Player Matchup

Charon
Charon
CykoTim
Charon
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,435 Elo+
Party 1
Maui
Maui
VapeNationMason
Maui
Level 126
God Stats
14W - 23L
1,348 SR
Queue Stats
484W - 520L
1,370 Elo+
Party 1
Nemesis
Nemesis
XxxTimbTacoTown
Nemesis
Level 87
God Stats
3W - 5L
1,432 SR
Queue Stats
420W - 442L
1,350 Elo+
Party 1
Team Averages
Level 102
1,427 SR
1,385 Elo+

VS

Team Averages
Level 118
1,485 SR
1,410 Elo+
Merlin
Merlin
 
Merlin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AquA-G7iTcH
Rama
Level 125
God Stats
1W - 1L
1,467 SR
Queue Stats
11W - 13L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
PSYCHO 941218
Baron Samedi
Level 126
God Stats
10W - 13L
1,490 SR
Queue Stats
354W - 362L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CykoTim
Charon
10
0 / 4 / 3
7,448
745
5,414
12,654
12,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 1
7,798
780
3,973
12,477
10,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 1
7,480
748
5,102
10,446
4,790
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
5 / 0 / 5
9,156
916
13,055
5,950
2,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 3 / 4
8,051
805
6,328
8,443
2,979
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
PSYCHO 941218
Baron Samedi
12
2 / 0 / 9
8,413
841
8,613
3,994
2,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
5
7.5
W
4
3
4
2
L
Charon
CykoTim
Charon
0
4
3
0.38
W
Baron Samedi
PSYCHO 941218
Baron Samedi
2
0
9
6.5
L
2
3
1
0.83
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,489
Damage
27,996
35,577
Taken
18,387
27,269
Mitigated
7,395
2,590
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,055
1,371
0
1,937
5,950
2,303
516
2,622
3,328
39,355
0
W
6,328
5,555
0
1,507
8,443
2,979
1,688
3,867
4,576
0
17,234
L
Charon
CykoTim
Charon
5,414
885
0
0
12,654
12,055
0
7,862
4,792
20,809
820
W
Baron Samedi
PSYCHO 941218
Baron Samedi
8,613
372
1,551
2,077
3,994
2,113
0
2,314
1,680
34,633
0
L
3,973
867
0
1,685
12,477
10,424
0
8,608
3,869
23,898
102
L
5,102
746
0
905
10,446
4,790
0
5,982
4,464
0
23,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,726
Gold Earned
25,620
98
Minions Killed
112
0
Camps Cleared
0
579,314
Distance Traveled
513,440
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,156
916
57
6
0
178,003
0
W
Rama
8,051
805
11
1
0
148,787
3
L
Charon
7,448
745
26
3
0
171,866
0
W
Baron Samedi
8,413
841
44
4
0
186,650
8
L
Maui
7,798
780
33
3
0
192,990
0
L
Nemesis
7,480
748
39
4
0
214,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role