Player Matchup

Jormungandr
Jormungandr
FaceZero
Jormungandr
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 27L
1,499 Elo+
Party 1
Loki
Loki
GEMINUS ICTUS
Loki
Level 149
God Stats
4W - 6L
1,444 SR
Queue Stats
130W - 135L
1,491 Elo+
Solo
Mercury
Mercury
Gavin_McPurn
Mercury
Level 112
God Stats
0W - 2L
1,522 SR
Queue Stats
422W - 402L
1,447 Elo+
Solo
Izanami
Izanami
Gman1515
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,351 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Natrix602
Morgan Le Fay
Level 148
God Stats
23W - 34L
1,474 SR
Queue Stats
721W - 704L
1,516 Elo+
Solo
Team Averages
Level 96
1,488 SR
1,461 Elo+

VS

Team Averages
Level 85
1,375 SR
1,432 Elo+
Amaterasu
Amaterasu
SUPAHOTMOMMA97
Amaterasu
Level 18
God Stats
9W - 12L
1,366 SR
Queue Stats
56W - 77L
1,333 Elo+
Party 2
Ymir
Ymir
Spiritualgull33
Ymir
Level 87
God Stats
2W - 2L
1,273 SR
Queue Stats
80W - 91L
1,400 Elo+
Party 2
Zhong Kui
Zhong Kui
The_Real_ReZ
Zhong Kui
Level 146
God Stats
9W - 9L
1,566 SR
Queue Stats
326W - 346L
1,434 Elo+
Party 3
Lancelot
Lancelot
fruitful-echo5
Lancelot
Level 105
God Stats
26W - 39L
1,428 SR
Queue Stats
528W - 537L
1,490 Elo+
Party 3
Chernobog
Chernobog
iRonin4
Chernobog
Level 67
God Stats
1W - 2L
1,246 SR
Queue Stats
376W - 371L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FaceZero
Jormungandr
12
1 / 10 / 1
8,218
391
12,222
23,662
21,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
10 / 7 / 3
13,002
619
18,964
21,982
9,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Gavin_McPurn
Mercury
13
0 / 4 / 3
8,448
402
2,890
13,068
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Gman1515
Izanami
12
1 / 8 / 3
8,295
395
7,599
17,409
6,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Natrix602
Morgan Le Fay
13
1 / 6 / 4
8,645
412
16,215
13,495
5,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SUPAHOTMOMMA97
Amaterasu
17
2 / 4 / 6
11,091
528
9,418
25,537
15,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 2 / 14
10,469
499
4,490
18,577
23,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
The_Real_ReZ
Zhong Kui
17
10 / 2 / 5
11,785
561
23,328
19,012
15,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
17
11 / 3 / 9
11,742
559
15,573
16,505
8,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
iRonin4
Chernobog
20
11 / 3 / 11
13,661
651
18,102
19,501
9,582
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
13
Kills
35
35
Deaths
14
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
FaceZero
Jormungandr
1
10
1
0.15
L
10
7
3
1.64
L
Mercury
Gavin_McPurn
Mercury
0
4
3
0.38
L
Izanami
Gman1515
Izanami
1
8
3
0.31
L
Morgan Le Fay
Natrix602
Morgan Le Fay
1
6
4
0.5
W
Amaterasu
SUPAHOTMOMMA97
Amaterasu
2
4
6
1.25
W
1
2
14
4
W
Zhong Kui
The_Real_ReZ
Zhong Kui
10
2
5
6.25
W
Lancelot
11
3
9
5.17
W
Chernobog
iRonin4
Chernobog
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,890
Damage
70,911
89,616
Taken
99,132
47,383
Mitigated
72,646
6,871
Healing
32,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
FaceZero
Jormungandr
12,222
1,950
179
753
23,662
21,353
0
9,734
13,928
41,598
0
L
18,964
6,711
0
1,695
21,982
9,295
0
4,334
17,648
0
71,891
L
Mercury
Gavin_McPurn
Mercury
2,890
1,057
0
1,125
13,068
4,875
0
2,410
10,658
0
55,240
L
Izanami
Gman1515
Izanami
7,599
4,123
0
1,862
17,409
6,523
81
7,870
9,539
0
36,641
L
Morgan Le Fay
Natrix602
Morgan Le Fay
16,215
3,237
0
1,257
13,495
5,337
0
3,388
10,107
60,626
0
W
Amaterasu
SUPAHOTMOMMA97
Amaterasu
9,418
5,654
0
13,109
25,537
15,088
2,803
5,147
19,393
0
68,092
W
4,490
1,053
0
2,021
18,577
23,301
267
6,090
12,203
24,204
0
W
Zhong Kui
The_Real_ReZ
Zhong Kui
23,328
4,175
0
8,659
19,012
15,975
4,056
5,710
12,866
96,643
3,607
W
Lancelot
15,573
1,968
0
750
16,505
8,700
220
3,502
12,960
0
86,184
W
Chernobog
iRonin4
Chernobog
18,102
11,768
0
8,027
19,501
9,582
4,518
6,880
12,431
0
117,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,608
Gold Earned
58,748
404
Minions Killed
570
0
Camps Cleared
0
1,777,389
Distance Traveled
2,049,712
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,218
391
55
3
0
378,616
0
L
Loki
13,002
619
103
5
0
375,846
4
L
Mercury
8,448
402
91
4
0
317,158
2
L
Izanami
8,295
395
66
3
0
366,754
0
L
Morgan Le Fay
8,645
412
89
4
0
339,015
0
W
Amaterasu
11,091
528
101
5
0
392,940
0
W
Ymir
10,469
499
29
1
0
385,640
2
W
Zhong Kui
11,785
561
141
7
0
377,279
0
W
Lancelot
11,742
559
127
6
0
452,359
0
W
Chernobog
13,661
651
172
8
0
441,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role