Player Matchup

Atlas
Atlas
ConicalFoil9182
Atlas
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 110L
1,374 Elo+
Solo
Baba Yaga
Baba Yaga
WantedKatana428
Baba Yaga
Level 103
God Stats
0W - 1L
1,568 SR
Queue Stats
80W - 63L
1,544 Elo+
Party 3
Rama
Rama
aquastorm22
Rama
Level 197
God Stats
0W - 1L
1,255 SR
Queue Stats
137W - 138L
1,470 Elo+
Solo
Hun Batz
Hun Batz
kingoflean
Hun Batz
Level 69
God Stats
1W - 1L
1,711 SR
Queue Stats
74W - 70L
1,521 Elo+
Party 3
Sun Wukong
Sun Wukong
thebobbysauce
Sun Wukong
Level 14
God Stats
5W - 4L
1,707 SR
Queue Stats
15W - 14L
1,531 Elo+
Party 3
Team Averages
Level 94
1,548 SR
1,488 Elo+

VS

Team Averages
Level 135
1,595 SR
1,448 Elo+
King Arthur
King Arthur
BorreGamer73
King Arthur
Level 105
God Stats
55W - 82L
1,459 SR
Queue Stats
276W - 266L
1,470 Elo+
Party 2
Sol
Sol
Valrk
Sol
Level 122
God Stats
2W - 3L
1,197 SR
Queue Stats
194W - 179L
1,418 Elo+
Party 1
Skadi
Skadi
elsmay
Skadi
Level 133
God Stats
4W - 0L
1,935 SR
Queue Stats
174W - 172L
1,374 Elo+
Party 1
Khepri
Khepri
llN0BLEll
Khepri
Level 157
God Stats
8W - 3L
1,808 SR
Queue Stats
759W - 741L
1,496 Elo+
Party 2
Maman Brigitte
Maman Brigitte
shcvybjtjr
Maman Brigitte
Level 156
God Stats
16W - 13L
1,578 SR
Queue Stats
674W - 642L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,809
411
6,629
20,355
18,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baba Yaga
WantedKatana428
Baba Yaga
16
3 / 2 / 2
9,776
515
14,546
12,049
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 2
8,738
460
2,364
12,171
4,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
kingoflean
Hun Batz
16
2 / 1 / 3
9,247
487
7,220
14,986
6,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
thebobbysauce
Sun Wukong
13
0 / 6 / 1
8,512
448
6,252
16,797
10,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BorreGamer73
King Arthur
17
5 / 0 / 1
10,849
571
11,561
13,077
15,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Valrk
Sol
16
2 / 2 / 3
9,645
508
9,892
14,259
6,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
elsmay
Skadi
15
4 / 2 / 2
9,803
516
10,307
10,685
5,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
llN0BLEll
Khepri
13
1 / 0 / 9
9,075
478
5,022
11,111
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Maman Brigitte
shcvybjtjr
Maman Brigitte
18
8 / 1 / 2
10,749
566
15,382
12,766
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
20
20
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BorreGamer73
King Arthur
5
0
1
5.5
L
0
5
2
0.2
W
Sol
Valrk
Sol
2
2
3
1.75
L
Baba Yaga
WantedKatana428
Baba Yaga
3
2
2
2
L
0
6
2
0.17
W
Skadi
elsmay
Skadi
4
2
2
2.5
L
Hun Batz
kingoflean
Hun Batz
2
1
3
3.5
W
Khepri
llN0BLEll
Khepri
1
0
9
5.5
W
Maman Brigitte
shcvybjtjr
Maman Brigitte
8
1
2
9
L
Sun Wukong
thebobbysauce
Sun Wukong
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,011
Damage
52,164
76,358
Taken
61,898
44,781
Mitigated
42,989
8,599
Healing
17,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BorreGamer73
King Arthur
11,561
1,329
0
950
13,077
15,112
47
1,691
11,386
125
83,903
L
6,629
3,221
0
1,264
20,355
18,154
0
6,445
13,910
33,949
0
W
Sol
Valrk
Sol
9,892
2,761
0
7,424
14,259
6,406
1,209
8,221
6,038
66,589
0
L
Baba Yaga
WantedKatana428
Baba Yaga
14,546
1,009
0
1,589
12,049
5,780
0
8,341
3,708
83,847
0
L
2,364
1,566
0
618
12,171
4,315
0
5,866
6,305
0
60,836
W
Skadi
elsmay
Skadi
10,307
5,355
0
1,188
10,685
5,358
2,816
4,097
6,588
0
77,120
L
Hun Batz
kingoflean
Hun Batz
7,220
1,056
0
1,323
14,986
6,512
0
4,798
10,188
0
89,943
W
Khepri
llN0BLEll
Khepri
5,022
613
0
2,099
11,111
11,073
85
4,891
6,220
25,269
0
W
Maman Brigitte
shcvybjtjr
Maman Brigitte
15,382
1,021
0
6,219
12,766
5,040
0
2,275
10,491
97,082
0
L
Sun Wukong
thebobbysauce
Sun Wukong
6,252
1,588
0
3,805
16,797
10,020
0
4,971
11,826
0
60,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,082
Gold Earned
50,121
552
Minions Killed
508
0
Camps Cleared
0
1,834,767
Distance Traveled
1,905,452
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,849
571
126
7
0
401,437
1
L
Atlas
7,809
411
35
2
0
351,146
1
W
Sol
9,645
508
124
7
0
340,941
0
L
Baba Yaga
9,776
515
159
8
0
370,159
1
L
Rama
8,738
460
132
7
0
323,510
0
W
Skadi
9,803
516
122
6
0
322,344
4
L
Hun Batz
9,247
487
121
6
0
465,294
0
W
Khepri
9,075
478
25
1
0
385,714
3
W
Maman Brigitte
10,749
566
111
6
0
455,016
0
L
Sun Wukong
8,512
448
105
6
0
324,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role