Player Matchup

Atlas
Atlas
ANLEzaggy
Atlas
Level 45
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
CharryBlossm
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
KSI Chaotic2897
Ah Puch
Level 129
God Stats
0W - 1L
1,377 SR
Queue Stats
2W - 2L
1,804 Elo+
Party 1
Tyr
Tyr
OffsetPaladin
Tyr
Level 189
God Stats
1W - 1L
1,581 SR
Queue Stats
92W - 102L
1,494 Elo+
Party 1
He Bo
He Bo
Xurilium
He Bo
Level 182
God Stats
0W - 1L
1,937 SR
Queue Stats
37W - 40L
1,459 Elo+
Party 1
Team Averages
Level 110
1,621 SR
1,551 Elo+

VS

Team Averages
Level 101
1,616 SR
1,490 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
AFineFrenzy
Ix Chel
Level 84
God Stats
2W - 1L
1,496 SR
Queue Stats
8W - 7L
1,523 Elo+
Party 2
Bastet
Bastet
PriapisticSkunk
Bastet
Level 113
God Stats
2W - 0L
1,855 SR
Queue Stats
43W - 45L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
SinisterEthan
Cthulhu
Level 28
God Stats
4W - 4L
1,528 SR
Queue Stats
19W - 36L
1,348 Elo+
Party 2
Ra
Ra
harol91
Ra
Level 134
God Stats
3W - 1L
1,702 SR
Queue Stats
28W - 23L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ANLEzaggy
Atlas
8
1 / 2 / 1
4,444
889
2,390
5,688
3,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 3 / 1
4,066
813
903
3,553
1,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
4,861
972
3,729
3,392
1,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 1
4,503
901
2,652
4,016
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Xurilium
He Bo
9
2 / 1 / 1
4,954
991
3,827
3,851
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 1 / 3
4,798
960
3,653
2,799
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
AFineFrenzy
Ix Chel
8
0 / 2 / 3
4,335
867
2,394
3,640
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
5 / 0 / 2
5,433
1,087
4,547
2,956
1,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
9
0 / 1 / 5
4,498
900
3,176
5,236
3,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 3
4,994
999
2,131
2,247
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
7
7
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
3
1.5
W
Ix Chel
AFineFrenzy
Ix Chel
0
2
3
0.75
L
Atlas
ANLEzaggy
Atlas
1
2
1
0.75
L
0
3
1
0.17
L
0
1
1
0.5
L
1
0
1
1.5
W
5
0
2
6
W
Cthulhu
0
1
5
2.5
L
He Bo
Xurilium
He Bo
2
1
1
2.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,501
Damage
15,901
20,500
Taken
16,878
10,457
Mitigated
8,569
4,307
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,653
1,779
0
244
2,799
1,260
713
1,175
1,624
0
16,958
W
Ix Chel
AFineFrenzy
Ix Chel
2,394
342
153
181
3,640
1,530
0
2,483
1,157
7,705
0
L
Atlas
ANLEzaggy
Atlas
2,390
709
118
935
5,688
3,950
0
2,646
2,818
5,780
0
L
903
372
0
80
3,553
1,250
0
1,196
2,244
0
2,389
L
3,729
614
0
1,074
3,392
1,626
0
992
2,315
11,441
0
L
2,652
371
0
1,475
4,016
2,379
0
1,033
2,942
0
8,439
W
4,547
637
0
814
2,956
1,073
0
1,223
1,733
0
6,077
W
Cthulhu
3,176
538
0
208
5,236
3,810
0
3,180
2,056
6,279
0
L
He Bo
Xurilium
He Bo
3,827
316
0
625
3,851
1,252
0
1,371
2,480
13,218
0
W
2,131
327
568
959
2,247
896
0
1,885
362
16,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,828
Gold Earned
24,058
71
Minions Killed
100
0
Camps Cleared
0
498,808
Distance Traveled
573,397
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,798
960
30
6
0
99,445
2
W
Ix Chel
4,335
867
16
3
0
117,058
0
L
Atlas
4,444
889
5
1
0
109,682
0
L
Neith
4,066
813
5
1
0
59,822
0
L
Ah Puch
4,861
972
19
4
0
88,433
0
L
Tyr
4,503
901
17
3
0
135,004
0
W
Bastet
5,433
1,087
4
1
0
129,149
0
W
Cthulhu
4,498
900
6
1
0
116,419
0
L
He Bo
4,954
991
25
5
0
105,867
0
W
Ra
4,994
999
44
9
0
111,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role