Player Matchup

Mercury
Mercury
Ferrinha06
Mercury
Level 124
God Stats
5W - 3L
1,554 SR
Queue Stats
208W - 273L
1,398 Elo+
Party 2
Nu Wa
Nu Wa
TerminalDaMorte
Nu Wa
Level 148
God Stats
2W - 6L
1,243 SR
Queue Stats
437W - 515L
1,466 Elo+
Party 2
Fenrir
Fenrir
VictorHugo12321
Fenrir
Level 157
God Stats
23W - 37L
1,422 SR
Queue Stats
65W - 81L
1,453 Elo+
Party 2
Kumbhakarna
Kumbhakarna
dotagps
Kumbhakarna
Level 158
God Stats
4W - 5L
1,401 SR
Queue Stats
174W - 169L
1,455 Elo+
Solo
Artemis
Artemis
sempredragon13
Artemis
Level 44
God Stats
6W - 3L
1,500 SR
Queue Stats
159W - 159L
1,429 Elo+
Solo
Team Averages
Level 126
1,424 SR
1,440 Elo+

VS

Team Averages
Level 93
1,542 SR
1,448 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ByIvoo
Ne Zha
Level 143
God Stats
3W - 6L
1,708 SR
Queue Stats
287W - 295L
1,489 Elo+
Party 1
Poseidon
Poseidon
lNoSignal_
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ferrinha06
Mercury
13
4 / 1 / 2
7,111
646
3,661
7,684
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 0 / 5
7,644
695
5,627
3,384
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 0
6,794
618
2,367
9,244
6,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
dotagps
Kumbhakarna
12
0 / 0 / 0
6,189
563
2,880
11,024
5,308
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 5
6,496
591
3,459
5,281
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 0 / 0
7,121
647
5,247
8,859
5,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
 
Scylla
10
0 / 2 / 0
5,500
500
1,466
4,525
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
 
Artemis
6
0 / 3 / 1
4,732
430
1,749
5,628
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
ByIvoo
Ne Zha
9
3 / 1 / 0
5,990
545
5,053
5,805
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
lNoSignal_
Poseidon
8
0 / 2 / 2
5,190
472
1,092
4,445
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
3
4
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
L
Scylla
 
Scylla
0
2
0
0
L
Artemis
 
Artemis
0
3
1
0.17
L
Ne Zha
ByIvoo
Ne Zha
3
1
0
3
W
Mercury
Ferrinha06
Mercury
4
1
2
5
W
0
0
5
2.5
W
4
1
0
4
W
Kumbhakarna
dotagps
Kumbhakarna
0
0
0
0
L
Poseidon
lNoSignal_
Poseidon
0
2
2
0.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,994
Damage
14,607
36,617
Taken
29,262
17,207
Mitigated
10,963
10,802
Healing
5,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,247
1,306
0
1,894
8,859
5,000
0
3,618
5,241
0
52,874
L
Scylla
 
Scylla
1,466
0
0
983
4,525
1,535
0
2,086
2,439
37,193
0
L
Artemis
 
Artemis
1,749
670
0
1,863
5,628
1,508
0
666
4,962
0
15,992
L
Ne Zha
ByIvoo
Ne Zha
5,053
2,011
0
624
5,805
1,831
0
1,364
4,441
0
22,534
W
Mercury
Ferrinha06
Mercury
3,661
2,272
0
1,943
7,684
2,838
0
349
7,335
0
63,504
W
5,627
575
0
853
3,384
965
1,503
605
2,779
69,798
0
W
2,367
554
0
2,099
9,244
6,442
140
1,650
7,594
0
21,384
W
Kumbhakarna
dotagps
Kumbhakarna
2,880
346
0
4,948
11,024
5,308
0
0
11,024
41,705
0
L
Poseidon
lNoSignal_
Poseidon
1,092
39
0
390
4,445
1,089
34
773
3,672
19,921
0
W
3,459
1,338
0
959
5,281
1,654
1,047
566
4,715
0
39,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,234
Gold Earned
28,533
366
Minions Killed
279
0
Camps Cleared
0
1,158,615
Distance Traveled
842,896
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,121
647
101
9
0
187,530
1
L
Scylla
5,500
500
70
6
0
171,101
1
L
Artemis
4,732
430
30
3
0
113,848
0
L
Ne Zha
5,990
545
42
4
0
206,128
0
W
Mercury
7,111
646
93
8
0
287,574
0
W
Nu Wa
7,644
695
124
11
0
219,686
4
W
Fenrir
6,794
618
23
2
0
263,155
2
W
Kumbhakarna
6,189
563
60
5
0
194,620
2
L
Poseidon
5,190
472
36
3
0
164,289
0
W
Artemis
6,496
591
66
6
0
193,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role