Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
TheLORDMANIX
Hun Batz
Level 159
God Stats
12W - 11L
1,506 SR
Queue Stats
787W - 791L
1,488 Elo+
Solo
Chang'e
Chang'e
VulcansPrivate
Chang'e
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,088 Elo+
Party 1
Nike
Nike
WnrWnrChknDnnr
Nike
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,034 Elo+
Party 1
Team Averages
Level 110
1,501 SR
1,322 Elo+

VS

Team Averages
Level 114
1,533 SR
1,450 Elo+
Anhur
Anhur
 
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Conquer777
Merlin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,434 Elo+
Party 2
Thoth
Thoth
Designnation
Thoth
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,493 Elo+
Solo
Fenrir
Fenrir
xCULOxEATERx
Fenrir
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
1,244 Elo+
Party 2
Horus
Horus
xxTHEGAMER13xx
Horus
Level 107
God Stats
1W - 1L
1,666 SR
Queue Stats
112W - 87L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
3 / 0 / 5
7,101
1,184
4,472
5,102
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fafnir
 
Fafnir
11
1 / 0 / 8
6,859
1,143
1,781
4,095
4,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
TheLORDMANIX
Hun Batz
12
2 / 1 / 7
7,460
1,243
6,908
4,346
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 9
6,238
1,040
2,469
5,618
2,642
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 6
7,163
1,194
4,153
8,243
6,242
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 3 / 1
4,954
826
2,740
4,266
1,246
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Conquer777
Merlin
12
0 / 2 / 1
5,814
969
5,895
3,578
1,112
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 1 / 1
5,697
950
5,362
3,672
1,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
1 / 3 / 0
5,312
885
1,932
4,717
1,785
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 1 / 1
6,070
1,012
3,056
6,317
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
10
Kills
1
3
Deaths
10
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
5
5.5
W
Fafnir
 
Fafnir
1
0
8
5
L
Anhur
 
Anhur
0
3
1
0.17
L
Merlin
Conquer777
Merlin
0
2
1
0.25
L
0
1
1
0.5
W
Hun Batz
TheLORDMANIX
Hun Batz
2
1
7
5.5
W
0
1
9
4.5
W
4
1
6
7
L
Fenrir
1
3
0
0.33
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,783
Damage
18,985
27,404
Taken
22,550
17,985
Mitigated
11,259
12,748
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,472
1,925
1,253
1,652
5,102
2,550
2,025
3,647
1,455
0
9,821
W
Fafnir
 
Fafnir
1,781
882
1,136
1,188
4,095
4,244
424
1,595
2,500
4,360
0
L
Anhur
 
Anhur
2,740
1,212
205
508
4,266
1,246
0
798
3,468
0
3,348
L
Merlin
Conquer777
Merlin
5,895
85
128
186
3,578
1,112
0
407
3,171
17,952
0
L
5,362
150
697
929
3,672
1,302
0
652
3,020
17,109
0
W
Hun Batz
TheLORDMANIX
Hun Batz
6,908
1,009
971
607
4,346
2,307
1,128
901
3,445
0
15,208
W
2,469
395
1,391
1,869
5,618
2,642
740
2,946
2,672
7,117
0
W
4,153
326
785
1,896
8,243
6,242
29
3,792
4,451
0
13,307
L
Fenrir
1,932
218
321
472
4,717
1,785
0
802
3,915
0
2,917
L
3,056
837
1,781
3,310
6,317
5,814
0
1,591
4,726
2,083
2,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,821
Gold Earned
27,847
73
Minions Killed
59
0
Camps Cleared
0
644,979
Distance Traveled
577,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,101
1,184
13
2
0
120,115
0
W
Fafnir
6,859
1,143
6
1
0
129,074
0
L
Anhur
4,954
826
3
1
0
64,712
0
L
Merlin
5,814
969
30
5
0
127,499
0
L
Thoth
5,697
950
19
3
0
128,790
0
W
Hun Batz
7,460
1,243
24
4
0
152,772
0
W
Chang'e
6,238
1,040
10
2
0
127,204
0
W
Nike
7,163
1,194
20
3
0
115,814
0
L
Fenrir
5,312
885
2
0
0
116,404
0
L
Horus
6,070
1,012
5
1
0
140,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role