Player Matchup

Fenrir
Fenrir
AZ sundown
Fenrir
Level 129
God Stats
1W - 1L
1,761 SR
Queue Stats
99W - 100L
1,545 Elo+
Solo
Odin
Odin
Marauder_XIII
Odin
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 165L
1,522 Elo+
Solo
Jormungandr
Jormungandr
adriandark1900
Jormungandr
Level 142
God Stats
3W - 3L
1,471 SR
Queue Stats
467W - 474L
1,509 Elo+
Solo
Thoth
Thoth
dsgnrmisfit
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,408 Elo+
Solo
Poseidon
Poseidon
zorr1252
Poseidon
Level 124
God Stats
2W - 4L
1,379 SR
Queue Stats
204W - 217L
1,481 Elo+
Solo
Team Averages
Level 113
1,522 SR
1,493 Elo+

VS

Team Averages
Level 120
1,555 SR
1,568 Elo+
Ymir
Ymir
 
Ymir
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Cpt RamenNoodle
Hun Batz
Level 125
God Stats
1W - 1L
1,234 SR
Queue Stats
67W - 70L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
OnlyInTexasMan
Heimdallr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,616 Elo+
Party 1
Artemis
Artemis
Vikmor
Artemis
Level 102
God Stats
5W - 0L
1,853 SR
Queue Stats
170W - 30L
1,821 Elo+
Solo
Kumbhakarna
Kumbhakarna
batmanswag100
Kumbhakarna
Level 129
God Stats
2W - 0L
1,690 SR
Queue Stats
64W - 75L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AZ sundown
Fenrir
11
0 / 5 / 5
6,727
673
3,615
10,004
9,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 2 / 6
7,133
713
2,534
7,317
7,096
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
adriandark1900
Jormungandr
13
2 / 5 / 5
7,273
727
6,609
10,567
10,823
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 4 / 2
7,237
724
2,561
6,688
2,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
zorr1252
Poseidon
15
5 / 4 / 1
8,412
841
9,209
6,946
2,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
9 / 1 / 11
9,488
949
11,477
7,786
4,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
12
1 / 3 / 11
7,698
770
8,347
7,561
4,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
OnlyInTexasMan
Heimdallr
13
1 / 5 / 14
7,746
775
3,147
8,069
4,151
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Vikmor
Artemis
16
8 / 1 / 11
9,961
996
12,923
6,362
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
batmanswag100
Kumbhakarna
14
1 / 0 / 14
8,706
871
3,388
9,565
7,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
7
Kills
20
20
Deaths
10
19
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
9
1
11
14.5
L
Fenrir
AZ sundown
Fenrir
0
5
5
0.5
W
Hun Batz
1
3
11
2.17
L
0
2
6
1.5
W
Heimdallr
OnlyInTexasMan
Heimdallr
1
5
14
1.6
W
Artemis
Vikmor
Artemis
8
1
11
13.5
L
Jormungandr
adriandark1900
Jormungandr
2
5
5
0.9
W
Kumbhakarna
batmanswag100
Kumbhakarna
1
0
14
8
L
0
4
2
0.25
L
Poseidon
zorr1252
Poseidon
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,528
Damage
39,282
41,522
Taken
39,343
32,699
Mitigated
23,724
7,274
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,477
2,430
1,517
1,963
7,786
4,840
642
2,887
4,737
18,990
0
L
Fenrir
AZ sundown
Fenrir
3,615
650
595
1,106
10,004
9,306
0
3,714
6,290
0
4,781
W
Hun Batz
8,347
1,445
421
512
7,561
4,176
572
4,525
2,998
0
10,952
L
2,534
436
702
914
7,317
7,096
0
2,282
5,035
0
6,370
W
Heimdallr
OnlyInTexasMan
Heimdallr
3,147
478
0
0
8,069
4,151
826
3,653
4,377
0
6,539
W
Artemis
Vikmor
Artemis
12,923
6,678
355
751
6,362
3,256
1,958
3,070
3,130
0
28,843
L
Jormungandr
adriandark1900
Jormungandr
6,609
1,198
720
572
10,567
10,823
0
3,887
6,680
12,035
0
W
Kumbhakarna
batmanswag100
Kumbhakarna
3,388
260
3,852
3,613
9,565
7,301
533
4,244
5,241
17,447
0
L
2,561
240
235
776
6,688
2,843
0
3,103
3,585
17,942
0
L
Poseidon
zorr1252
Poseidon
9,209
999
717
937
6,946
2,631
0
1,879
5,067
23,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,782
Gold Earned
43,599
96
Minions Killed
106
0
Camps Cleared
0
837,681
Distance Traveled
920,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,488
949
23
2
0
180,776
0
L
Fenrir
6,727
673
2
0
0
161,864
0
W
Hun Batz
7,698
770
6
1
0
186,537
0
L
Odin
7,133
713
15
2
0
209,339
0
W
Heimdallr
7,746
775
8
1
0
206,254
0
W
Artemis
9,961
996
58
6
0
187,772
0
L
Jormungandr
7,273
727
10
1
0
150,890
0
W
Kumbhakarna
8,706
871
11
1
0
159,016
0
L
Thoth
7,237
724
33
3
0
160,110
0
L
Poseidon
8,412
841
36
4
0
155,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role