Player Matchup

Morgan Le Fay
Morgan Le Fay
Dripp01
Morgan Le Fay
Level 99
God Stats
2W - 3L
1,522 SR
Queue Stats
260W - 276L
1,462 Elo+
Party 1
Hun Batz
Hun Batz
Llamasutrah
Hun Batz
Level 201
God Stats
3W - 1L
1,834 SR
Queue Stats
405W - 397L
1,457 Elo+
Party 1
Chernobog
Chernobog
emencess
Chernobog
Level 29
God Stats
26W - 20L
1,636 SR
Queue Stats
187W - 197L
1,435 Elo+
Party 1
Fafnir
Fafnir
iNeliiez
Fafnir
Level 155
God Stats
4W - 4L
1,677 SR
Queue Stats
60W - 82L
1,414 Elo+
Party 1
Nox
Nox
myjul
Nox
Level 126
God Stats
4W - 4L
1,519 SR
Queue Stats
188W - 185L
1,496 Elo+
Party 1
Team Averages
Level 122
1,638 SR
1,453 Elo+

VS

Team Averages
Level 87
1,366 SR
1,548 Elo+
Odin
Odin
Axwell555
Odin
Level 148
God Stats
2W - 2L
1,467 SR
Queue Stats
343W - 289L
1,595 Elo+
Solo
Raijin
Raijin
ItsDracula
Raijin
Level 108
God Stats
13W - 10L
1,614 SR
Queue Stats
76W - 67L
1,548 Elo+
Party 2
Thor
Thor
Llamation
Thor
Level 66
God Stats
3W - 5L
1,107 SR
Queue Stats
189W - 173L
1,534 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Reynchaso
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 85L
1,571 Elo+
Party 2
Janus
Janus
StraightGunGame
Janus
Level 28
God Stats
1W - 3L
1,142 SR
Queue Stats
19W - 23L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dripp01
Morgan Le Fay
16
2 / 4 / 0
10,027
501
11,855
21,495
10,414
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
Llamasutrah
Hun Batz
16
3 / 5 / 3
10,106
505
16,095
20,372
8,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
emencess
Chernobog
15
2 / 4 / 2
9,331
467
8,217
15,515
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
iNeliiez
Fafnir
15
3 / 2 / 6
10,802
540
6,687
14,214
19,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
myjul
Nox
14
4 / 6 / 5
9,307
465
12,273
14,084
6,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 2 / 6
9,984
499
3,902
16,582
16,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
ItsDracula
Raijin
17
5 / 2 / 7
11,519
576
18,213
20,761
13,996
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
19
11 / 2 / 6
12,008
600
19,887
16,167
7,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
Reynchaso
Ah Muzen Cab
17
0 / 3 / 5
10,698
535
7,642
12,737
5,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 6
9,763
488
14,495
12,796
5,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
14
Kills
21
21
Deaths
14
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Odin
2
2
6
2.5
L
Morgan Le Fay
Dripp01
Morgan Le Fay
2
4
0
0.5
W
Raijin
ItsDracula
Raijin
5
2
7
4.25
L
Hun Batz
Llamasutrah
Hun Batz
3
5
3
0.9
W
Thor
11
2
6
7
W
Ah Muzen Cab
Reynchaso
Ah Muzen Cab
0
3
5
0.83
W
3
5
6
1.2
L
Chernobog
emencess
Chernobog
2
4
2
0.75
L
Fafnir
iNeliiez
Fafnir
3
2
6
3
L
Nox
myjul
Nox
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,127
Damage
64,139
85,680
Taken
79,043
50,877
Mitigated
50,326
21,273
Healing
17,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,902
695
0
2,728
16,582
16,870
53
7,354
9,228
0
36,115
L
Morgan Le Fay
Dripp01
Morgan Le Fay
11,855
847
0
7,769
21,495
10,414
0
13,073
8,364
87,531
0
W
Raijin
ItsDracula
Raijin
18,213
1,055
0
10,796
20,761
13,996
916
12,418
8,343
98,593
0
L
Hun Batz
Llamasutrah
Hun Batz
16,095
5,281
0
2,623
20,372
8,739
0
3,529
16,585
0
98,836
W
Thor
19,887
5,500
0
1,648
16,167
7,602
664
3,014
13,153
0
115,398
W
Ah Muzen Cab
Reynchaso
Ah Muzen Cab
7,642
2,654
0
856
12,737
5,995
1,343
691
12,046
0
94,330
W
14,495
648
0
1,065
12,796
5,863
0
7,690
5,106
66,735
0
L
Chernobog
emencess
Chernobog
8,217
3,094
0
4,428
15,515
6,176
541
2,081
13,329
0
68,140
L
Fafnir
iNeliiez
Fafnir
6,687
1,681
0
4,483
14,214
19,186
0
5,997
7,883
19,860
0
L
Nox
myjul
Nox
12,273
879
0
1,970
14,084
6,362
0
6,889
6,811
66,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,573
Gold Earned
53,972
557
Minions Killed
596
0
Camps Cleared
0
1,911,425
Distance Traveled
1,977,554
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,984
499
48
2
0
392,194
3
L
Morgan Le Fay
10,027
501
164
8
0
374,356
1
W
Raijin
11,519
576
139
7
0
362,437
6
L
Hun Batz
10,106
505
131
7
0
414,748
0
W
Thor
12,008
600
140
7
0
412,780
2
W
Ah Muzen Cab
10,698
535
161
8
0
405,115
2
W
Janus
9,763
488
108
5
0
405,028
7
L
Chernobog
9,331
467
126
6
0
388,653
1
L
Fafnir
10,802
540
39
2
0
357,929
4
L
Nox
9,307
465
97
5
0
375,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role