Player Matchup

Hou Yi
Hou Yi
WeeWoo_DryWype
Hou Yi
Level 45
God Stats
1W - 2L
1,290 SR
Queue Stats
21W - 26L
1,387 Elo+
Party 2
Martichoras
Martichoras
WeeWoo_WetWype
Martichoras
Level 99
God Stats
11W - 11L
1,582 SR
Queue Stats
19W - 27L
1,376 Elo+
Party 2
Arachne
Arachne
XxR3B0RNxX--
Arachne
Level 147
God Stats
1W - 0L
1,667 SR
Queue Stats
23W - 32L
1,347 Elo+
Party 2
Ra
Ra
fox-print
Ra
Level 91
God Stats
3W - 0L
1,606 SR
Queue Stats
14W - 13L
1,436 Elo+
Party 2
Nu Wa
Nu Wa
l_NOBLE_SAVAGE_l
Nu Wa
Level 158
God Stats
35W - 28L
1,564 SR
Queue Stats
428W - 431L
1,443 Elo+
Solo
Team Averages
Level 108
1,542 SR
1,398 Elo+

VS

Team Averages
Level 108
1,504 SR
1,440 Elo+
Achilles
Achilles
ALLPROBR00
Achilles
Level 156
God Stats
11W - 13L
1,559 SR
Queue Stats
153W - 155L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
Bitouu
Kukulkan
Level 163
God Stats
3W - 3L
1,470 SR
Queue Stats
263W - 265L
1,516 Elo+
Party 1
Hades
Hades
DanielX208
Hades
Level 75
God Stats
4W - 5L
1,613 SR
Queue Stats
72W - 66L
1,410 Elo+
Solo
Xbalanque
Xbalanque
wearegoingtolose
Xbalanque
Level 63
God Stats
29W - 18L
1,559 SR
Queue Stats
117W - 128L
1,404 Elo+
Solo
Ne Zha
Ne Zha
xXGreenlionXx
Ne Zha
Level 85
God Stats
1W - 1L
1,319 SR
Queue Stats
11W - 13L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
9,045
905
7,167
9,973
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Martichoras
WeeWoo_WetWype
Martichoras
16
2 / 3 / 10
8,876
888
11,714
10,428
5,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
XxR3B0RNxX--
Arachne
17
11 / 2 / 6
10,174
1,017
11,521
11,718
7,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 11
9,579
958
9,882
9,499
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 0 / 4
9,935
994
8,901
4,330
2,650
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ALLPROBR00
Achilles
13
0 / 6 / 1
7,574
757
2,848
13,844
14,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Bitouu
Kukulkan
16
6 / 5 / 0
9,704
970
12,235
11,324
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
16
3 / 4 / 6
8,995
900
9,695
12,759
8,924
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
14
0 / 5 / 2
7,957
796
4,722
12,281
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 5
8,593
859
5,413
9,883
3,958
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
22
Kills
11
11
Deaths
22
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
ALLPROBR00
Achilles
0
6
1
0.08
L
Kukulkan
Bitouu
Kukulkan
6
5
0
1.2
L
Hades
3
4
6
1.5
W
3
3
5
1.83
W
Martichoras
WeeWoo_WetWype
Martichoras
2
3
10
2.33
W
Arachne
XxR3B0RNxX--
Arachne
11
2
6
7
W
3
3
11
2.83
W
3
0
4
5
L
Xbalanque
0
5
2
0.2
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,185
Damage
34,913
45,948
Taken
60,091
23,514
Mitigated
36,422
16,028
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ALLPROBR00
Achilles
2,848
489
0
1,508
13,844
14,582
0
5,288
8,556
0
10,479
L
Kukulkan
Bitouu
Kukulkan
12,235
429
0
574
11,324
4,429
0
2,536
8,788
37,037
0
L
Hades
9,695
632
338
4,411
12,759
8,924
109
4,287
8,410
41,934
0
W
7,167
4,894
0
1,715
9,973
4,378
784
4,210
5,536
0
28,291
W
Martichoras
WeeWoo_WetWype
Martichoras
11,714
4,492
0
1,873
10,428
5,017
496
4,339
5,965
0
30,529
W
Arachne
XxR3B0RNxX--
Arachne
11,521
8,264
0
4,176
11,718
7,172
0
6,170
5,512
0
21,819
W
9,882
605
2,172
2,710
9,499
4,297
446
5,720
3,664
25,026
0
W
8,901
4,323
0
3,382
4,330
2,650
1,638
1,491
2,801
53,296
0
L
Xbalanque
4,722
1,110
0
1,032
12,281
4,529
0
2,857
9,349
0
23,426
L
5,413
1,336
0
762
9,883
3,958
577
3,678
6,205
0
28,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,609
Gold Earned
42,823
251
Minions Killed
225
0
Camps Cleared
0
1,041,506
Distance Traveled
1,006,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,574
757
19
2
0
171,166
0
L
Kukulkan
9,704
970
65
7
0
205,652
0
L
Hades
8,995
900
74
7
0
211,249
0
W
Hou Yi
9,045
905
51
5
0
200,620
0
W
Martichoras
8,876
888
38
4
0
209,967
0
W
Arachne
10,174
1,017
19
2
0
219,660
0
W
Ra
9,579
958
36
4
0
226,102
0
W
Nu Wa
9,935
994
107
11
0
185,157
0
L
Xbalanque
7,957
796
40
4
0
188,173
0
L
Ne Zha
8,593
859
27
3
0
230,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role