Player Matchup

Gilgamesh
Gilgamesh
CodyKleiny
Gilgamesh
Level 61
God Stats
4W - 3L
1,623 SR
Queue Stats
146W - 100L
1,558 Elo+
Solo
Hades
Hades
Mysticc_Assassin
Hades
Level 88
God Stats
1W - 4L
1,311 SR
Queue Stats
264W - 254L
1,430 Elo+
Solo
Ishtar
Ishtar
The-Shadows_Edge
Ishtar
Level 127
God Stats
26W - 26L
1,520 SR
Queue Stats
144W - 130L
1,454 Elo+
Party 2
Bacchus
Bacchus
Tooterxx
Bacchus
Level 106
God Stats
50W - 45L
1,560 SR
Queue Stats
88W - 82L
1,440 Elo+
Party 2
Maman Brigitte
Maman Brigitte
atoron44444
Maman Brigitte
Level 105
God Stats
2W - 2L
1,763 SR
Queue Stats
161W - 172L
1,483 Elo+
Solo
Team Averages
Level 97
1,556 SR
1,473 Elo+

VS

Team Averages
Level 90
1,531 SR
1,551 Elo+
Sol
Sol
 
Sol
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DestrosadorMacfy
Rama
Level 143
God Stats
2W - 1L
1,475 SR
Queue Stats
23W - 21L
1,543 Elo+
Party 1
Arachne
Arachne
LongThread03
Arachne
Level 102
God Stats
25W - 12L
1,599 SR
Queue Stats
71W - 48L
1,481 Elo+
Solo
Jormungandr
Jormungandr
Reaper0416
Jormungandr
Level 129
God Stats
3W - 1L
1,592 SR
Queue Stats
35W - 24L
1,538 Elo+
Solo
Charon
Charon
SoulTakerMaster
Charon
Level 28
God Stats
2W - 0L
1,490 SR
Queue Stats
10W - 6L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CodyKleiny
Gilgamesh
5
0 / 1 / 0
3,871
430
1,056
3,210
1,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
5,109
568
1,556
5,600
2,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 1
4,705
523
3,184
4,264
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Tooterxx
Bacchus
7
1 / 0 / 0
4,728
525
2,081
5,269
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
atoron44444
Maman Brigitte
10
0 / 0 / 0
5,464
607
2,761
6,960
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 0 / 0
4,706
523
2,084
2,808
935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 0
5,232
581
2,397
4,812
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
LongThread03
Arachne
9
1 / 1 / 1
5,257
584
765
6,873
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Reaper0416
Jormungandr
9
1 / 0 / 1
5,782
642
3,247
5,206
3,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 1 / 1
5,082
565
3,657
5,536
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
L
Gilgamesh
CodyKleiny
Gilgamesh
0
1
0
0
W
1
0
0
1
W
Arachne
LongThread03
Arachne
1
1
1
1.5
L
0
1
0
0
W
Jormungandr
Reaper0416
Jormungandr
1
0
1
1.5
W
0
1
1
0.5
L
0
1
1
0.5
L
Bacchus
Tooterxx
Bacchus
1
0
0
1
L
Maman Brigitte
atoron44444
Maman Brigitte
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,638
Damage
12,150
25,303
Taken
25,235
11,206
Mitigated
11,902
12,128
Healing
11,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,084
55
69
1,131
2,808
935
0
1,489
1,319
26,126
0
L
Gilgamesh
CodyKleiny
Gilgamesh
1,056
445
0
575
3,210
1,262
0
2,015
1,195
0
10,120
W
2,397
1,773
0
3,303
4,812
1,562
0
947
3,865
0
35,816
W
Arachne
LongThread03
Arachne
765
460
0
1,874
6,873
2,286
448
523
6,350
0
30,596
L
1,556
74
20
2,672
5,600
2,396
0
3,389
2,211
37,398
0
W
Jormungandr
Reaper0416
Jormungandr
3,247
1,365
0
1,848
5,206
3,287
355
1,270
3,936
34,397
0
W
3,657
626
204
3,147
5,536
3,832
0
2,012
3,524
16,375
0
L
3,184
1,703
0
1,751
4,264
1,455
0
438
3,826
0
30,040
L
Bacchus
Tooterxx
Bacchus
2,081
122
0
2,241
5,269
3,635
0
1,841
3,428
13,684
0
L
Maman Brigitte
atoron44444
Maman Brigitte
2,761
371
0
4,869
6,960
2,458
0
1,305
5,655
42,509
812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,877
Gold Earned
26,059
248
Minions Killed
248
0
Camps Cleared
0
801,117
Distance Traveled
820,581
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,706
523
44
5
0
154,324
0
L
Gilgamesh
3,871
430
18
2
0
77,057
0
W
Rama
5,232
581
69
8
0
154,803
4
W
Arachne
5,257
584
53
6
0
190,900
2
L
Hades
5,109
568
72
8
0
161,450
0
W
Jormungandr
5,782
642
66
7
0
140,102
3
W
Charon
5,082
565
16
2
0
180,452
0
L
Ishtar
4,705
523
51
6
0
175,854
0
L
Bacchus
4,728
525
21
2
0
168,172
0
L
Maman Brigitte
5,464
607
86
10
0
218,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role