Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BucketsDoom
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 4
Anubis
Anubis
DEELIAN
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 92L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
HYDRO203
Sun Wukong
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 40L
1,383 Elo+
Solo
Fenrir
Fenrir
itskimheadass
Fenrir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,663 Elo+
Party 4
Team Averages
Level 33
1,500 SR
1,548 Elo+

VS

Team Averages
Level 30
1,590 SR
1,519 Elo+
Pele
Pele
Nekela
Pele
Level 12
God Stats
21W - 11L
1,745 SR
Queue Stats
26W - 19L
1,617 Elo+
Party 3
Bacchus
Bacchus
SwarthyVoyage85
Bacchus
Level 37
God Stats
27W - 14L
1,708 SR
Queue Stats
155W - 198L
1,473 Elo+
Party 1
Ah Puch
Ah Puch
Ticcy200
Ah Puch
Level 39
God Stats
2W - 0L
1,416 SR
Queue Stats
32W - 31L
1,516 Elo+
Party 1
Horus
Horus
WoundedWolf
Horus
Level 36
God Stats
18W - 4L
1,580 SR
Queue Stats
77W - 76L
1,486 Elo+
Party 3
Xbalanque
Xbalanque
hogchops
Xbalanque
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 25L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
1 / 6 / 3
9,607
1,067
12,062
16,234
7,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
BucketsDoom
Bacchus
14
1 / 6 / 2
8,949
994
4,484
15,987
24,550
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
DEELIAN
Anubis
14
1 / 9 / 3
9,133
1,015
10,773
18,902
8,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
HYDRO203
Sun Wukong
13
1 / 0 / 1
8,346
927
1,377
2,096
1,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 3
8,839
982
3,660
17,766
8,248
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

128

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Nekela
Pele
16
2 / 2 / 18
9,994
1,110
10,160
9,784
8,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
3 / 1 / 20
11,123
1,236
6,205
7,402
8,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ah Puch
Ticcy200
Ah Puch
17
8 / 0 / 14
10,916
1,213
19,880
5,844
2,437
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 1 / 18
10,230
1,137
7,292
6,781
8,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
hogchops
Xbalanque
18
12 / 1 / 15
12,368
1,374
22,641
7,494
3,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
114
5
Kills
29
29
Deaths
5
12
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
1
6
3
0.42
L
Bacchus
BucketsDoom
Bacchus
1
6
2
0.33
L
Anubis
DEELIAN
Anubis
1
9
3
0.28
L
Sun Wukong
HYDRO203
Sun Wukong
1
0
1
1.5
W
Pele
Nekela
Pele
2
2
18
5.5
W
3
1
20
13
W
Ah Puch
Ticcy200
Ah Puch
8
0
14
15
W
4
1
18
13
W
Xbalanque
hogchops
Xbalanque
12
1
15
19.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,356
Damage
66,178
70,985
Taken
37,305
49,848
Mitigated
31,033
3,709
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
12,062
2,254
0
945
16,234
7,473
0
5,526
10,708
0
47,972
L
Bacchus
BucketsDoom
Bacchus
4,484
533
0
635
15,987
24,550
0
4,958
11,029
13,354
0
L
Anubis
DEELIAN
Anubis
10,773
704
0
1,466
18,902
8,290
0
8,709
10,193
28,463
0
L
Sun Wukong
HYDRO203
Sun Wukong
1,377
176
0
319
2,096
1,287
0
893
1,203
0
5,932
W
Pele
Nekela
Pele
10,160
1,673
0
1,266
9,784
8,646
0
3,846
5,938
0
25,225
W
6,205
298
0
1,749
7,402
8,623
0
2,915
4,487
15,784
0
W
Ah Puch
Ticcy200
Ah Puch
19,880
807
298
3,082
5,844
2,437
0
2,536
3,308
47,020
0
W
7,292
2,606
654
1,902
6,781
8,022
0
2,732
4,049
0
11,145
W
Xbalanque
hogchops
Xbalanque
22,641
18,385
0
2,441
7,494
3,305
0
3,228
4,266
0
42,655
L
3,660
699
47
297
17,766
8,248
0
5,999
11,767
0
5,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,874
Gold Earned
54,631
176
Minions Killed
176
1
Camps Cleared
10
612,320
Distance Traveled
917,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,607
1,067
77
9
1
135,141
0
L
Bacchus
8,949
994
20
2
0
133,885
0
L
Anubis
9,133
1,015
62
7
0
140,348
0
L
Sun Wukong
8,346
927
10
1
0
42,427
0
W
Pele
9,994
1,110
35
4
1
170,068
0
W
Bacchus
11,123
1,236
17
2
2
213,536
0
W
Ah Puch
10,916
1,213
60
7
5
173,630
0
W
Horus
10,230
1,137
15
2
2
187,843
0
W
Xbalanque
12,368
1,374
49
5
0
172,012
0
L
Fenrir
8,839
982
7
1
0
160,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role