Player Matchup

Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
JustAGuyFromGuaM
Geb
Level 125
God Stats
9W - 4L
1,801 SR
Queue Stats
127W - 106L
1,538 Elo+
Party 1
Zhong Kui
Zhong Kui
Koruptions
Zhong Kui
Level 147
God Stats
10W - 11L
1,596 SR
Queue Stats
1,617W - 1,457L
1,634 Elo+
Solo
Neith
Neith
Stevey671
Neith
Level 107
God Stats
8W - 3L
1,776 SR
Queue Stats
69W - 48L
1,529 Elo+
Party 1
Janus
Janus
UrMomsSocks
Janus
Level 129
God Stats
6W - 4L
1,884 SR
Queue Stats
133W - 115L
1,525 Elo+
Party 1
Team Averages
Level 133
1,711 SR
1,545 Elo+

VS

Team Averages
Level 110
1,556 SR
1,510 Elo+
Ra
Ra
 
Ra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Guaxoquim
Hou Yi
Level 160
God Stats
6W - 8L
1,622 SR
Queue Stats
185W - 273L
1,501 Elo+
Party 2
Bastet
Bastet
Limeskin829
Bastet
Level 126
God Stats
3W - 2L
1,753 SR
Queue Stats
451W - 424L
1,545 Elo+
Party 3
Anubis
Anubis
Monkey5356758
Anubis
Level 138
God Stats
95W - 58L
1,664 SR
Queue Stats
700W - 649L
1,496 Elo+
Party 3
Ymir
Ymir
MoonShineMeteor
Ymir
Level 23
God Stats
0W - 2L
1,242 SR
Queue Stats
8W - 10L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 0 / 1
4,394
732
1,138
3,886
1,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 0 / 2
3,934
656
1,470
3,784
1,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Koruptions
Zhong Kui
9
3 / 0 / 0
5,258
876
3,609
3,910
2,276
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Stevey671
Neith
7
1 / 1 / 0
3,931
655
3,171
2,391
738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 0 / 1
4,391
732
1,667
2,470
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 1 / 0
4,702
784
1,559
3,427
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Guaxoquim
Hou Yi
7
1 / 0 / 0
4,206
701
2,244
3,918
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
6
0 / 0 / 1
3,741
624
1,084
3,764
1,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 0
3,809
635
1,398
4,932
2,347
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 1 / 1
4,020
670
673
4,897
2,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
1
1
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
1
1.5
L
Ra
 
Ra
0
1
0
0
L
Hou Yi
Guaxoquim
Hou Yi
1
0
0
1
W
0
0
2
1
W
Zhong Kui
Koruptions
Zhong Kui
3
0
0
3
L
Bastet
0
0
1
0.5
L
0
3
0
0
L
0
1
1
0.5
W
Neith
Stevey671
Neith
1
1
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,055
Damage
6,958
16,441
Taken
20,938
6,613
Mitigated
8,460
8,104
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,138
461
0
1,152
3,886
1,139
0
399
3,425
0
27,709
L
Ra
 
Ra
1,559
224
72
1,326
3,427
1,215
0
802
2,569
36,941
0
L
Hou Yi
Guaxoquim
Hou Yi
2,244
1,289
0
2,236
3,918
1,225
0
824
3,094
0
22,259
W
1,470
245
0
1,339
3,784
1,744
0
319
3,465
9,173
0
W
Zhong Kui
Koruptions
Zhong Kui
3,609
816
0
3,559
3,910
2,276
580
1,355
2,555
32,975
0
L
Bastet
1,084
169
0
1,174
3,764
1,097
0
442
3,274
0
15,064
L
1,398
468
0
1,927
4,932
2,347
0
3,609
1,323
19,923
0
L
673
85
0
1,362
4,897
2,576
0
925
3,932
14,483
0
W
Neith
Stevey671
Neith
3,171
1,118
0
1,114
2,391
738
0
354
2,037
0
24,601
W
1,667
38
0
940
2,470
716
0
1,019
1,329
32,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,908
Gold Earned
20,478
243
Minions Killed
217
0
Camps Cleared
0
693,251
Distance Traveled
660,168
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,394
732
60
10
0
172,932
1
L
Ra
4,702
784
80
13
0
148,408
0
L
Hou Yi
4,206
701
48
8
0
123,555
1
W
Geb
3,934
656
10
2
0
143,679
2
W
Zhong Kui
5,258
876
56
9
0
118,643
1
L
Bastet
3,741
624
28
5
0
161,037
0
L
Anubis
3,809
635
39
7
0
92,243
0
L
Ymir
4,020
670
22
4
0
134,925
0
W
Neith
3,931
655
51
9
0
121,076
0
W
Janus
4,391
732
66
11
0
136,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role