdis
16
8 / 1 / 14
9,368
937
9,212
9,344
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
ElFabø
Shiva
15
4 / 1 / 18
8,909
891
9,364
14,254
15,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
0 / 0 / 20
8,639
864
12,059
6,285
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 2 / 15
8,710
871
6,789
10,976
13,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
102
6
Kills
23
23
Deaths
6
16
Assists
79
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
W
Charybdis
Cytherum
Charybdis
8
1
14
15
L
Charon
0
5
5
0.5
L
Lancelot
EaFozZz
Lancelot
0
5
5
0.5
W
Shiva
ElFabø
Shiva
4
1
18
13
W
0
0
20
10
L
Athena
IssaRaeMe
Athena
1
5
2
0.4
L
Ah Muzen Cab
LLN Bay
Ah Muzen Cab
5
4
1
1.38
W
2
2
15
4.75
L
Da Ji
cyel96
Da Ji
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,433
Damage
58,356
61,900
Taken
48,910
45,497
Mitigated
41,367
12,744
Healing
17,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,932
5,170
0
1,195
8,051
4,559
2,052
1,528
6,523
30,636
0
W
Charybdis
Cytherum
Charybdis
9,212
4,371
693
2,041
9,344
4,760
2,440
1,844
7,500
0
19,603
L
Charon
5,651
259
0
660
11,746
12,259
0
5,581
6,071
14,200
0
L
Lancelot
EaFozZz
Lancelot
5,716
573
0
659
9,675
6,740
0
4,526
5,029
0
11,263
W
Shiva
ElFabø
Shiva
9,364
1,255
2,499
4,901
14,254
15,614
880
3,549
10,705
0
16,220
W
12,059
2,663
1,752
2,678
6,285
3,367
1,935
1,542
4,743
0
32,989
L
Athena
IssaRaeMe
Athena
3,936
1,077
1,523
6,470
20,455
16,114
0
6,867
13,261
8,956
0
L
Ah Muzen Cab
LLN Bay
Ah Muzen Cab
15,336
2,671
260
1,822
11,767
5,833
0
5,854
5,643
0
38,304
W
6,789
316
319
1,007
10,976
13,067
1,087
1,124
9,852
7,918
0
L
Da Ji
cyel96
Da Ji
3,794
134
101
1,249
8,257
4,551
0
4,893
3,129
0
5,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,149
Gold Earned
45,876
97
Minions Killed
133
0
Camps Cleared
0
880,612
Distance Traveled
963,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,250
1,025
34
3
0
210,328
0
W
Charybdis
9,368
937
36
4
0
152,808
0
L
Charon
7,357
736
16
2
0
161,094
0
L
Lancelot
6,665
667
11
1
0
196,945
0
W
Shiva
8,909
891
22
2
0
229,635
0
W
Neith
8,639
864
37
4
0
180,614
0
L
Athena
8,089
809
14
1
0
177,770
0
L
Ah Muzen Cab
8,622
862
48
5
0
177,773
0
W
Ares
8,710
871
4
0
0
189,632
0
L
Da Ji
6,416
642
8
1
0
167,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role