Player Matchup

Bacchus
Bacchus
Dogeguy88
Bacchus
Level 8
God Stats
6W - 0L
1,870 SR
Queue Stats
33W - 34L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
Mulans_Bodycount
Kukulkan
Level 6
God Stats
2W - 2L
1,544 SR
Queue Stats
2W - 3L
1,431 Elo+
Party 2
Medusa
Medusa
Nazoril
Medusa
Level 102
God Stats
1W - 2L
1,209 SR
Queue Stats
3W - 8L
1,189 Elo+
Party 2
Merlin
Merlin
OGHDUB6513
Merlin
Level 117
God Stats
9W - 10L
1,361 SR
Queue Stats
687W - 722L
1,438 Elo+
Solo
Chang'e
Chang'e
Tcmf72
Chang'e
Level 69
God Stats
15W - 12L
1,847 SR
Queue Stats
39W - 37L
1,447 Elo+
Party 1
Team Averages
Level 60
1,566 SR
1,372 Elo+

VS

Team Averages
Level 88
1,462 SR
1,484 Elo+
Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
D-Ron_2K9
Nike
Level 145
God Stats
15W - 26L
1,422 SR
Queue Stats
985W - 1,038L
1,508 Elo+
Solo
Ix Chel
Ix Chel
K3NYAF33LIT
Ix Chel
Level 67
God Stats
5W - 8L
1,436 SR
Queue Stats
432W - 461L
1,413 Elo+
Solo
Heimdallr
Heimdallr
hahgotem19
Heimdallr
Level 82
God Stats
16W - 11L
1,444 SR
Queue Stats
61W - 50L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
xXxSpiritNovaxXx
Cthulhu
Level 57
God Stats
37W - 25L
1,509 SR
Queue Stats
60W - 49L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dogeguy88
Bacchus
10
1 / 1 / 0
6,191
1,238
3,180
5,174
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 2
5,948
1,190
4,048
1,361
562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Nazoril
Medusa
11
0 / 0 / 3
6,108
1,222
3,227
2,444
981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
OGHDUB6513
Merlin
11
2 / 1 / 1
6,338
1,268
6,636
3,035
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Tcmf72
Chang'e
11
1 / 0 / 2
6,270
1,254
2,586
4,608
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

398

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 0 / 0
5,196
1,039
0
0
0
Nike
10
1 / 0 / 1
5,992
1,198
4,975
6,779
5,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ix Chel
K3NYAF33LIT
Ix Chel
11
0 / 2 / 2
6,246
1,249
3,951
5,802
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
hahgotem19
Heimdallr
11
1 / 2 / 0
6,350
1,270
5,217
8,534
2,999
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 0
5,196
1,039
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
4
Kills
2
2
Deaths
4
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
0
0
L
Nike
1
0
1
1.5
W
Bacchus
Dogeguy88
Bacchus
1
1
0
1
L
Ix Chel
K3NYAF33LIT
Ix Chel
0
2
2
0.5
W
0
0
2
1
W
Medusa
Nazoril
Medusa
0
0
3
1.5
W
Merlin
OGHDUB6513
Merlin
2
1
1
2.5
W
Chang'e
Tcmf72
Chang'e
1
0
2
2
L
Heimdallr
hahgotem19
Heimdallr
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,677
Damage
14,143
16,622
Taken
21,115
9,639
Mitigated
10,665
4,574
Healing
2,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Nike
4,975
98
0
0
6,779
5,272
0
4,667
2,112
32
8,370
W
Bacchus
Dogeguy88
Bacchus
3,180
409
0
805
5,174
5,172
0
1,341
3,833
4,967
0
L
Ix Chel
K3NYAF33LIT
Ix Chel
3,951
647
150
182
5,802
2,394
0
5,025
777
18,262
0
W
4,048
453
0
0
1,361
562
0
395
966
13,720
0
W
Medusa
Nazoril
Medusa
3,227
1,687
0
0
2,444
981
0
323
2,121
0
17,731
W
Merlin
OGHDUB6513
Merlin
6,636
566
0
0
3,035
1,070
0
274
2,761
13,653
0
W
Chang'e
Tcmf72
Chang'e
2,586
208
2,030
1,739
4,608
1,854
0
1,650
2,958
17,148
0
L
Heimdallr
hahgotem19
Heimdallr
5,217
2,455
0
2,166
8,534
2,999
0
6,758
1,776
0
21,858
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,855
Gold Earned
28,980
110
Minions Killed
84
8
Camps Cleared
2
589,955
Distance Traveled
284,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,196
1,039
0
0
0
0
0
L
Nike
5,992
1,198
6
1
0
101,219
0
W
Bacchus
6,191
1,238
5
1
0
137,294
0
L
Ix Chel
6,246
1,249
32
6
0
87,027
0
W
Kukulkan
5,948
1,190
25
5
2
97,334
0
W
Medusa
6,108
1,222
37
7
2
133,791
0
W
Merlin
6,338
1,268
8
2
1
109,182
0
W
Chang'e
6,270
1,254
35
7
3
112,354
0
L
Heimdallr
6,350
1,270
46
9
2
95,861
0
L
Cthulhu
5,196
1,039
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role