Player Matchup

Ravana
Ravana
AJay541
Ravana
Level 162
God Stats
6W - 2L
1,594 SR
Queue Stats
68W - 47L
1,583 Elo+
Party 2
Zhong Kui
Zhong Kui
BoS Hyqe
Zhong Kui
Level 164
God Stats
27W - 30L
1,542 SR
Queue Stats
544W - 509L
1,525 Elo+
Solo
Hachiman
Hachiman
Djawsome3219
Hachiman
Level 128
God Stats
14W - 15L
1,464 SR
Queue Stats
216W - 216L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
ISuckAtAiming
Baron Samedi
Level 156
God Stats
7W - 0L
1,670 SR
Queue Stats
20W - 6L
1,739 Elo+
Party 2
Horus
Horus
Sedated22
Horus
Level 159
God Stats
69W - 69L
1,536 SR
Queue Stats
662W - 618L
1,507 Elo+
Party 1
Team Averages
Level 154
1,561 SR
1,568 Elo+

VS

Team Averages
Level 129
1,425 SR
1,513 Elo+
Raijin
Raijin
Helsinki OG
Raijin
Level 147
God Stats
1W - 4L
1,334 SR
Queue Stats
201W - 257L
1,510 Elo+
Party 3
Ares
Ares
Melodias420
Ares
Level 123
God Stats
0W - 4L
1,136 SR
Queue Stats
282W - 276L
1,512 Elo+
Solo
Scylla
Scylla
Venemous OG
Scylla
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 176L
1,492 Elo+
Party 3
Thor
Thor
jonasguerrero
Thor
Level 123
God Stats
23W - 27L
1,543 SR
Queue Stats
145W - 183L
1,499 Elo+
Party 3
Hachiman
Hachiman
vogaaa
Hachiman
Level 126
God Stats
2W - 2L
1,614 SR
Queue Stats
26W - 31L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AJay541
Ravana
12
0 / 0 / 0
6,156
616
577
2,901
1,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
BoS Hyqe
Zhong Kui
10
0 / 0 / 0
6,168
617
4,376
5,204
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Djawsome3219
Hachiman
11
0 / 0 / 3
5,940
594
4,915
5,983
2,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
ISuckAtAiming
Baron Samedi
11
2 / 1 / 0
6,148
615
4,781
5,675
4,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Sedated22
Horus
9
3 / 0 / 0
5,458
546
4,523
5,275
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
0 / 1 / 1
5,857
586
2,414
7,804
2,906
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

3
0 / 2 / 0
3,876
388
459
4,296
1,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
11
0 / 0 / 0
5,482
548
2,289
5,647
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 0
5,497
550
1,208
8,242
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
vogaaa
Hachiman
10
0 / 1 / 0
5,227
523
4,833
5,598
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
AJay541
Ravana
0
0
0
0
W
Zhong Kui
BoS Hyqe
Zhong Kui
0
0
0
0
W
Hachiman
Djawsome3219
Hachiman
0
0
3
1.5
L
Raijin
0
1
1
0.5
W
Baron Samedi
ISuckAtAiming
Baron Samedi
2
1
0
2
L
0
2
0
0
W
Horus
Sedated22
Horus
3
0
0
3
L
Scylla
0
0
0
0
L
1
1
0
1
L
Hachiman
vogaaa
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,172
Damage
11,203
25,038
Taken
31,587
15,469
Mitigated
11,080
9,741
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AJay541
Ravana
577
217
0
995
2,901
1,179
0
203
2,664
0
64,328
W
Zhong Kui
BoS Hyqe
Zhong Kui
4,376
456
0
2,978
5,204
3,787
48
1,781
3,271
43,147
0
W
Hachiman
Djawsome3219
Hachiman
4,915
3,057
0
2,102
5,983
2,089
598
253
5,730
0
45,776
L
Raijin
2,414
172
0
3,777
7,804
2,906
0
2,947
4,232
45,180
0
W
Baron Samedi
ISuckAtAiming
Baron Samedi
4,781
297
34
2,131
5,675
4,571
0
2,414
3,261
40,347
0
L
459
70
0
1,396
4,296
1,731
0
0
4,296
3,039
0
W
Horus
Sedated22
Horus
4,523
1,832
449
1,052
5,275
3,843
44
325
4,950
0
19,287
L
Scylla
2,289
485
0
500
5,647
1,789
0
2,424
2,999
38,584
0
L
1,208
284
0
762
8,242
2,819
0
2,739
5,305
0
39,115
L
Hachiman
vogaaa
Hachiman
4,833
2,406
0
1,963
5,598
1,835
0
0
5,598
0
40,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,870
Gold Earned
25,939
340
Minions Killed
304
0
Camps Cleared
0
1,010,047
Distance Traveled
855,783
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,156
616
99
10
0
251,366
0
W
Zhong Kui
6,168
617
97
10
0
174,111
2
W
Hachiman
5,940
594
56
6
0
185,529
0
L
Raijin
5,857
586
84
8
0
188,757
0
W
Baron Samedi
6,148
615
62
6
0
176,622
0
L
Ares
3,876
388
4
0
0
61,704
0
W
Horus
5,458
546
26
3
0
222,419
2
L
Scylla
5,482
548
84
8
0
200,633
0
L
Thor
5,497
550
66
7
0
224,368
0
L
Hachiman
5,227
523
66
7
0
180,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role