Player Matchup

Danzaburou
Danzaburou
BlandSekeer0718
Danzaburou
Level 107
God Stats
1W - 2L
1,480 SR
Queue Stats
73W - 68L
1,502 Elo+
Solo
Yemoja
Yemoja
ChristianTex
Yemoja
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,467 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SloanePR
Morgan Le Fay
Level 106
God Stats
4W - 6L
1,394 SR
Queue Stats
204W - 186L
1,458 Elo+
Solo
Nemesis
Nemesis
SurMencey
Nemesis
Level 85
God Stats
2W - 3L
1,593 SR
Queue Stats
292W - 285L
1,435 Elo+
Party 2
Xbalanque
Xbalanque
thousand_note
Xbalanque
Level 92
God Stats
5W - 7L
1,394 SR
Queue Stats
368W - 360L
1,447 Elo+
Solo
Team Averages
Level 98
1,472 SR
1,462 Elo+

VS

Team Averages
Level 102
1,450 SR
1,484 Elo+
Hel
Hel
Baeovid
Hel
Level 108
God Stats
4W - 2L
1,555 SR
Queue Stats
207W - 195L
1,517 Elo+
Solo
Lancelot
Lancelot
Blue_Raptor47
Lancelot
Level 109
God Stats
5W - 9L
1,338 SR
Queue Stats
514W - 530L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
EasternDora
Kuzenbo
Level 64
God Stats
2W - 3L
1,163 SR
Queue Stats
338W - 343L
1,523 Elo+
Party 1
Zhong Kui
Zhong Kui
GrlmmJow
Zhong Kui
Level 125
God Stats
10W - 6L
1,696 SR
Queue Stats
449W - 454L
1,476 Elo+
Party 1
Loki
Loki
Kibalion
Loki
Level 103
God Stats
8W - 5L
1,499 SR
Queue Stats
486W - 478L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlandSekeer0718
Danzaburou
19
5 / 4 / 10
12,240
720
26,203
20,048
8,375
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yemoja
17
1 / 2 / 13
11,482
675
4,644
19,178
14,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
SloanePR
Morgan Le Fay
20
8 / 4 / 11
12,418
730
43,972
24,222
10,185
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SurMencey
Nemesis
16
1 / 6 / 11
10,477
616
12,025
24,401
22,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xbalanque
thousand_note
Xbalanque
20
4 / 4 / 14
12,120
713
33,791
19,916
8,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
3 / 3 / 15
11,504
677
13,141
28,284
17,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lancelot
Blue_Raptor47
Lancelot
19
4 / 4 / 13
11,712
689
18,381
26,631
21,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
EasternDora
Kuzenbo
18
2 / 3 / 14
11,315
666
14,969
44,562
64,211
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
GrlmmJow
Zhong Kui
20
6 / 4 / 7
12,662
745
26,272
30,790
28,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
16
5 / 6 / 10
11,266
663
17,737
20,095
9,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
79
19
Kills
20
20
Deaths
20
59
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hel
3
3
15
3.5
L
Danzaburou
BlandSekeer0718
Danzaburou
5
4
10
2.5
W
Lancelot
Blue_Raptor47
Lancelot
4
4
13
2.63
L
Yemoja
1
2
13
3.75
W
Kuzenbo
EasternDora
Kuzenbo
2
3
14
3
W
Zhong Kui
GrlmmJow
Zhong Kui
6
4
7
2.38
W
Loki
5
6
10
1.67
L
Morgan Le Fay
SloanePR
Morgan Le Fay
8
4
11
3.38
L
Nemesis
SurMencey
Nemesis
1
6
11
1.08
L
Xbalanque
thousand_note
Xbalanque
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,635
Damage
90,500
107,765
Taken
150,362
63,348
Mitigated
142,215
53,419
Healing
83,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
13,141
552
32,516
17,100
28,284
17,798
1,956
9,668
18,527
24,880
0
L
Danzaburou
BlandSekeer0718
Danzaburou
26,203
12,067
1,917
4,534
20,048
8,375
4,378
9,568
10,480
0
54,341
W
Lancelot
Blue_Raptor47
Lancelot
18,381
1,224
2,225
2,423
26,631
21,789
1,937
9,880
16,653
0
37,771
L
Yemoja
4,644
2,377
21,817
7,923
19,178
14,345
725
9,669
9,509
9,842
0
W
Kuzenbo
EasternDora
Kuzenbo
14,969
4,583
3,287
12,661
44,562
64,211
1,308
14,126
29,904
28,075
0
W
Zhong Kui
GrlmmJow
Zhong Kui
26,272
1,037
1,406
6,212
30,790
28,846
2,020
8,410
21,959
58,998
0
W
Loki
17,737
1,659
2,873
2,336
20,095
9,571
909
6,666
13,128
0
36,962
L
Morgan Le Fay
SloanePR
Morgan Le Fay
43,972
5,510
2,334
4,933
24,222
10,185
1,270
13,239
10,983
67,402
0
L
Nemesis
SurMencey
Nemesis
12,025
1,244
808
3,492
24,401
22,131
697
11,174
13,227
134
16,815
L
Xbalanque
thousand_note
Xbalanque
33,791
14,848
814
4,847
19,916
8,312
3,004
10,732
9,184
0
61,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,737
Gold Earned
58,459
197
Minions Killed
178
0
Camps Cleared
0
1,463,083
Distance Traveled
1,642,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,504
677
23
1
0
344,145
0
L
Danzaburou
12,240
720
66
4
0
271,357
0
W
Lancelot
11,712
689
33
2
0
347,007
0
L
Yemoja
11,482
675
9
1
0
270,536
0
W
Kuzenbo
11,315
666
17
1
0
355,598
0
W
Zhong Kui
12,662
745
73
4
0
304,995
0
W
Loki
11,266
663
32
2
0
290,979
0
L
Morgan Le Fay
12,418
730
47
3
0
326,362
0
L
Nemesis
10,477
616
11
1
0
291,066
0
L
Xbalanque
12,120
713
64
4
0
303,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role