Player Matchup

Cthulhu
Cthulhu
MoziFireFox
Cthulhu
Level 39
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 5L
1,238 Elo+
Party 1
Thoth
Thoth
NAxopAx
Thoth
Level 38
God Stats
0W - 2L
1,198 SR
Queue Stats
7W - 28L
1,054 Elo+
Party 1
Tyr
Tyr
ZanMstrSmals
Tyr
Level 36
God Stats
1W - 4L
1,339 SR
Queue Stats
5W - 23L
1,039 Elo+
Party 1
Team Averages
Level 38
1,272 SR
1,110 Elo+

VS

Team Averages
Level 85
1,631 SR
1,481 Elo+
Athena
Athena
DaGarzinator
Athena
Level 68
God Stats
6W - 4L
1,538 SR
Queue Stats
165W - 186L
1,415 Elo+
Solo
Surtr
Surtr
Mithicalraptor
Surtr
Level 86
God Stats
3W - 4L
1,556 SR
Queue Stats
21W - 26L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yuki0nna
Morgan Le Fay
Level 102
God Stats
6W - 0L
1,799 SR
Queue Stats
54W - 17L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MoziFireFox
Cthulhu
9
1 / 5 / 4
7,826
711
12,385
16,964
10,540
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
NAxopAx
Thoth
10
3 / 6 / 2
8,412
765
6,547
9,012
3,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 4 / 4
8,038
731
6,180
12,772
8,651
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 3 / 14
8,488
772
5,719
13,054
12,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
7 / 1 / 4
9,139
831
10,578
11,153
5,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Yuki0nna
Morgan Le Fay
12
7 / 1 / 5
9,115
829
18,081
8,429
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
5
Kills
15
15
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
1
3
14
2.67
W
7
1
4
9
L
Cthulhu
MoziFireFox
Cthulhu
1
5
4
0.6
L
Thoth
NAxopAx
Thoth
3
6
2
0.67
W
Morgan Le Fay
Yuki0nna
Morgan Le Fay
7
1
5
9.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,112
Damage
34,378
38,748
Taken
32,636
22,612
Mitigated
21,290
4,870
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,719
1,770
0
820
13,054
12,193
105
6,760
6,294
15,098
613
W
10,578
5,290
420
3,824
11,153
5,603
28
6,860
4,293
258
27,294
L
Cthulhu
MoziFireFox
Cthulhu
12,385
1,694
285
3,898
16,964
10,540
0
9,255
7,709
28,792
0
L
Thoth
NAxopAx
Thoth
6,547
548
0
0
9,012
3,421
0
6,483
2,529
16,963
0
W
Morgan Le Fay
Yuki0nna
Morgan Le Fay
18,081
2,857
0
749
8,429
3,494
142
5,612
2,817
40,226
0
L
6,180
1,957
0
687
12,772
8,651
0
7,975
4,797
0
18,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,276
Gold Earned
26,742
84
Minions Killed
74
0
Camps Cleared
0
596,519
Distance Traveled
617,026
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,488
772
7
1
0
206,448
0
W
Surtr
9,139
831
33
3
0
207,472
3
L
Cthulhu
7,826
711
39
4
0
200,715
0
L
Thoth
8,412
765
22
2
0
185,156
2
W
Morgan Le Fay
9,115
829
34
3
0
203,106
0
L
Tyr
8,038
731
23
2
0
210,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role