Player Matchup

Nu Wa
Nu Wa
Carpooll
Nu Wa
Level 24
God Stats
1W - 2L
1,282 SR
Queue Stats
2W - 6L
1,150 Elo+
Party 1
Ix Chel
Ix Chel
Luminouzsz
Ix Chel
Level 7
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 9L
1,110 Elo+
Party 1
Thor
Thor
OBG_RAMBO
Thor
Level 46
God Stats
6W - 5L
1,500 SR
Queue Stats
128W - 150L
1,359 Elo+
Solo
Nike
Nike
Pssj
Nike
Level 47
God Stats
4W - 5L
1,500 SR
Queue Stats
7W - 13L
1,318 Elo+
Party 1
Izanami
Izanami
arcus88
Izanami
Level 27
God Stats
0W - 3L
1,318 SR
Queue Stats
5W - 11L
1,302 Elo+
Party 1
Team Averages
Level 30
1,384 SR
1,248 Elo+

VS

Team Averages
Level 70
1,405 SR
1,385 Elo+
Kukulkan
Kukulkan
DNALDxDAISY
Kukulkan
Level 117
God Stats
4W - 2L
1,535 SR
Queue Stats
84W - 94L
1,447 Elo+
Party 2
Nemesis
Nemesis
IRUKYx428
Nemesis
Level 26
God Stats
5W - 5L
1,397 SR
Queue Stats
20W - 23L
1,326 Elo+
Party 2
Hun Batz
Hun Batz
gnomish-thought0
Hun Batz
Level 91
God Stats
9W - 10L
1,458 SR
Queue Stats
264W - 289L
1,435 Elo+
Party 3
Sylvanus
Sylvanus
mickle_chance16
Sylvanus
Level 25
God Stats
21W - 26L
1,409 SR
Queue Stats
71W - 84L
1,400 Elo+
Party 3
Izanami
Izanami
satoshi5941
Izanami
Level 91
God Stats
3W - 0L
1,226 SR
Queue Stats
41W - 40L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Carpooll
Nu Wa
13
0 / 4 / 3
8,016
382
11,972
12,803
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
Luminouzsz
Ix Chel
13
0 / 3 / 3
8,597
409
9,183
13,105
10,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
4
0 / 0 / 1
6,197
295
1,035
2,808
789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
Pssj
Nike
15
3 / 4 / 4
9,982
475
13,681
20,431
22,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
arcus88
Izanami
16
6 / 5 / 0
10,554
503
15,492
17,637
7,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DNALDxDAISY
Kukulkan
19
4 / 1 / 2
12,865
613
10,146
10,568
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
IRUKYx428
Nemesis
18
2 / 1 / 8
11,738
559
9,781
18,258
8,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 3 / 2
12,201
581
16,655
23,212
10,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
18
2 / 2 / 1
11,409
543
6,127
14,191
8,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
satoshi5941
Izanami
15
0 / 2 / 4
9,596
457
4,361
18,673
7,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
16
16
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Carpooll
Nu Wa
0
4
3
0.38
W
Kukulkan
DNALDxDAISY
Kukulkan
4
1
2
5
W
Nemesis
IRUKYx428
Nemesis
2
1
8
6
L
Ix Chel
Luminouzsz
Ix Chel
0
3
3
0.5
L
Thor
0
0
1
0.5
L
Nike
Pssj
Nike
3
4
4
1.25
L
Izanami
arcus88
Izanami
6
5
0
1.2
W
8
3
2
3
W
Sylvanus
2
2
1
1.25
W
Izanami
satoshi5941
Izanami
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,363
Damage
47,070
66,784
Taken
84,902
45,318
Mitigated
39,984
10,456
Healing
21,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Carpooll
Nu Wa
11,972
3,735
0
720
12,803
3,931
0
4,092
8,711
54,418
0
W
Kukulkan
DNALDxDAISY
Kukulkan
10,146
740
0
3,004
10,568
5,342
2,233
4,083
6,485
136,687
1,500
W
Nemesis
IRUKYx428
Nemesis
9,781
4,574
0
3,216
18,258
8,281
672
4,396
13,862
0
114,275
L
Ix Chel
Luminouzsz
Ix Chel
9,183
877
2,929
3,224
13,105
10,332
345
4,133
8,972
35,513
0
L
Thor
1,035
346
0
460
2,808
789
0
530
2,278
0
9,077
L
Nike
Pssj
Nike
13,681
1,256
0
483
20,431
22,889
0
1,929
18,502
295
69,470
L
Izanami
arcus88
Izanami
15,492
9,700
0
2,640
17,637
7,377
1,516
4,653
12,984
0
94,095
W
16,655
4,842
0
6,170
23,212
10,158
3,086
4,538
18,674
0
87,286
W
Sylvanus
6,127
2,670
714
4,632
14,191
8,739
3,698
3,766
10,425
66,855
26,345
W
Izanami
satoshi5941
Izanami
4,361
2,653
0
3,945
18,673
7,464
875
5,632
13,041
0
55,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,346
Gold Earned
57,809
398
Minions Killed
734
0
Camps Cleared
0
1,526,851
Distance Traveled
2,049,046
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,016
382
76
4
0
320,768
0
W
Kukulkan
12,865
613
226
11
0
397,561
3
W
Nemesis
11,738
559
155
7
0
482,648
0
L
Ix Chel
8,597
409
51
2
0
387,347
1
L
Thor
6,197
295
17
1
0
74,543
0
L
Nike
9,982
475
103
5
0
365,453
0
L
Izanami
10,554
503
151
7
0
378,740
0
W
Hun Batz
12,201
581
130
6
0
427,177
1
W
Sylvanus
11,409
543
139
7
0
359,795
0
W
Izanami
9,596
457
84
4
0
381,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role