Player Matchup

Hercules
Hercules
Dom9215
Hercules
Level 98
God Stats
3W - 2L
1,200 SR
Queue Stats
129W - 109L
1,516 Elo+
Solo
Hachiman
Hachiman
ICAROGREGO
Hachiman
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 90L
1,357 Elo+
Solo
Thanatos
Thanatos
MattaruLive
Thanatos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MrHughHoney
Danzaburou
Level 120
God Stats
2W - 0L
1,687 SR
Queue Stats
63W - 67L
1,436 Elo+
Solo
Xing Tian
Xing Tian
PapaBear0501
Xing Tian
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
468W - 467L
1,519 Elo+
Solo
Team Averages
Level 112
1,477 SR
1,466 Elo+

VS

Team Averages
Level 125
1,610 SR
1,422 Elo+
Lancelot
Lancelot
Alienate Myself
Lancelot
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 193L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
DADDY SMURF 420
Sun Wukong
Level 128
God Stats
3W - 2L
1,872 SR
Queue Stats
348W - 358L
1,419 Elo+
Solo
Ares
Ares
IXxVIKTORxXI
Ares
Level 129
God Stats
3W - 3L
1,830 SR
Queue Stats
348W - 366L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ItsBooDuh
Ah Muzen Cab
Level 124
God Stats
5W - 7L
1,347 SR
Queue Stats
155W - 199L
1,445 Elo+
Solo
Bastet
Bastet
btsiperace
Bastet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 94L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dom9215
Hercules
8
0 / 1 / 5
8,245
515
1,574
3,266
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ICAROGREGO
Hachiman
20
6 / 6 / 16
12,294
768
14,160
17,207
8,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
MattaruLive
Thanatos
20
15 / 2 / 19
14,205
888
35,508
19,452
20,115
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
MrHughHoney
Danzaburou
19
8 / 3 / 14
13,172
823
24,541
14,075
7,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
PapaBear0501
Xing Tian
20
5 / 2 / 22
12,591
787
14,714
28,682
28,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
4 / 5 / 5
11,087
693
9,657
18,385
13,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
DADDY SMURF 420
Sun Wukong
20
5 / 3 / 8
12,579
786
15,398
24,194
34,913
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 9 / 9
11,372
711
18,404
23,043
42,912
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
ItsBooDuh
Ah Muzen Cab
19
2 / 7 / 9
11,123
695
14,644
20,166
9,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
btsiperace
Bastet
15
1 / 10 / 5
9,684
605
4,712
15,403
5,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
50
34
Kills
14
14
Deaths
34
76
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Lancelot
4
5
5
1.3
L
Sun Wukong
DADDY SMURF 420
Sun Wukong
5
3
8
3
W
Hercules
Dom9215
Hercules
0
1
5
2.5
W
Hachiman
ICAROGREGO
Hachiman
6
6
16
2.33
L
2
9
9
0.72
L
Ah Muzen Cab
ItsBooDuh
Ah Muzen Cab
2
7
9
0.93
W
Thanatos
MattaruLive
Thanatos
15
2
19
12.25
W
Danzaburou
MrHughHoney
Danzaburou
8
3
14
5
W
Xing Tian
PapaBear0501
Xing Tian
5
2
22
8
L
Bastet
btsiperace
Bastet
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,497
Damage
62,815
82,682
Taken
101,191
66,620
Mitigated
105,577
39,675
Healing
15,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
9,657
1,198
828
2,765
18,385
13,193
795
2,108
16,277
0
21,459
L
Sun Wukong
DADDY SMURF 420
Sun Wukong
15,398
1,705
1,309
4,687
24,194
34,913
90
4,367
19,827
0
40,142
W
Hercules
Dom9215
Hercules
1,574
300
644
757
3,266
1,600
0
916
2,350
0
3,680
W
Hachiman
ICAROGREGO
Hachiman
14,160
8,050
944
4,555
17,207
8,732
2,020
2,448
14,759
0
39,865
L
18,404
874
0
1,333
23,043
42,912
805
3,722
19,321
22,913
0
L
Ah Muzen Cab
ItsBooDuh
Ah Muzen Cab
14,644
4,404
781
3,195
20,166
9,251
1,236
2,388
17,778
0
34,632
W
Thanatos
MattaruLive
Thanatos
35,508
3,452
525
13,270
19,452
20,115
1,048
6,979
12,473
0
46,469
W
Danzaburou
MrHughHoney
Danzaburou
24,541
14,070
2,588
5,870
14,075
7,239
3,861
2,579
11,496
0
55,136
W
Xing Tian
PapaBear0501
Xing Tian
14,714
742
855
9,667
28,682
28,934
761
5,482
23,200
25,695
702
L
Bastet
btsiperace
Bastet
4,712
1,197
0
340
15,403
5,308
1,137
1,427
13,976
0
9,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,507
Gold Earned
55,845
225
Minions Killed
147
0
Camps Cleared
0
1,194,049
Distance Traveled
1,279,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,087
693
32
2
0
298,374
0
L
Sun Wukong
12,579
786
58
4
0
268,565
0
W
Hercules
8,245
515
4
0
0
64,052
0
W
Hachiman
12,294
768
70
4
0
239,867
0
L
Ares
11,372
711
11
1
0
241,434
0
L
Ah Muzen Cab
11,123
695
38
2
0
243,412
0
W
Thanatos
14,205
888
30
2
0
298,253
0
W
Danzaburou
13,172
823
98
6
0
279,354
0
W
Xing Tian
12,591
787
23
1
0
312,523
0
L
Bastet
9,684
605
8
1
0
228,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role