Player Matchup

Fenrir
Fenrir
AkikoKunKun
Fenrir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,760 Elo+
Party 2
Kukulkan
Kukulkan
Usaid98
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,760 Elo+
Party 2
Cthulhu
Cthulhu
WiseVI
Cthulhu
Level 5
God Stats
2W - 2L
1,642 SR
Queue Stats
4W - 2L
1,760 Elo+
Party 2
Team Averages
Level 35
1,547 SR
1,760 Elo+

VS

Team Averages
Level 30
1,595 SR
1,525 Elo+
Aphrodite
Aphrodite
Lithuaniamgamer
Aphrodite
Level 69
God Stats
4W - 5L
1,570 SR
Queue Stats
20W - 16L
1,577 Elo+
Party 1
Fenrir
Fenrir
OMGxCrazyFrogx
Fenrir
Level 10
God Stats
2W - 2L
1,715 SR
Queue Stats
6W - 5L
1,567 Elo+
Party 1
Chaac
Chaac
youiscarrot
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 5 / 1
6,768
677
2,346
9,857
4,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Usaid98
Kukulkan
9
0 / 5 / 2
7,171
717
7,644
6,551
2,418
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
WiseVI
Cthulhu
9
2 / 5 / 0
7,361
736
4,452
8,743
5,608
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lithuaniamgamer
Aphrodite
12
4 / 1 / 9
8,562
856
4,671
5,731
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
6 / 1 / 9
8,649
865
8,485
7,731
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
5 / 1 / 8
8,512
851
7,050
7,537
7,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
15
15
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
5
1
0.1
W
Aphrodite
Lithuaniamgamer
Aphrodite
4
1
9
8.5
W
6
1
9
10.5
L
Kukulkan
Usaid98
Kukulkan
0
5
2
0.2
L
Cthulhu
WiseVI
Cthulhu
2
5
0
0.4
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,442
Damage
20,206
25,151
Taken
20,999
12,725
Mitigated
13,378
1,012
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,346
748
0
360
9,857
4,699
0
1,759
8,098
0
7,269
W
Aphrodite
Lithuaniamgamer
Aphrodite
4,671
732
2,224
3,060
5,731
2,569
1,044
2,691
2,962
36,276
0
W
8,485
1,762
0
739
7,731
3,671
0
4,690
2,969
0
30,493
L
Kukulkan
Usaid98
Kukulkan
7,644
1,167
0
0
6,551
2,418
0
953
5,598
32,289
0
L
Cthulhu
WiseVI
Cthulhu
4,452
439
0
652
8,743
5,608
0
2,383
6,360
18,187
19
W
7,050
854
0
1,978
7,537
7,138
122
4,809
2,611
0
15,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,300
Gold Earned
25,723
78
Minions Killed
113
0
Camps Cleared
0
458,080
Distance Traveled
599,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,768
677
6
1
0
151,769
0
W
Aphrodite
8,562
856
62
6
0
186,411
0
W
Fenrir
8,649
865
39
4
0
211,425
0
L
Kukulkan
7,171
717
44
4
0
160,771
0
L
Cthulhu
7,361
736
28
3
0
145,540
0
W
Chaac
8,512
851
12
1
0
201,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role