Player Matchup

Cupid
Cupid
Draberfrog
Cupid
Level 45
God Stats
20W - 12L
1,596 SR
Queue Stats
65W - 62L
1,350 Elo+
Party 3
Zeus
Zeus
JACKFANCY
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,448 Elo+
Party 1
Ares
Ares
Watain28126715
Ares
Level 35
God Stats
2W - 2L
1,296 SR
Queue Stats
66W - 64L
1,355 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Wergin
Maman Brigitte
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
81W - 64L
1,474 Elo+
Party 1
Anubis
Anubis
twerg
Anubis
Level 28
God Stats
4W - 2L
1,635 SR
Queue Stats
29W - 29L
1,416 Elo+
Party 1
Team Averages
Level 40
1,506 SR
1,409 Elo+

VS

Team Averages
Level 43
1,362 SR
1,351 Elo+
Thanatos
Thanatos
BohemianKel
Thanatos
Level 87
God Stats
0W - 2L
1,231 SR
Queue Stats
201W - 232L
1,434 Elo+
Party 4
Anhur
Anhur
LuckyREEE
Anhur
Level 27
God Stats
6W - 9L
1,227 SR
Queue Stats
151W - 142L
1,367 Elo+
Party 2
Bellona
Bellona
Turtlestraws
Bellona
Level 32
God Stats
1W - 3L
1,354 SR
Queue Stats
66W - 73L
1,367 Elo+
Party 2
Poseidon
Poseidon
YoungMeddy
Poseidon
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 31L
1,371 Elo+
Party 4
Shiva
Shiva
pehzer
Shiva
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
7 / 1 / 9
10,748
566
18,108
17,076
8,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Zeus
15
7 / 0 / 5
9,990
526
12,019
11,733
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 6 / 12
10,388
547
11,090
21,910
25,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Maman Brigitte
Wergin
Maman Brigitte
17
9 / 4 / 7
11,324
596
13,878
15,960
7,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
twerg
Anubis
17
3 / 1 / 7
11,133
586
11,601
8,781
4,210
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BohemianKel
Thanatos
16
5 / 6 / 2
10,065
530
10,650
22,322
9,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
LuckyREEE
Anhur
15
2 / 5 / 3
9,221
485
5,785
11,821
5,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Turtlestraws
Bellona
11
1 / 3 / 6
8,279
436
7,769
18,152
19,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
YoungMeddy
Poseidon
14
2 / 7 / 2
9,066
477
9,851
12,755
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
pehzer
Shiva
12
1 / 8 / 2
8,212
432
10,184
24,475
12,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
29
Kills
11
12
Deaths
29
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BohemianKel
Thanatos
5
6
2
1
W
Cupid
7
1
9
11.5
W
Zeus
7
0
5
9.5
L
Anhur
LuckyREEE
Anhur
2
5
3
0.7
L
Bellona
Turtlestraws
Bellona
1
3
6
1.33
W
3
6
12
1.5
W
Maman Brigitte
Wergin
Maman Brigitte
9
4
7
3.13
L
Poseidon
YoungMeddy
Poseidon
2
7
2
0.43
L
Shiva
pehzer
Shiva
1
8
2
0.25
W
Anubis
twerg
Anubis
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,696
Damage
44,239
75,460
Taken
89,525
50,452
Mitigated
53,105
22,052
Healing
28,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BohemianKel
Thanatos
10,650
2,266
0
16,757
22,322
9,990
0
9,723
12,599
0
76,058
W
Cupid
18,108
11,192
476
9,668
17,076
8,329
2,096
2,475
14,601
0
97,904
W
Zeus
12,019
1,617
0
250
11,733
4,452
376
4,528
7,205
54,719
0
L
Anhur
LuckyREEE
Anhur
5,785
2,916
0
2,798
11,821
5,920
132
3,613
8,208
94
69,114
L
Bellona
Turtlestraws
Bellona
7,769
786
0
4,899
18,152
19,170
0
9,956
8,196
622
27,562
W
11,090
1,819
0
3,874
21,910
25,818
598
2,051
19,859
34,892
0
W
Maman Brigitte
Wergin
Maman Brigitte
13,878
1,171
0
2,568
15,960
7,643
636
1,385
14,575
88,297
0
L
Poseidon
YoungMeddy
Poseidon
9,851
1,414
0
566
12,755
5,114
486
8,776
3,979
50,798
0
L
Shiva
pehzer
Shiva
10,184
296
290
3,505
24,475
12,911
0
16,911
7,564
0
48,027
W
Anubis
twerg
Anubis
11,601
1,874
0
5,216
8,781
4,210
1,412
615
8,166
78,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,583
Gold Earned
44,843
452
Minions Killed
401
0
Camps Cleared
0
1,945,776
Distance Traveled
1,874,087
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,065
530
97
5
0
425,429
0
W
Cupid
10,748
566
137
7
0
371,608
0
W
Zeus
9,990
526
73
4
0
419,220
0
L
Anhur
9,221
485
112
6
0
357,375
0
L
Bellona
8,279
436
35
2
0
387,749
0
W
Ares
10,388
547
27
1
0
377,386
3
W
Maman Brigitte
11,324
596
97
5
0
417,680
0
L
Poseidon
9,066
477
86
5
0
338,038
9
L
Shiva
8,212
432
71
4
0
365,496
0
W
Anubis
11,133
586
118
6
0
359,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role