Player Matchup

Yemoja
Yemoja
Anawnymoose
Yemoja
Level 120
God Stats
1W - 1L
1,622 SR
Queue Stats
264W - 113L
1,691 Elo+
Solo
Freya
Freya
CrustyKrusty
Freya
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,292 Elo+
Party 1
Zeus
Zeus
Go0obz
Zeus
Level 147
God Stats
2W - 0L
1,611 SR
Queue Stats
16W - 26L
1,463 Elo+
Party 1
Hun Batz
Hun Batz
MR N1X0N
Hun Batz
Level 86
God Stats
4W - 6L
1,243 SR
Queue Stats
492W - 469L
1,510 Elo+
Solo
Kali
Kali
R3alitySh1ft
Kali
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 21L
1,249 Elo+
Solo
Team Averages
Level 81
1,495 SR
1,441 Elo+

VS

Team Averages
Level 76
1,458 SR
1,480 Elo+
Sobek
Sobek
Danieleytor
Sobek
Level 115
God Stats
5W - 9L
1,412 SR
Queue Stats
474W - 440L
1,484 Elo+
Solo
Vulcan
Vulcan
GhostNinjaJMS
Vulcan
Level 112
God Stats
23W - 18L
1,591 SR
Queue Stats
860W - 898L
1,472 Elo+
Solo
Cliodhna
Cliodhna
LivinglaVidaYoga
Cliodhna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 227L
1,479 Elo+
Solo
Martichoras
Martichoras
SC_Frantic
Martichoras
Level 68
God Stats
1W - 3L
1,287 SR
Queue Stats
123W - 117L
1,517 Elo+
Solo
Aphrodite
Aphrodite
Tomas_ataria
Aphrodite
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
0 / 1 / 15
11,094
653
4,354
16,746
16,911
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

19
6 / 3 / 8
12,244
720
16,323
16,641
8,878
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zeus
Go0obz
Zeus
20
11 / 4 / 7
13,731
808
29,527
15,653
7,887
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
MR N1X0N
Hun Batz
20
4 / 2 / 10
13,152
774
14,561
16,910
10,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 5 / 12
10,540
620
5,984
21,023
10,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 4
12,004
706
14,460
22,090
31,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
0 / 7 / 9
10,255
603
23,079
15,609
6,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 0 / 1
7,398
435
0
819
138
Martichoras
SC_Frantic
Martichoras
20
2 / 5 / 8
10,661
627
13,740
19,833
9,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Tomas_ataria
Aphrodite
19
4 / 7 / 8
11,060
651
7,232
19,415
11,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
45
21
Kills
15
15
Deaths
21
52
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
15
7.5
W
6
3
8
3.33
L
9
2
4
5.5
L
0
7
9
0.64
W
Zeus
Go0obz
Zeus
11
4
7
3.63
L
0
0
1
0.5
W
Hun Batz
MR N1X0N
Hun Batz
4
2
10
4.5
W
0
5
12
1.2
L
Martichoras
SC_Frantic
Martichoras
2
5
8
1.2
L
Aphrodite
Tomas_ataria
Aphrodite
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,749
Damage
58,511
86,973
Taken
77,766
54,103
Mitigated
58,579
45,578
Healing
29,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,354
1,095
14,391
5,192
16,746
16,911
1,140
8,465
8,281
18,628
0
W
16,323
3,592
5,041
4,272
16,641
8,878
2,517
8,288
8,353
28,418
0
L
14,460
389
2,325
7,411
22,090
31,311
64
10,957
11,133
23,643
1,921
L
23,079
9,392
2,135
1,816
15,609
6,671
327
9,862
5,747
51,131
0
W
Zeus
Go0obz
Zeus
29,527
972
2,536
956
15,653
7,887
2,614
7,330
8,323
62,393
0
L
0
0
0
0
819
138
0
0
819
0
0
W
Hun Batz
MR N1X0N
Hun Batz
14,561
411
2,804
4,313
16,910
10,204
1,715
8,575
8,335
0
51,603
W
5,984
2,076
2,115
3,958
21,023
10,223
1,249
10,192
9,884
0
17,941
L
Martichoras
SC_Frantic
Martichoras
13,740
2,207
869
3,234
19,833
9,418
0
14,318
5,515
0
37,492
L
Aphrodite
Tomas_ataria
Aphrodite
7,232
738
5,077
6,592
19,415
11,041
44
15,067
4,348
19,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,761
Gold Earned
51,378
219
Minions Killed
143
0
Camps Cleared
0
1,583,205
Distance Traveled
1,127,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,094
653
21
1
0
324,729
0
W
Freya
12,244
720
23
1
0
336,626
0
L
Sobek
12,004
706
27
2
0
325,026
0
L
Vulcan
10,255
603
58
3
0
284,656
0
W
Zeus
13,731
808
73
4
0
274,305
0
L
Cliodhna
7,398
435
0
0
0
9,223
0
W
Hun Batz
13,152
774
83
5
0
333,718
0
W
Kali
10,540
620
19
1
0
313,827
0
L
Martichoras
10,661
627
33
2
0
240,638
0
L
Aphrodite
11,060
651
25
1
0
267,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role