Player Matchup

Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Hirøtøx
Ishtar
Level 155
God Stats
23W - 11L
1,627 SR
Queue Stats
237W - 178L
1,550 Elo+
Party 2
Charon
Charon
LAGERKEIT
Charon
Level 156
God Stats
6W - 5L
1,368 SR
Queue Stats
234W - 192L
1,550 Elo+
Party 2
Osiris
Osiris
NacheteX
Osiris
Level 172
God Stats
12W - 9L
1,558 SR
Queue Stats
574W - 401L
1,537 Elo+
Party 2
Janus
Janus
maxelex
Janus
Level 169
God Stats
5W - 6L
1,555 SR
Queue Stats
58W - 57L
1,509 Elo+
Party 2
Team Averages
Level 161
1,522 SR
1,529 Elo+

VS

Team Averages
Level 93
1,471 SR
1,415 Elo+
Poseidon
Poseidon
Matias9809
Poseidon
Level 6
God Stats
1W - 3L
1,379 SR
Queue Stats
2W - 8L
1,305 Elo+
Party 1
Fenrir
Fenrir
Matty1032
Fenrir
Level 139
God Stats
1W - 1L
1,616 SR
Queue Stats
115W - 99L
1,514 Elo+
Solo
Mercury
Mercury
TtkDoritos
Mercury
Level 117
God Stats
2W - 3L
1,451 SR
Queue Stats
139W - 148L
1,438 Elo+
Solo
Sol
Sol
galaxy-salvaje
Sol
Level 123
God Stats
3W - 6L
1,469 SR
Queue Stats
464W - 453L
1,401 Elo+
Party 1
Cerberus
Cerberus
juanchoo98_xD
Cerberus
Level 79
God Stats
6W - 10L
1,441 SR
Queue Stats
306W - 331L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
8 / 1 / 9
10,985
687
10,978
14,309
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ishtar
Hirøtøx
Ishtar
16
7 / 2 / 6
10,582
661
10,042
12,783
6,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
LAGERKEIT
Charon
16
11 / 0 / 15
9,871
617
10,257
9,215
8,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
NacheteX
Osiris
16
7 / 0 / 6
10,664
667
16,500
17,213
18,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Janus
maxelex
Janus
16
7 / 1 / 10
10,374
648
13,563
6,934
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Matias9809
Poseidon
11
0 / 8 / 0
6,803
425
1,939
10,546
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Matty1032
Fenrir
14
2 / 7 / 0
7,946
497
3,394
17,776
8,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Mercury
TtkDoritos
Mercury
12
0 / 8 / 1
7,035
440
3,394
19,303
7,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 8 / 1
7,711
482
10,131
16,353
6,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
juanchoo98_xD
Cerberus
8
0 / 9 / 0
6,131
383
4,228
17,809
13,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
6
40
Kills
4
4
Deaths
40
46
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
1
9
12.5
W
Ishtar
Hirøtøx
Ishtar
7
2
6
5
W
Charon
LAGERKEIT
Charon
11
0
15
18.5
L
Poseidon
Matias9809
Poseidon
0
8
0
0
L
Fenrir
Matty1032
Fenrir
2
7
0
0.29
W
Osiris
NacheteX
Osiris
7
0
6
10
L
Mercury
TtkDoritos
Mercury
0
8
1
0.06
L
2
8
1
0.31
L
Cerberus
juanchoo98_xD
Cerberus
0
9
0
0
W
Janus
maxelex
Janus
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,340
Damage
23,086
60,454
Taken
81,787
42,626
Mitigated
39,567
19,282
Healing
11,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,978
6,123
0
7,909
14,309
5,799
626
1,552
12,757
0
102,313
W
Ishtar
Hirøtøx
Ishtar
10,042
6,125
0
5,055
12,783
6,433
3,181
5,359
7,424
0
87,679
W
Charon
LAGERKEIT
Charon
10,257
1,481
0
448
9,215
8,574
1,118
1,642
7,573
27,826
390
L
Poseidon
Matias9809
Poseidon
1,939
426
0
0
10,546
3,302
0
5,903
4,481
36,295
0
L
Fenrir
Matty1032
Fenrir
3,394
948
0
4,510
17,776
8,014
0
5,365
12,195
0
44,764
W
Osiris
NacheteX
Osiris
16,500
5,472
0
5,250
17,213
18,842
9
5,251
11,962
0
91,811
L
Mercury
TtkDoritos
Mercury
3,394
1,484
0
2,974
19,303
7,588
0
1,824
17,379
0
47,322
L
10,131
3,879
0
3,438
16,353
6,778
0
2,604
13,579
45,632
4,828
L
Cerberus
juanchoo98_xD
Cerberus
4,228
141
0
889
17,809
13,885
0
6,606
10,723
16,429
0
W
Janus
maxelex
Janus
13,563
1,281
0
620
6,934
2,978
541
2,339
4,595
86,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,476
Gold Earned
35,626
545
Minions Killed
332
0
Camps Cleared
0
1,703,733
Distance Traveled
1,527,914
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,985
687
145
9
0
404,525
3
W
Ishtar
10,582
661
140
9
0
300,524
5
W
Charon
9,871
617
33
2
0
352,503
4
L
Poseidon
6,803
425
64
4
0
306,532
0
L
Fenrir
7,946
497
81
5
0
338,109
0
W
Osiris
10,664
667
98
6
0
287,498
4
L
Mercury
7,035
440
68
4
0
329,674
0
L
Sol
7,711
482
76
5
0
267,009
0
L
Cerberus
6,131
383
43
3
0
286,590
0
W
Janus
10,374
648
129
8
0
358,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role