Player Matchup

Sun Wukong
Sun Wukong
MolagBhal
Sun Wukong
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,286 Elo+
Party 2
Hades
Hades
Pay2WinHero
Hades
Level 22
God Stats
0W - 2L
1,170 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
ricky_g_therebel
Cernunnos
Level 87
God Stats
2W - 7L
1,738 SR
Queue Stats
652W - 655L
1,418 Elo+
Solo
Team Averages
Level 84
1,469 SR
1,401 Elo+

VS

Team Averages
Level 90
1,648 SR
1,487 Elo+
Bellona
Bellona
ImJron
Bellona
Level 40
God Stats
59W - 62L
1,515 SR
Queue Stats
135W - 155L
1,426 Elo+
Party 1
Jing Wei
Jing Wei
SheLuvGattsu
Jing Wei
Level 124
God Stats
3W - 2L
1,585 SR
Queue Stats
180W - 190L
1,473 Elo+
Party 1
Scylla
Scylla
StikeBonni
Scylla
Level 107
God Stats
14W - 7L
1,844 SR
Queue Stats
58W - 59L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MolagBhal
Sun Wukong
9
0 / 7 / 0
6,633
663
4,243
12,091
8,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
3 / 5 / 0
8,458
846
6,442
11,732
5,605
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
10
0 / 2 / 2
7,708
771
9,267
8,002
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ImJron
Bellona
12
5 / 1 / 9
8,641
864
5,914
12,080
10,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
SheLuvGattsu
Jing Wei
11
2 / 0 / 11
8,302
830
8,326
6,533
2,316
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
StikeBonni
Scylla
11
7 / 2 / 6
9,134
913
11,987
8,347
2,574
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
14
14
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
ImJron
Bellona
5
1
9
9.5
L
Sun Wukong
MolagBhal
Sun Wukong
0
7
0
0
L
3
5
0
0.6
W
Jing Wei
SheLuvGattsu
Jing Wei
2
0
11
7.5
W
Scylla
StikeBonni
Scylla
7
2
6
5
L
Cernunnos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,952
Damage
26,227
31,825
Taken
26,960
17,706
Mitigated
15,021
4,420
Healing
5,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ImJron
Bellona
5,914
1,494
0
2,730
12,080
10,131
128
3,423
8,657
0
15,026
L
Sun Wukong
MolagBhal
Sun Wukong
4,243
545
0
487
12,091
8,967
460
4,368
7,723
0
15,008
L
6,442
485
20
1,595
11,732
5,605
0
4,660
7,072
21,883
0
W
Jing Wei
SheLuvGattsu
Jing Wei
8,326
7,239
0
1,489
6,533
2,316
996
996
5,537
0
35,120
W
Scylla
StikeBonni
Scylla
11,987
2,048
0
825
8,347
2,574
418
2,559
5,788
31,445
0
L
Cernunnos
9,267
3,220
0
2,318
8,002
3,134
389
3,369
4,633
0
37,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,799
Gold Earned
26,077
88
Minions Killed
103
0
Camps Cleared
0
449,411
Distance Traveled
573,746
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,641
864
14
1
0
191,877
1
L
Sun Wukong
6,633
663
16
2
0
164,149
0
L
Hades
8,458
846
22
2
0
129,361
0
W
Jing Wei
8,302
830
46
5
0
205,160
0
W
Scylla
9,134
913
43
4
0
176,709
0
L
Cernunnos
7,708
771
50
5
0
155,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role