Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BluddyP07
Zhong Kui
Level 44
God Stats
7W - 3L
1,586 SR
Queue Stats
49W - 54L
1,478 Elo+
Party 1
Merlin
Merlin
Blurtistic
Merlin
Level 64
God Stats
2W - 3L
1,360 SR
Queue Stats
123W - 137L
1,391 Elo+
Party 2
Skadi
Skadi
DxmonSlays
Skadi
Level 28
God Stats
4W - 10L
1,268 SR
Queue Stats
26W - 32L
1,330 Elo+
Party 2
Tyr
Tyr
Paden1446
Tyr
Level 104
God Stats
4W - 1L
1,753 SR
Queue Stats
284W - 246L
1,515 Elo+
Party 1
Team Averages
Level 64
1,493 SR
1,443 Elo+

VS

Team Averages
Level 98
1,492 SR
1,445 Elo+
Ullr
Ullr
BBC-BAYBOOM
Ullr
Level 143
God Stats
9W - 17L
1,299 SR
Queue Stats
241W - 236L
1,480 Elo+
Solo
Ra
Ra
CHI TOWN 1620
Ra
Level 107
God Stats
1W - 2L
1,463 SR
Queue Stats
265W - 273L
1,447 Elo+
Solo
Mercury
Mercury
Hefesto_Vulcano4
Mercury
Level 40
God Stats
2W - 3L
1,377 SR
Queue Stats
2W - 4L
1,379 Elo+
Solo
Cerberus
Cerberus
OMFGOOZ
Cerberus
Level 122
God Stats
1W - 2L
1,317 SR
Queue Stats
109W - 114L
1,431 Elo+
Solo
Bellona
Bellona
Whitewolf00122
Bellona
Level 79
God Stats
20W - 9L
2,005 SR
Queue Stats
500W - 488L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
4 / 1 / 1
6,764
564
6,469
8,350
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
BluddyP07
Zhong Kui
12
0 / 1 / 2
6,992
583
6,334
8,387
6,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
Blurtistic
Merlin
11
2 / 0 / 0
6,534
545
4,716
4,541
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
11
0 / 1 / 0
6,316
526
3,982
7,575
2,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 1 / 3
6,092
508
6,063
8,613
7,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,766
564
4,689
5,694
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 1 / 0
6,125
510
3,699
4,492
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
5,798
483
1,551
11,342
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
OMFGOOZ
Cerberus
10
1 / 0 / 0
6,273
523
3,470
11,114
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 0
7,409
617
5,159
12,620
11,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
4
4
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
1
1
4.5
L
1
0
1
1.5
W
Zhong Kui
BluddyP07
Zhong Kui
0
1
2
1
W
Merlin
Blurtistic
Merlin
2
0
0
2
L
0
1
0
0
W
Skadi
0
1
0
0
L
0
4
0
0
L
Cerberus
OMFGOOZ
Cerberus
1
0
0
1
W
1
1
3
2.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,564
Damage
18,568
37,466
Taken
45,262
20,445
Mitigated
26,635
15,350
Healing
15,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
6,469
1,876
0
4,800
8,350
3,159
0
402
7,948
0
44,418
L
4,689
1,474
0
1,664
5,694
2,282
0
0
5,694
0
53,137
W
Zhong Kui
BluddyP07
Zhong Kui
6,334
1,605
0
4,197
8,387
6,198
138
0
8,387
45,971
0
W
Merlin
Blurtistic
Merlin
4,716
856
0
2,032
4,541
1,462
0
2,352
2,189
47,752
0
L
3,699
169
733
1,296
4,492
1,417
0
1,101
3,391
48,393
0
W
Skadi
3,982
1,973
0
2,338
7,575
2,599
0
1,016
6,559
0
48,984
L
1,551
1,122
0
2,709
11,342
3,888
0
1,136
10,206
0
41,716
L
Cerberus
OMFGOOZ
Cerberus
3,470
388
0
3,961
11,114
7,916
0
2,479
8,635
30,266
0
W
6,063
868
0
1,983
8,613
7,027
0
3,305
5,214
0
20,850
L
5,159
2,101
0
5,070
12,620
11,132
0
5,922
6,286
0
52,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
32,371
357
Minions Killed
438
0
Camps Cleared
0
1,267,006
Distance Traveled
1,239,494
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,764
564
63
5
0
289,123
0
L
Ullr
6,766
564
98
8
0
222,491
3
W
Zhong Kui
6,992
583
96
8
0
230,389
4
W
Merlin
6,534
545
95
8
0
223,484
3
L
Ra
6,125
510
93
8
0
266,200
8
W
Skadi
6,316
526
74
6
0
238,595
0
L
Mercury
5,798
483
69
6
0
271,574
0
L
Cerberus
6,273
523
89
7
0
253,304
0
W
Tyr
6,092
508
29
2
0
285,415
0
L
Bellona
7,409
617
89
7
0
225,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role