Player Matchup

Surtr
Surtr
Big_6r33n093
Surtr
Level 149
God Stats
7W - 2L
1,538 SR
Queue Stats
82W - 79L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
Reiza_Schinee
Danzaburou
Level 159
God Stats
2W - 0L
1,440 SR
Queue Stats
123W - 118L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
ScarletReiza
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,523 Elo+
Party 1
Team Averages
Level 110
1,493 SR
1,553 Elo+

VS

Team Averages
Level 113
1,445 SR
1,495 Elo+
Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Johhnybear
Anubis
Level 123
God Stats
0W - 3L
1,339 SR
Queue Stats
108W - 98L
1,528 Elo+
Solo
Charybdis
Charybdis
yamisan27
Charybdis
Level 88
God Stats
130W - 142L
1,498 SR
Queue Stats
503W - 526L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
9,921
827
9,003
13,775
15,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Reiza_Schinee
Danzaburou
13
3 / 4 / 9
9,773
814
9,663
12,808
4,776
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ScarletReiza
Baron Samedi
14
5 / 3 / 8
10,354
863
9,715
9,461
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
4 / 4 / 3
9,039
753
11,413
14,392
16,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Johhnybear
Anubis
11
2 / 6 / 4
8,682
724
6,070
11,399
4,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
yamisan27
Charybdis
12
1 / 3 / 6
9,383
782
7,074
9,388
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
13
Kills
7
7
Deaths
13
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
4
3
1.38
W
5
0
8
9
L
Anubis
Johhnybear
Anubis
2
6
4
0.67
W
Danzaburou
Reiza_Schinee
Danzaburou
3
4
9
1.88
W
Baron Samedi
ScarletReiza
Baron Samedi
5
3
8
3
L
Charybdis
yamisan27
Charybdis
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,381
Damage
24,557
36,044
Taken
35,179
24,914
Mitigated
24,984
15,306
Healing
8,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
11,413
577
0
3,930
14,392
16,637
0
4,015
10,377
3,777
24,402
W
9,003
2,782
0
5,053
13,775
15,324
186
3,101
10,296
2,076
23,903
L
Anubis
Johhnybear
Anubis
6,070
68
0
1,183
11,399
4,988
230
4,067
7,332
31,020
0
W
Danzaburou
Reiza_Schinee
Danzaburou
9,663
4,450
0
4,045
12,808
4,776
1,378
3,395
8,966
0
41,851
W
Baron Samedi
ScarletReiza
Baron Samedi
9,715
498
2,400
3,808
9,461
4,814
73
1,913
7,105
37,397
0
L
Charybdis
yamisan27
Charybdis
7,074
3,863
0
3,062
9,388
3,359
528
3,150
6,238
0
42,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
27,104
120
Minions Killed
156
0
Camps Cleared
0
684,991
Distance Traveled
630,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,039
753
34
3
0
234,314
0
W
Surtr
9,921
827
18
2
0
247,618
0
L
Anubis
8,682
724
51
4
0
190,834
0
W
Danzaburou
9,773
814
47
4
0
223,213
0
W
Baron Samedi
10,354
863
55
5
0
214,160
0
L
Charybdis
9,383
782
71
6
0
205,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role