Player Matchup

Medusa
Medusa
Arorix
Medusa
Level 35
God Stats
4W - 2L
1,494 SR
Queue Stats
28W - 15L
1,571 Elo+
Solo
Bellona
Bellona
LuhRackkz
Bellona
Level 47
God Stats
26W - 21L
1,460 SR
Queue Stats
65W - 62L
1,409 Elo+
Party 2
Zeus
Zeus
NotSmiteFake
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,587 Elo+
Party 2
Nemesis
Nemesis
Pac On Smite
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,357 Elo+
Party 2
Ix Chel
Ix Chel
RCTBubaBlue
Ix Chel
Level 46
God Stats
52W - 41L
1,520 SR
Queue Stats
157W - 166L
1,437 Elo+
Solo
Team Averages
Level 30
1,495 SR
1,472 Elo+

VS

Team Averages
Level 52
1,560 SR
1,451 Elo+
Fenrir
Fenrir
DankMagiciann
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
KleebT
Baron Samedi
Level 17
God Stats
1W - 1L
1,754 SR
Queue Stats
21W - 22L
1,423 Elo+
Party 3
Anhur
Anhur
RunRonnyRun
Anhur
Level 29
God Stats
1W - 5L
1,205 SR
Queue Stats
105W - 102L
1,458 Elo+
Party 1
Scylla
Scylla
skrillex108
Scylla
Level 104
God Stats
1W - 1L
1,774 SR
Queue Stats
27W - 30L
1,435 Elo+
Party 3
Chaac
Chaac
train548preium
Chaac
Level 88
God Stats
28W - 23L
1,565 SR
Queue Stats
174W - 194L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arorix
Medusa
9
1 / 4 / 0
5,633
469
3,207
7,276
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
LuhRackkz
Bellona
13
4 / 0 / 0
8,005
667
9,546
14,381
16,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
2 / 0 / 3
7,915
660
7,521
4,670
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Pac On Smite
Nemesis
13
2 / 0 / 2
7,322
610
6,004
10,336
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
RCTBubaBlue
Ix Chel
11
3 / 1 / 1
7,196
600
3,567
7,472
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,898
408
99
7,352
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
KleebT
Baron Samedi
8
0 / 1 / 4
5,948
496
3,953
10,141
7,164
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 3 / 0
6,219
518
7,539
11,369
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
11
0 / 2 / 0
5,919
493
3,640
7,599
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 0
5,545
462
8,718
14,010
7,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
12
Kills
5
5
Deaths
12
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arorix
Medusa
1
4
0
0.25
L
0
2
0
0
L
Baron Samedi
KleebT
Baron Samedi
0
1
4
2
W
Bellona
LuhRackkz
Bellona
4
0
0
4
W
2
0
3
3.5
W
Nemesis
Pac On Smite
Nemesis
2
0
2
3
W
Ix Chel
RCTBubaBlue
Ix Chel
3
1
1
3.5
L
5
3
0
1.67
L
Scylla
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,845
Damage
23,949
44,135
Taken
50,471
28,530
Mitigated
23,708
14,372
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arorix
Medusa
3,207
1,172
0
377
7,276
1,836
412
2,636
4,640
0
21,437
L
99
51
0
1,059
7,352
2,571
0
448
6,904
0
25,619
L
Baron Samedi
KleebT
Baron Samedi
3,953
526
381
4,057
10,141
7,164
102
4,146
5,995
19,084
0
W
Bellona
LuhRackkz
Bellona
9,546
4,976
0
8,107
14,381
16,110
465
836
13,545
0
56,678
W
7,521
1,172
0
710
4,670
1,609
98
1,038
3,632
73,323
0
W
Nemesis
Pac On Smite
Nemesis
6,004
2,555
0
1,934
10,336
3,938
0
1,700
8,636
0
69,134
W
Ix Chel
RCTBubaBlue
Ix Chel
3,567
459
217
3,027
7,472
5,037
122
1,383
6,089
29,624
0
L
7,539
3,864
0
3,878
11,369
3,883
702
2,660
8,709
0
38,703
L
Scylla
3,640
566
0
826
7,599
2,721
20
3,834
3,765
42,801
0
L
8,718
2,796
0
2,641
14,010
7,369
0
0
14,010
0
42,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,071
Gold Earned
28,529
401
Minions Killed
244
0
Camps Cleared
0
1,174,945
Distance Traveled
1,081,637
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,633
469
33
3
0
233,211
0
L
Fenrir
4,898
408
39
3
0
180,544
1
L
Baron Samedi
5,948
496
17
1
0
227,387
1
W
Bellona
8,005
667
85
7
0
196,224
0
W
Zeus
7,915
660
122
10
0
231,225
0
W
Nemesis
7,322
610
113
9
0
280,348
0
W
Ix Chel
7,196
600
48
4
0
233,937
1
L
Anhur
6,219
518
53
4
0
192,476
0
L
Scylla
5,919
493
84
7
0
244,585
0
L
Chaac
5,545
462
51
4
0
236,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role