Player Matchup

Medusa
Medusa
Ddog45689
Medusa
Level 4
God Stats
0W - 2L
1,124 SR
Queue Stats
1W - 3L
1,375 Elo+
Party 2
Discordia
Discordia
Feirst
Discordia
Level 92
God Stats
3W - 5L
1,383 SR
Queue Stats
104W - 109L
1,489 Elo+
Party 2
Nemesis
Nemesis
FramedCow
Nemesis
Level 102
God Stats
4W - 8L
1,556 SR
Queue Stats
78W - 73L
1,500 Elo+
Party 2
Mulan
Mulan
RampartMain5181
Mulan
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 171L
1,475 Elo+
Party 2
Ymir
Ymir
TBOwen049
Ymir
Level 43
God Stats
19W - 13L
1,599 SR
Queue Stats
59W - 68L
1,484 Elo+
Party 2
Team Averages
Level 58
1,433 SR
1,465 Elo+

VS

Team Averages
Level 103
1,499 SR
1,490 Elo+
Rama
Rama
Nemîsîs
Rama
Level 118
God Stats
27W - 28L
1,461 SR
Queue Stats
250W - 246L
1,451 Elo+
Solo
Janus
Janus
Ronkiyo
Janus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 69L
1,417 Elo+
Solo
Lancelot
Lancelot
SmiteLoverXDD
Lancelot
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 111L
1,519 Elo+
Party 1
Xing Tian
Xing Tian
turlss
Xing Tian
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 58L
1,520 Elo+
Party 1
Chronos
Chronos
yoloswaginabox0
Chronos
Level 122
God Stats
2W - 1L
1,535 SR
Queue Stats
263W - 246L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ddog45689
Medusa
12
0 / 1 / 0
7,429
437
1,317
5,458
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
Feirst
Discordia
11
0 / 6 / 2
7,288
429
10,337
9,952
3,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
FramedCow
Nemesis
15
3 / 1 / 0
8,943
526
4,176
11,569
4,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 7 / 0
8,260
486
10,815
19,681
18,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
11
0 / 6 / 1
7,195
423
2,807
16,518
15,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
2 / 0 / 5
10,213
601
5,160
4,737
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Ronkiyo
Janus
14
2 / 2 / 5
8,386
493
4,377
9,187
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
SmiteLoverXDD
Lancelot
16
13 / 1 / 3
10,587
623
15,043
14,641
7,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
turlss
Xing Tian
13
1 / 0 / 9
9,200
541
5,764
9,464
9,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 9
10,688
629
14,308
16,034
13,157
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
21
21
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ddog45689
Medusa
0
1
0
0
L
Discordia
Feirst
Discordia
0
6
2
0.17
L
Nemesis
FramedCow
Nemesis
3
1
0
3
W
Rama
2
0
5
4.5
L
0
7
0
0
W
Janus
Ronkiyo
Janus
2
2
5
2.25
W
Lancelot
SmiteLoverXDD
Lancelot
13
1
3
14.5
L
Ymir
0
6
1
0.08
W
Xing Tian
turlss
Xing Tian
1
0
9
5.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,452
Damage
44,652
63,178
Taken
54,063
44,127
Mitigated
35,827
13,944
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ddog45689
Medusa
1,317
522
0
1,915
5,458
1,808
0
394
5,064
0
39,693
L
Discordia
Feirst
Discordia
10,337
247
0
1,030
9,952
3,450
0
3,318
6,634
42,097
0
L
Nemesis
FramedCow
Nemesis
4,176
963
0
1,823
11,569
4,940
0
3,955
7,614
0
81,051
W
Rama
5,160
4,563
0
2,694
4,737
2,171
2,535
331
4,376
0
93,401
L
10,815
1,199
0
6,212
19,681
18,306
0
9,803
9,878
0
62,715
W
Janus
Ronkiyo
Janus
4,377
411
0
1,242
9,187
3,527
0
6,547
2,112
57,756
0
W
Lancelot
SmiteLoverXDD
Lancelot
15,043
3,271
0
3,924
14,641
7,183
0
1,940
12,519
0
67,553
L
Ymir
2,807
849
0
2,964
16,518
15,623
0
6,855
9,663
30,432
0
W
Xing Tian
turlss
Xing Tian
5,764
362
0
1,568
9,464
9,789
0
2,994
6,126
40,574
0
W
14,308
5,903
0
6,860
16,034
13,157
1,250
868
15,136
82,836
7,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,115
Gold Earned
49,074
410
Minions Killed
523
0
Camps Cleared
0
1,589,871
Distance Traveled
1,656,250
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,429
437
78
5
0
334,666
2
L
Discordia
7,288
429
69
4
0
301,432
0
L
Nemesis
8,943
526
139
8
0
386,932
3
W
Rama
10,213
601
151
9
0
299,849
4
L
Mulan
8,260
486
89
5
0
281,775
3
W
Janus
8,386
493
90
5
0
302,347
2
W
Lancelot
10,587
623
92
5
0
411,987
0
L
Ymir
7,195
423
35
2
0
285,066
0
W
Xing Tian
9,200
541
49
3
0
333,786
0
W
Chronos
10,688
629
141
8
0
308,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role