Player Matchup

Arachne
Arachne
 
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
 
Ah Puch
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Extra vxrgin
Poseidon
Level 85
God Stats
14W - 8L
1,622 SR
Queue Stats
139W - 128L
1,523 Elo+
Party 2
Hera
Hera
SeiferLoire
Hera
Level 69
God Stats
35W - 20L
1,608 SR
Queue Stats
181W - 160L
1,508 Elo+
Party 3
Danzaburou
Danzaburou
TheRapyMelons
Danzaburou
Level 128
God Stats
439W - 381L
1,521 SR
Queue Stats
579W - 557L
1,507 Elo+
Solo
Team Averages
Level 101
1,550 SR
1,508 Elo+

VS

Team Averages
Level 102
1,468 SR
1,546 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
D4YS
Horus
Level 125
God Stats
48W - 42L
1,594 SR
Queue Stats
295W - 264L
1,550 Elo+
Solo
Charon
Charon
DeucieDuce
Charon
Level 112
God Stats
0W - 2L
1,516 SR
Queue Stats
109W - 108L
1,494 Elo+
Party 1
Arachne
Arachne
Stormruler558
Arachne
Level 109
God Stats
0W - 1L
1,338 SR
Queue Stats
23W - 13L
1,636 Elo+
Solo
Martichoras
Martichoras
moneyg4ng666
Martichoras
Level 59
God Stats
1W - 4L
1,393 SR
Queue Stats
60W - 66L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 0 / 1
4,157
693
1,904
4,950
1,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Puch
 
Ah Puch
7
0 / 0 / 1
3,726
621
3,057
3,072
1,327
Breastplate

Breastplate

+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Extra vxrgin
Poseidon
7
1 / 0 / 0
4,537
756
1,802
2,073
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 1 / 2
4,187
698
2,026
1,909
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheRapyMelons
Danzaburou
7
1 / 0 / 0
4,102
684
1,352
2,423
853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 0 / 0
3,847
641
788
2,020
652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
D4YS
Horus
6
0 / 1 / 0
3,535
589
2,055
4,126
1,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charon
DeucieDuce
Charon
6
0 / 1 / 1
3,833
639
1,167
4,590
2,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
3
0 / 0 / 0
3,006
501
360
1,986
524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
moneyg4ng666
Martichoras
6
0 / 2 / 0
3,666
611
1,058
3,764
1,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
1
1.5
W
Ah Puch
 
Ah Puch
0
0
1
0.5
L
Sol
 
Sol
1
0
0
1
L
Horus
D4YS
Horus
0
1
0
0
L
Charon
DeucieDuce
Charon
0
1
1
0.5
W
Poseidon
Extra vxrgin
Poseidon
1
0
0
1
W
1
1
2
2
L
Arachne
0
0
0
0
W
Danzaburou
TheRapyMelons
Danzaburou
1
0
0
1
L
Martichoras
moneyg4ng666
Martichoras
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,141
Damage
5,428
14,427
Taken
16,486
4,573
Mitigated
7,375
6,095
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,904
1,472
0
2,097
4,950
1,542
0
0
4,912
0
21,723
W
Ah Puch
 
Ah Puch
3,057
134
0
1,729
3,072
1,327
158
833
2,239
21,477
0
L
Sol
 
Sol
788
48
0
907
2,020
652
0
1,164
856
17,769
2,818
L
Horus
D4YS
Horus
2,055
1,067
40
1,509
4,126
1,955
0
1,763
2,191
0
13,062
L
Charon
DeucieDuce
Charon
1,167
115
72
1,592
4,590
2,923
0
1,988
2,602
10,126
0
W
Poseidon
Extra vxrgin
Poseidon
1,802
485
0
990
2,073
317
279
0
1,790
23,713
0
W
2,026
171
0
586
1,909
534
0
429
1,480
23,319
0
L
Arachne
360
360
0
758
1,986
524
0
519
1,467
0
5,550
W
Danzaburou
TheRapyMelons
Danzaburou
1,352
418
0
693
2,423
853
494
667
1,756
0
23,890
L
Martichoras
moneyg4ng666
Martichoras
1,058
158
0
768
3,764
1,321
0
1,279
2,485
0
21,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,709
Gold Earned
17,887
215
Minions Killed
158
0
Camps Cleared
0
609,588
Distance Traveled
570,660
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,157
693
38
6
0
130,317
0
W
Ah Puch
3,726
621
25
4
0
114,445
1
L
Sol
3,847
641
55
9
0
110,922
0
L
Horus
3,535
589
22
4
0
142,735
0
L
Charon
3,833
639
18
3
0
123,550
2
W
Poseidon
4,537
756
49
8
0
138,522
1
W
Hera
4,187
698
51
9
0
123,623
0
L
Arachne
3,006
501
17
3
0
89,189
0
W
Danzaburou
4,102
684
52
9
0
102,681
0
L
Martichoras
3,666
611
46
8
0
104,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role