Player Matchup

Atlas
Atlas
BurgerBrawler
Atlas
Level 121
God Stats
13W - 12L
1,720 SR
Queue Stats
70W - 63L
1,582 Elo+
Party 2
Loki
Loki
C0LE
Loki
Level 136
God Stats
41W - 35L
1,631 SR
Queue Stats
471W - 416L
1,483 Elo+
Solo
Hercules
Hercules
CaramelSwish
Hercules
Level 164
God Stats
474W - 477L
1,656 SR
Queue Stats
933W - 839L
1,598 Elo+
Party 3
Hel
Hel
FeelingRandy
Hel
Level 149
God Stats
14W - 3L
1,763 SR
Queue Stats
171W - 111L
1,581 Elo+
Party 2
Scylla
Scylla
yeahboy96
Scylla
Level 79
God Stats
12W - 5L
1,680 SR
Queue Stats
242W - 234L
1,529 Elo+
Party 3
Team Averages
Level 130
1,690 SR
1,555 Elo+

VS

Team Averages
Level 155
1,592 SR
1,573 Elo+
Atlas
Atlas
JellyDoggy
Atlas
Level 159
God Stats
2W - 3L
1,458 SR
Queue Stats
199W - 177L
1,583 Elo+
Solo
Hel
Hel
MailmareDerpy
Hel
Level 143
God Stats
3W - 4L
1,623 SR
Queue Stats
72W - 66L
1,550 Elo+
Party 1
Sun Wukong
Sun Wukong
MediumRide-
Sun Wukong
Level 159
God Stats
11W - 5L
1,796 SR
Queue Stats
464W - 420L
1,592 Elo+
Party 1
Medusa
Medusa
WalazWar
Medusa
Level 154
God Stats
2W - 3L
1,461 SR
Queue Stats
190W - 174L
1,613 Elo+
Solo
Thor
Thor
ainuuchan
Thor
Level 159
God Stats
35W - 32L
1,622 SR
Queue Stats
172W - 165L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
6,970
871
7,709
10,999
9,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
C0LE
Loki
13
2 / 1 / 2
7,070
884
3,840
5,562
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Hercules
CaramelSwish
Hercules
13
0 / 0 / 4
6,632
829
5,476
5,110
4,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 0 / 3
7,613
952
5,902
6,252
3,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
yeahboy96
Scylla
14
1 / 1 / 1
7,419
927
5,167
4,225
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
0 / 1 / 1
6,700
838
5,362
7,246
5,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 3 / 0
6,403
800
2,627
7,251
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
MediumRide-
Sun Wukong
13
2 / 0 / 0
7,111
889
7,121
7,888
5,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
WalazWar
Medusa
13
0 / 2 / 0
6,768
846
4,312
8,282
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thor
10
0 / 1 / 1
5,826
728
1,883
3,305
2,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
2
2
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Loki
C0LE
Loki
2
1
2
3
W
Hercules
CaramelSwish
Hercules
0
0
4
2
W
2
0
3
3.5
L
Atlas
0
1
1
0.5
L
0
3
0
0
L
Sun Wukong
MediumRide-
Sun Wukong
2
0
0
2
L
Medusa
WalazWar
Medusa
0
2
0
0
L
Thor
0
1
1
0.5
W
Scylla
yeahboy96
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,094
Damage
21,305
32,148
Taken
33,972
20,771
Mitigated
19,126
17,963
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,709
2,089
0
1,500
10,999
9,507
113
3,401
7,598
15,166
0
W
Loki
C0LE
Loki
3,840
627
0
550
5,562
2,122
0
46
5,516
0
22,605
W
Hercules
CaramelSwish
Hercules
5,476
2,206
0
2,179
5,110
4,473
187
1,516
3,594
81
13,022
W
5,902
614
7,878
5,356
6,252
3,024
608
2,135
4,117
26,417
0
L
Atlas
5,362
1,622
926
1,137
7,246
5,453
0
3,577
3,395
14,153
0
L
2,627
92
2,186
2,438
7,251
3,008
0
4,590
2,534
16,251
0
L
Sun Wukong
MediumRide-
Sun Wukong
7,121
1,622
0
1,301
7,888
5,272
0
3,586
4,173
0
23,161
L
Medusa
WalazWar
Medusa
4,312
1,600
0
500
8,282
3,363
0
4,411
3,649
0
24,299
L
Thor
1,883
112
0
600
3,305
2,030
0
1,750
1,362
0
4,967
W
Scylla
yeahboy96
Scylla
5,167
735
0
500
4,225
1,645
199
891
3,334
31,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,704
Gold Earned
32,808
206
Minions Killed
159
0
Camps Cleared
0
927,235
Distance Traveled
704,234
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,970
871
8
1
0
196,008
0
W
Loki
7,070
884
45
6
0
210,251
3
W
Hercules
6,632
829
32
4
0
184,151
0
W
Hel
7,613
952
51
6
0
159,141
0
L
Atlas
6,700
838
14
2
0
152,715
0
L
Hel
6,403
800
39
5
0
167,691
0
L
Sun Wukong
7,111
889
50
6
0
182,184
0
L
Medusa
6,768
846
48
6
0
150,838
0
L
Thor
5,826
728
8
1
0
50,806
0
W
Scylla
7,419
927
70
9
0
177,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role