Player Matchup

Artemis
Artemis
BasicChannels
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,235 Elo+
Solo
Set
Set
Eko Hyper
Set
Level 28
God Stats
2W - 2L
1,604 SR
Queue Stats
20W - 32L
1,330 Elo+
Party 2
Cliodhna
Cliodhna
OhRyxn7716
Cliodhna
Level 85
God Stats
1W - 4L
1,363 SR
Queue Stats
88W - 101L
1,401 Elo+
Party 2
Olorun
Olorun
don shlomo
Olorun
Level 67
God Stats
1W - 2L
1,565 SR
Queue Stats
42W - 49L
1,390 Elo+
Solo
Athena
Athena
new-36823430
Athena
Level 128
God Stats
1W - 1L
1,936 SR
Queue Stats
150W - 145L
1,448 Elo+
Solo
Team Averages
Level 75
1,594 SR
1,361 Elo+

VS

Team Averages
Level 71
1,499 SR
1,443 Elo+
Sol
Sol
 
Sol
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BohemianKel
Gilgamesh
Level 87
God Stats
2W - 1L
1,453 SR
Queue Stats
201W - 232L
1,424 Elo+
Party 1
Cerberus
Cerberus
GOD_Okami5
Cerberus
Level 81
God Stats
8W - 4L
1,288 SR
Queue Stats
372W - 426L
1,404 Elo+
Solo
Scylla
Scylla
MyOnlyFans
Scylla
Level 87
God Stats
17W - 18L
1,503 SR
Queue Stats
90W - 84L
1,535 Elo+
Solo
Nemesis
Nemesis
YoungMeddy
Nemesis
Level 26
God Stats
4W - 0L
1,751 SR
Queue Stats
21W - 31L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
0 / 2 / 0
6,957
464
9,178
8,688
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
7,332
489
7,153
10,166
5,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cliodhna
OhRyxn7716
Cliodhna
14
2 / 1 / 0
7,886
526
7,024
13,994
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
don shlomo
Olorun
11
0 / 7 / 0
7,401
493
6,025
13,092
4,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
11
0 / 1 / 0
6,931
462
3,110
13,519
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 0 / 3
9,040
603
6,621
10,949
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
BohemianKel
Gilgamesh
11
0 / 0 / 7
7,392
493
4,810
10,849
8,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
GOD_Okami5
Cerberus
13
3 / 0 / 3
8,099
540
9,663
13,448
15,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
MyOnlyFans
Scylla
14
2 / 1 / 6
8,490
566
9,415
6,658
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
YoungMeddy
Nemesis
13
5 / 1 / 3
8,349
557
6,827
10,147
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
13
13
Deaths
2
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
3
4.5
L
Artemis
0
2
0
0
W
Gilgamesh
BohemianKel
Gilgamesh
0
0
7
3.5
L
0
2
0
0
W
Cerberus
GOD_Okami5
Cerberus
3
0
3
4.5
W
Scylla
MyOnlyFans
Scylla
2
1
6
5
L
Cliodhna
OhRyxn7716
Cliodhna
2
1
0
2
W
Nemesis
YoungMeddy
Nemesis
5
1
3
6.5
L
Olorun
don shlomo
Olorun
0
7
0
0
L
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,490
Damage
37,336
59,459
Taken
52,051
29,814
Mitigated
34,251
19,928
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,621
2,769
0
5,884
10,949
3,945
2,459
1,206
9,743
70,597
0
L
Artemis
9,178
3,508
0
3,784
8,688
3,160
0
2,970
5,718
0
49,244
W
Gilgamesh
BohemianKel
Gilgamesh
4,810
576
0
2,742
10,849
8,594
176
2,141
8,708
0
23,931
L
7,153
2,108
0
1,391
10,166
5,929
820
4,913
5,253
0
42,544
W
Cerberus
GOD_Okami5
Cerberus
9,663
1,028
0
5,509
13,448
15,939
0
2,531
10,917
47,092
0
W
Scylla
MyOnlyFans
Scylla
9,415
1,529
0
553
6,658
2,293
841
1,406
5,252
72,426
0
L
Cliodhna
OhRyxn7716
Cliodhna
7,024
522
0
7,502
13,994
5,318
0
4,241
9,753
0
67,320
W
Nemesis
YoungMeddy
Nemesis
6,827
2,825
0
1,786
10,147
3,480
0
1,944
8,203
0
45,179
L
Olorun
don shlomo
Olorun
6,025
3,016
66
2,357
13,092
4,912
1,040
7,660
5,432
47,530
2,799
L
Athena
3,110
935
0
4,828
13,519
10,495
0
5,915
7,604
27,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,507
Gold Earned
41,370
368
Minions Killed
378
0
Camps Cleared
0
1,546,634
Distance Traveled
1,509,403
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,040
603
110
7
0
283,009
0
L
Artemis
6,957
464
69
5
0
287,781
2
W
Gilgamesh
7,392
493
25
2
0
314,520
1
L
Set
7,332
489
69
5
0
309,739
3
W
Cerberus
8,099
540
70
5
0
279,678
0
W
Scylla
8,490
566
116
8
0
278,586
0
L
Cliodhna
7,886
526
96
6
0
384,108
0
W
Nemesis
8,349
557
57
4
0
353,610
0
L
Olorun
7,401
493
80
5
0
252,260
0
L
Athena
6,931
462
54
4
0
312,746
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role