Player Matchup

Sun Wukong
Sun Wukong
ChokeThem
Sun Wukong
Level 25
God Stats
8W - 3L
1,526 SR
Queue Stats
84W - 62L
1,484 Elo+
Party 3
Thanatos
Thanatos
M0nKeyLicious
Thanatos
Level 88
God Stats
30W - 14L
1,305 SR
Queue Stats
86W - 64L
1,478 Elo+
Party 3
Hades
Hades
Painzler
Hades
Level 89
God Stats
1W - 1L
1,722 SR
Queue Stats
65W - 38L
1,491 Elo+
Party 3
Danzaburou
Danzaburou
ZY-CloutMoney
Danzaburou
Level 60
God Stats
26W - 24L
1,525 SR
Queue Stats
121W - 132L
1,468 Elo+
Party 1
Zhong Kui
Zhong Kui
trapgodtone99
Zhong Kui
Level 92
God Stats
18W - 13L
1,650 SR
Queue Stats
240W - 223L
1,460 Elo+
Party 1
Team Averages
Level 71
1,546 SR
1,476 Elo+

VS

Team Averages
Level 81
1,663 SR
1,502 Elo+
Danzaburou
Danzaburou
CountManchester
Danzaburou
Level 39
God Stats
1W - 1L
1,774 SR
Queue Stats
3W - 3L
1,522 Elo+
Party 2
Izanami
Izanami
Fiuhondadansflo
Izanami
Level 88
God Stats
42W - 31L
1,626 SR
Queue Stats
65W - 61L
1,519 Elo+
Party 2
Cabrakan
Cabrakan
Forevernin
Cabrakan
Level 109
God Stats
6W - 4L
1,611 SR
Queue Stats
421W - 417L
1,403 Elo+
Solo
Loki
Loki
RiskyWolferson
Loki
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 33L
1,547 Elo+
Party 2
Hera
Hera
bussybopper2000
Hera
Level 85
God Stats
9W - 5L
1,802 SR
Queue Stats
24W - 18L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChokeThem
Sun Wukong
17
6 / 0 / 6
11,101
653
11,090
16,199
14,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
M0nKeyLicious
Thanatos
17
3 / 4 / 12
9,964
586
8,749
17,244
8,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Painzler
Hades
15
8 / 2 / 9
10,227
602
10,825
12,047
8,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ZY-CloutMoney
Danzaburou
16
5 / 2 / 12
10,042
591
10,777
7,033
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
trapgodtone99
Zhong Kui
16
7 / 3 / 10
9,972
587
12,200
11,542
15,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CountManchester
Danzaburou
12
0 / 7 / 3
7,364
433
3,847
13,048
5,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 0
8,921
525
7,414
15,458
5,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Forevernin
Cabrakan
12
1 / 5 / 4
7,816
460
3,516
16,222
17,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 7 / 4
8,738
514
7,426
16,649
6,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 5 / 2
8,933
525
14,267
8,903
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
29
Kills
11
11
Deaths
29
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChokeThem
Sun Wukong
6
0
6
9
L
Danzaburou
CountManchester
Danzaburou
0
7
3
0.21
L
3
5
0
0.6
L
Cabrakan
Forevernin
Cabrakan
1
5
4
0.6
W
Thanatos
M0nKeyLicious
Thanatos
3
4
12
2.25
W
Hades
Painzler
Hades
8
2
9
6.25
L
3
7
4
0.71
W
Danzaburou
ZY-CloutMoney
Danzaburou
5
2
12
5.5
L
4
5
2
1
W
Zhong Kui
trapgodtone99
Zhong Kui
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,641
Damage
36,470
64,065
Taken
70,280
49,164
Mitigated
39,457
25,738
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChokeThem
Sun Wukong
11,090
2,714
0
5,630
16,199
14,419
1,154
2,756
13,443
0
85,495
L
Danzaburou
CountManchester
Danzaburou
3,847
1,627
0
1,543
13,048
5,742
986
4,248
8,800
0
35,032
L
7,414
3,575
144
3,642
15,458
5,744
3,072
3,389
12,069
0
60,918
L
Cabrakan
Forevernin
Cabrakan
3,516
418
245
1,652
16,222
17,851
0
6,428
9,794
21,027
0
W
Thanatos
M0nKeyLicious
Thanatos
8,749
1,909
0
11,570
17,244
8,026
0
4,764
12,480
0
98,672
W
Hades
Painzler
Hades
10,825
238
345
2,938
12,047
8,156
1,016
6,445
5,602
59,622
0
L
7,426
1,112
0
4,540
16,649
6,594
0
4,637
12,012
0
64,941
W
Danzaburou
ZY-CloutMoney
Danzaburou
10,777
4,279
0
1,453
7,033
3,292
2,025
2,064
4,969
0
66,993
L
14,267
4,346
0
386
8,903
3,526
87
3,628
5,275
74,269
0
W
Zhong Kui
trapgodtone99
Zhong Kui
12,200
1,361
318
3,484
11,542
15,271
243
2,424
9,118
52,917
695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,306
Gold Earned
41,772
528
Minions Killed
403
0
Camps Cleared
0
1,686,049
Distance Traveled
1,573,480
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,101
653
135
8
0
367,923
1
L
Danzaburou
7,364
433
60
4
0
295,552
0
L
Izanami
8,921
525
101
6
0
305,311
0
L
Cabrakan
7,816
460
13
1
0
304,436
0
W
Thanatos
9,964
586
114
7
0
380,905
0
W
Hades
10,227
602
102
6
0
325,645
0
L
Loki
8,738
514
103
6
0
347,989
0
W
Danzaburou
10,042
591
97
6
0
314,678
0
L
Hera
8,933
525
126
7
0
320,192
0
W
Zhong Kui
9,972
587
80
5
0
296,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role